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The Graveyard Book

Neil Gaiman

The Graveyard Book Neil Gaiman Amazon Price: $10.79
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Customer Reviews:
Total reviews: 51 Average rating: 4.5 of 5

The Best Young-Adult Fiction I Have Ever Read 5 out of 5 stars.
1 of 1 people found this review helpful.

I have a love/hate relationship with Neil Gaiman: the man is capable of some truly incredible works, and some really middling ones as well. Without lumping any of his works into either of these camps, let me say that The Graveyard Book is undoubtedly one of his best. The premise is inventive: a family is killed except for their infant son, who escapes from the killer and wanders into a nearby graveyard. He is taken in by the ghosts, and is raised as the living son of a community of the dead.
If this grabs you, then the rest of the book will not disappoint; the book is fascinating the whole way through. The protagonist, Nobody Owens, has several adventures as he grows up, and we are shown every step along the way. Gaiman's original approach to modern mythology and urban fantasy provides many interesting jaunts through the unique world of the Graveyard Book.
This book, over the course of its 300 pages, will leave you with the mixed pleasure and bittersweet parting from a character and world which is too beautiful to enjoy for such a short time. With the Graveyard Book, I was more touched by all of Bod's interactions than I ever was through the entire Harry Potter series, or any other young adult series for that matter. If you enjoy clever, original fiction, you will enjoy this book.

Editorial Review:

Nobody Owens, known to his friends as Bod, is a normal boy.

He would be completely normal if he didn't live in a sprawling graveyard, being raised and educated by ghosts, with a solitary guardian who belongs to neither the world of the living nor of the dead.

There are dangers and adventures in the graveyard for a boy-an ancient Indigo Man beneath the hill, a gateway to a desert leading to an abandoned city of ghouls, the strange and terrible menace of the Sleer.

But if Bod leaves the graveyard, then he will come under attack from the man Jack—who has already killed Bod's family. . . .

Beloved master storyteller Neil Gaiman returns with a luminous new novel for the audience that embraced his New York Times bestselling modern classic coraline. Magical, terrifying, and filled with breathtaking adventures, the graveyard book is sure to enthrall readers of all ages.

Swallowing Darkness (Meredith Gentry, Book 7)

Laurell K. Hamilton

Swallowing Darkness (Meredith Gentry, Book 7) Laurell  K. Hamilton Amazon Price: $17.16
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Customer Reviews:
Total reviews: 93 Average rating: 3.5 of 5

Editorial Review:

I am Meredith, princess of faerie, wielder of the hands of Flesh and Blood, and at long last, I am with child–twins, fathered by my royal guard. Though my uncle, Taranis, King of Light and Illusion, claims that he is the true father since he abducted me from my home, betrayed, and defiled me. And now he has branded my guards as a threat to my unborn children.

Bearing an heir has placed me halfway to my aunt’s throne, that much closer to my reign over the Unseelie Court–and well ahead of her son, my cousin Cel, in this race. Now I must stay alive to see my children born and claim my place as queen.

But not all in faerie are pleased with the news, and conspirators from every court in the realm plot against me and mine. They seek to strip my guards, my lovers, from me by poisoned word or cold steel. But I still have supporters, and even friends, among the goblins and the sluagh, who will stand by me.

I am Meredith Nic Essus, and those who would defy and destroy me are destined to pay a terrible price–for I am truly my father’s daughter. To protect what is mine, I will sacrifice anything–even if it means waging a great battle against my darkest enemies and making the most momentous decision ever made as princess of faerie.


Nation

Terry Pratchett

Nation Terry Pratchett Amazon Price: $10.69
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Customer Reviews:
Total reviews: 68 Average rating: 4.5 of 5

Does Not Disappoint! 5 out of 5 stars.
0 of 0 people found this review helpful.

With "Nation," Terry Pratchett has once again defended his reputation for excellence and humor in stories of social and literary significance. To be honest, as his books are cranked out with significant prolificity (yes I made that word up), they have grown in social significance while the humor has become more subtle. In "Nation," Mr. Pratchett explores the myths of cultures in a coming of age story. Pratchett's stories are always worth reading and this one does not disappoint.

Editorial Review:

The sea has taken everything.

Mau is the only one left after a giant wave sweeps his island village away. But when much is taken, something is returned, and somewhere in the jungle Daphne—a girl from the other side of the globe—is the sole survivor of a ship destroyed by the same wave.

Together the two confront the aftermath of catastrophe. Drawn by the smoke of Mau and Daphne's sheltering fire, other refugees slowly arrive: children without parents, mothers without babies, husbands without wives—all of them hungry and all of them frightened. As Mau and Daphne struggle to keep the small band safe and fed, they defy ancestral spirits, challenge death himself, and uncover a long-hidden secret that literally turns the world upside down. . . .

Internationally revered storyteller Terry Pratchett presents a breathtaking adventure of survival and discovery, and of the courage required to forge new beliefs.

Batman: The Killing Joke

Alan Moore, Brian Bolland

Batman: The Killing Joke Alan Moore, Brian Bolland Amazon Price: $12.23
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Customer Reviews:
Total reviews: 181 Average rating: 4.5 of 5

Alan Moore Does it Right, and Bolland Art Revision is Amazing 5 out of 5 stars.
0 of 0 people found this review helpful.

The Killing Joke was a comic spawned shortly after the work of Frank Miller, and is probably the comic that established The Joker as one of the most important fictional villains of the 20th century. Batman had become a well thought out, complex character in recent years, primarily due to the work of skilled writer Frank Miller. Batman had been brought into a gritty, modern world of comic books, but I always felt that Miller's The Dark Knight Returns failed to bring the antagonistic Joker into a new light...well it did, but not in the way the character was meant to be. Alan Moore, with the help of Brian Bolland's stunning artwork helped bring to life what is widely accepted as today's standard for the famous Harlequin of Hate.

He's crazy, he kills people simply for his own twisted sense of humor, but always has a very zany, cartoonish attitude, which I felt was lacking in Miller's interpretation, where Joker seemed much too serious in appearance, dialogue, and action. The Joker presented in this graphic novel truly is a fiendish jester of fate, who for the most part is truly frightening, but never really acts like anything more than a loon. Bolland's art is very helpful in this aspect, not only bringing the Joker's exaggerated, skeletal body to life, but making it perhaps the most anatomically correct Joker ever seen, while still following the style of the 1970s Joker appearances.

The story revolves around the long struggle between Batman and his foe, and their never ending conflict. Joker, having escaped from Arkham Asylum (again), has decided to prove that one bad day can transform any sane man into a monster, such as himself. Taking possession of an old carnival he's ready to do whatever it takes to prove his point, with the assistance of a circus freak show. Meanwhile The Dark Knight questions himself on how this fight will end; coming to the realization that sooner or later one of them would kill the other, unless they tried to reason it out. A hopeless plan by our hero, but he has to at least try a single time to reason with his arch-nemesis, just so he can say he tried.

While Batman leads the hunt for the psychotic clown, Joker decides to prove his theory, kidnapping Commissioner Gordon, and shooting Barbara Gordon (Batgirl) through the spine (she never walks again). This is one of the most villainous acts in the history of comics; simply because of how pointless the shooting was, considering Barbara wasn't even in the character of Batgirl. She was just a bystander who Joker decided to use as a tool for his plot. Everyone is a puppet, or tool in his mind.

He does this act all of this while wearing a stereotypical beach-going tourist's attire, complete with a large camera, the only exception being his wide-brimmed, purple hat, which conceal his eyes. These are the eyes of a madman, and in one of the comic's final pages his eyes are concealed in shadow once again, before they come out and you see him for the hopeless case he truly is.

The story sets the stage for the most widely accepted Joker back-story through a series of flashbacks, showing him as a failed comedian with a pregnant wife, and soon winds up assisting criminals, and falling victim to tragedy. The character is shown to have had one bad day and that is how he ended up as the smiling super villain who has plagued Gotham City for decades. Of course this back-story isn't necessarily true, being that it comes from flashbacks spawned from Joker's mind, and as he famously states in his confrontation with Batman "If I'm going to have a past, I prefer it to be multiple choice!"

Gordon's capture and torture leads to a fight between these two iconic characters, where Batman tries to see if it is possible to reason with Joker logically, but the villain doesn't even try to lie about what is obviously in store for them. He can never be reasoned with, and won't stop until he's dead, and Batman refuses to kill him so it's a sick cycle that goes round and round. In the end of The Killing Joke the roller coaster has only been reset and it will only be a matter of time before Joker is back on the streets, killing again with some new, random scheme which will only make sense to him alone, depending on the mood he's in at the time, or which version of his past he remembers.

Alan Moore's story is sick, it's disturbing, and doesn't fail to leave the reader in a state of awe. The only problem is that by the end you crave for more! The story practically brings you to the point of begging for a sequel, or expansion which will probably never come. This is a one-shot story, and should remain that way, or else the original's impact may be lost. I don't have a single friend who doesn't think The Killing Joke is one of the most twisted, sick, most perfect stories of the comic medium. It's short, but it delivers a powerful punch!

Brian Bolland's art makes this short graphic novel a masterpiece, providing some of the best art ever seen in the characters' long history, only rivaled (in my opinion) by the art of Alex Ross. Joker really is frightening to look at here, because he doesn't look like a real person in most aspects, but Bolland manages to make this character incredibly believable in appearance, without taking any liberties of changing the body type into something more universal. The tall, skeletal body of the 1970s comics is preserved for the most part, except for the narrowing of the chin, which improves the look even further (hence why it's universally used in today's comics).

Recently I got the hardcover anniversary edition of The Killing Joke, with the artwork being edited by Brian Bolland, and re-colored by Bolland personally the way he intended it to be seen. I must say that I love the changes to the colors, more so than the cheery, bright colors of the original, which I felt distracted from Bolland's line-art, because the colors were way too traditional comic book, not fitting the intensity of the art. These colors are dark, gritty, and really captures to mood of the story more effectively than the bright colors of the original release. I especially love the flashbacks being in black and white, except for concentrating on objects that reflect the color red, which leads up to him taking on the garb of The Red Hood, before his first confrontation, leading to his ultimate disfigurement and insanity. This is a seriously talented artist and I only wish he was presented with more opportunities to draw these characters. Batman and Joker look their very best in these images, and I'd be hard pressed to find a comic with better consistency of art quality.

The Killing Joke is one, if not THE best story in the history of Batman comics, and rightfully earns my rating of 10/10 stars.

Editorial Review:

The Killing Joke, one of my favorite Batman stories ever, stirred a bit of controversy because the story involves the Joker brutally, pointlessly shooting Commissioner Gordon's daughter in the spine. This is a no-holds-barred take on a truly insane criminal mind, masterfully written by British comics writer Alan Moore. The art by Brian Bolland is so appealing that his depiction of the Joker became a standard and was imitated by many artists to follow.

The Pirate King (Forgotten Realms: Transitions, Book 2)

R.A. Salvatore

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Customer Reviews:
Total reviews: 18 Average rating: 4.0 of 5

Good Book 4 out of 5 stars.
0 of 0 people found this review helpful.

I really enjoyed this book. It has elements and character from almost every other Drizzt book in it, and that's what makes it great, but at some times the book can seem repetitive. In all, it's worth a read.

the pirate king review 4 out of 5 stars.
0 of 0 people found this review helpful.

This book was good but at this point I wonder where Salvatore is planning on going with these characters. I feel that they are constantly fighting mediocre advasaries. I think that they need to really face a struggle on some epic proportions. I felt that the book wasn't truly about Drizzt, and he was more of a side character to the main storyline. It was more about new characters who were pushing things along for their own gains. It was a good book and I most certainly reccomend anyone to pick it up and read it, I just feel that if you have read all of the books in this long series, like me, it is beginning to get alittle tired. Kind of like a soap opera. I play D&D and if my game master continued to have us face simple challenges, the way Salvatore does, I just would retire my character. It is time for Drizzt to head to the outer planes and face some real challenges, and more realms heave consequences hanging in the balance.

Editorial Review:

Drizzt returns to Luskan, and the Realms will never be the same!

The Arcane Brotherhood has long held the city of Luskan in their power, but when corruption eats away at their ranks, Captain Deudermont comes to the rescue of a city that has become a safe haven for the Sword Coast's most dangerous pirates. But rescuing a city from itself may not be as easy as Deudermont thinks, and when Drizzt can't talk him out of it, he'll be forced to help.

Drizzt is back in action again, and bringing more changes to the Forgotten Realms setting. This all new hardcover adventure will keep Drizzt fans guessing the whole way, with edge-of-your-seat action and plot twists that even the most casual reader of the Forgotten Realms novel line can't afford to miss!

Slaughterhouse-Five

Kurt Vonnegut

Slaughterhouse-Five Kurt Vonnegut Amazon Price: $11.20
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Total reviews: 708 Average rating: 4.5 of 5

Editorial Review:

Kurt Vonnegut's absurdist classic Slaughterhouse-Five introduces us to Billy Pilgrim, a man who becomes unstuck in time after he is abducted by aliens from the planet Tralfamadore. In a plot-scrambling display of virtuosity, we follow Pilgrim simultaneously through all phases of his life, concentrating on his (and Vonnegut's) shattering experience as an American prisoner of war who witnesses the firebombing of Dresden.

Don't let the ease of reading fool you--Vonnegut's isn't a conventional, or simple, novel. He writes, "There are almost no characters in this story, and almost no dramatic confrontations, because most of the people in it are so sick, and so much the listless playthings of enormous forces. One of the main effects of war, after all, is that people are discouraged from being characters..." Slaughterhouse-Five (taken from the name of the building where the POWs were held) is not only Vonnegut's most powerful book, it is as important as any written since 1945. Like Catch- 22, it fashions the author's experiences in the Second World War into an eloquent and deeply funny plea against butchery in the service of authority. Slaughterhouse-Five boasts the same imagination, humanity, and gleeful appreciation of the absurd found in Vonnegut's other works, but the book's basis in rock-hard, tragic fact gives it a unique poignancy--and humor.

The Sword of Truth, Boxed Set I, Books 1-3: Wizard's First Rule, Blood of the Fold ,Stone of Tears

Terry Goodkind

The Sword of Truth, Boxed Set I, Books 1-3: Wizard's First Rule, Blood of the Fold ,Stone of Tears Terry Goodkind Amazon Price: $16.30
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Customer Reviews:
Total reviews: 50 Average rating: 4.5 of 5

Editorial Review:

The Sword of Truth, Boxed Set I, Books 1-3
Wizard's First Rule, Stone of Tears, and Blood of the Fold

Book 1: Wizards First Rule
The masterpiece that started The New York Times bestselling epic Sword of Truth

In the aftermath of the brutal murder of his father, a mysterious woman, Kahlan Amnell, appears in Richard Cypher's forest sanctuary seeking help . . . and more. His world, his very beliefs, are shattered when ancient debts come due with thundering violence.

In a dark age it takes courage to live, and more than mere courage to challenge those who hold dominion, Richard and Kahlan must take up that challenge or become the next victims. Beyond awaits a bewitching land where even the best of their hearts could betray them. Yet, Richard fears nothing so much as what secrets his sword might reveal about his own soul. Falling in love would destroy them--for reasons Richard can't imagine and Kahlan dare not say.
In their darkest hour, hunted relentlessly, tormented by treachery and loss, Kahlan calls upon Richard to reach beyond his sword--to invoke within himself something more noble. Neither knows that the rules of battle have just changed . . . or that their time has run out.
This is the beginning. One book. One Rule. Witness the birth of a legend.

Book 2: Stone of Tears
An Epic of Awesome Power

Kahlan has at last gained the one goal she had always thought was beyond her grasp ... love. Against all odds, the ancient bonds of secret oaths, and the dark talents of men long dead, Richard has won her heart.

Amid sudden and disastrous events, Richard's life is called due to satisfy those treacherous oaths. To save his life, Kahlan must forsake Richard's love and cast him into the chains of slavery, knowing there could be no sin worse than such a betrayal.

Richard is determined to unlock the secrets bound in the magic of ancient oaths and to again be free. Kahlan, alone with the terrible truth of what she has done, must set about altering the course of a world thrown into war. But even that may be easier than ever winning back the heart of the only man she will ever love.

Book 3: Blood of the Fold
An Epic of Two Worlds

In a world as rich and real as our own, Richard Rahl and Kahlan Amnell stand against the ancient forces which besiege the New World-- forces so terrible that when last they threatened, they could only be withstood by sealing off the Old World from whence they came. Now the barrier has been breached, and the New World is again beset by their evil power.

War and treachery plague the world, and only Richard and Kahlan can save it from an armageddon of unimaginable savagery and destruction.

Terry Goodkind, author of the brilliant bestsellers Wizard's First Rule and Stone of Tears, has created his most masterful epic yet, a sumptuous feast of magic and excitement replete with the wonders of his unique fantasy vision.

Confessor (Sword of Truth)

Terry Goodkind

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Customer Reviews:
Total reviews: 251 Average rating: 3.0 of 5

Confessor ( The Sword of Truth) 5 out of 5 stars.
1 of 4 people found this review helpful.

My nephew read this book as soon as he got it and he enjoyed reading the book.

Preaching, smugness, and panic abound 1 out of 5 stars.
1 of 1 people found this review helpful.

You probably already know that Goodkind is preachy. I knew it going in and I can deal with that, even though it kills the feeling of the book. It does bother me that an author will go to great lengths to try and tell a story and wrap the reader into a different world, and then just totally bash the reader in the skull with childish monologues that go for pages where I guess we are supposed to believe that all other characters just patiently wait for the speaker to finish and reach their point. It doesn't matter how many people are present for these tirades, or what the circumstances are (like maybe a tense moment with tempers flaring). We are just supposed to stay wrapped up in this story as if it's plausible. Sorry Mr Goodkind but it isn't. You might as well have said Richard pulls out a gun and starts firing at people because THAT is how plausible your character tirades are. How can you create this rich world and not get something basic like how people interact?

So anyway, I can skip those and keep going. I don't mind that much as long as I can keep the story going. And it worked for much of this book like his other recent books. But what really killed it for me was the ending. It has to be the dumbest ending ever. I can only think that panic sent in with a due date looming so Goodkind just whipped up something to get it done. In a manner of two or three pages Goodkind explains the entire secret to all the magic being used as "one thing was wrong because it was after a key date" but "the correct thing was correct even though it was after the key date".

Why you ask? Well the first thing was wrong because it was illogical because how could it be part of the solution if the timeline was wrong. So how could the second thing be correct if the timeline was also wrong? Ahhh dear reader the answer is .... it was a trick. Yes folks, logic prevails until the author gets tired head and decides that logic won't work so we fall back on "it's a trick".

You know, that might work if there were some space between these revelations, like maybe a book or two or even a few 100 pages. But no, it all comes in a one or two page span.

Let that sink in a bit. It's the last 5 pages of the book dear readers. XZY was false because of a date, simple logic. But ABC is true even though it falls under the same date, because it's a trick.

A trick. Really Terry? Really?

So yes, I enjoyed the book even with the smug speeches and preaching. But I feel so ripped off because of the ending. I'm ashamed I read the book and gave Terry money.

Editorial Review:

Descending into darkness, about to be overwhelmed by evil, those people still free are powerless to stop the coming dawn of a savage new world, while Richard faces the guilt of knowing that he must let it happen. Alone, he must bear the weight of a sin he dare not confess to the one person he loves…and has lost.

Join Richard and Kahlan in the concluding novel of one of the most remarkable and memorable journeys ever written. It started with one rule, and will end with the rule of all rules, the rule unwritten, the rule unspoken since the dawn of history.

When next the sun rises, the world will be forever changed.

Ender's Game

Orson Scott Card

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Total reviews: 2537 Average rating: 4.5 of 5

Editorial Review:

In order to develop a secure defense against a hostile alien race's next attack, government agencies breed child geniuses and train them as soldiers. A brilliant young boy, Andrew "Ender" Wiggin lives with his kind but distant parents, his sadistic brother Peter, and the person he loves more than anyone else, his sister Valentine. Peter and Valentine were candidates for the soldier-training program but didn't make the cut--young Ender is the Wiggin drafted to the orbiting Battle School for rigorous military training.

Ender's skills make him a leader in school and respected in the Battle Room, where children play at mock battles in zero gravity. Yet growing up in an artificial community of young soldiers Ender suffers greatly from isolation, rivalry from his peers, pressure from the adult teachers, and an unsettling fear of the alien invaders. His psychological battles include loneliness, fear that he is becoming like the cruel brother he remembers, and fanning the flames of devotion to his beloved sister. Back on Earth, Peter and Valentine forge an intellectual alliance and attempt to change the course of history.

This futuristic tale involves aliens, political discourse on the Internet, sophisticated computer games, and an orbiting battle station. Yet the reason it rings true for so many is that it is first and foremost a tale of humanity; a tale of a boy struggling to grow up into someone he can respect while living in an environment stripped of choices. Ender's Game is a must-read book for science fiction lovers, and a key conversion read for their friends who "don't read science fiction."

Ender's Game won both the Hugo and the Nebula the year it came out. Writer Orson Scott Card followed up this honor with the first-time feat of winning both awards again the next year for the sequel, Speaker for the Dead. --Bonnie Bouman

Fahrenheit 451

Ray Bradbury

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Total reviews: 1270 Average rating: 4.0 of 5

Editorial Review:

In Fahrenheit 451, Ray Bradbury's classic, frightening vision of the future, firemen don't put out fires--they start them in order to burn books. Bradbury's vividly painted society holds up the appearance of happiness as the highest goal--a place where trivial information is good, and knowledge and ideas are bad. Fire Captain Beatty explains it this way, "Give the people contests they win by remembering the words to more popular songs.... Don't give them slippery stuff like philosophy or sociology to tie things up with. That way lies melancholy."

Guy Montag is a book-burning fireman undergoing a crisis of faith. His wife spends all day with her television "family," imploring Montag to work harder so that they can afford a fourth TV wall. Their dull, empty life sharply contrasts with that of his next-door neighbor Clarisse, a young girl thrilled by the ideas in books, and more interested in what she can see in the world around her than in the mindless chatter of the tube. When Clarisse disappears mysteriously, Montag is moved to make some changes, and starts hiding books in his home. Eventually, his wife turns him in, and he must answer the call to burn his secret cache of books. After fleeing to avoid arrest, Montag winds up joining an outlaw band of scholars who keep the contents of books in their heads, waiting for the time society will once again need the wisdom of literature.

Bradbury--the author of more than 500 short stories, novels, plays, and poems, including The Martian Chronicles and The Illustrated Man--is the winner of many awards, including the Grand Master Award from the Science Fiction Writers of America. Readers ages 13 to 93 will be swept up in the harrowing suspense of Fahrenheit 451, and no doubt will join the hordes of Bradbury fans worldwide. --Neil Roseman


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