Alexander Besher
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Subjects -> Science Fiction & Fantasy -> Authors, A-Z -> ( B ) -> Besher, Alexander
Subjects -> Science Fiction & Fantasy -> Science Fiction -> General AAS
Subjects -> Science Fiction & Fantasy -> General AAS
Customer Reviews:
Total reviews: 10
Average rating: 3.0 of 5
Somewhat interesting ideas, terrible writing 1 out of 5 stars.
13 of 14 people found this review helpful.
Besher's ideas are interesting. Take Johnny Mnemonic or Snowcrash and add in a great deal of Buddhist spirituality and a bit of Chinese medicine.However, the writing is absolutely, Bulwer-Lytton contest awful.
Some examples: "His hands caressed the globes of her derriere," "Their feet touched, and they smiled," "His finger traced the slippery third rail of her shaven..." well, you get the idea.
Besher has no ear for dialog, and the prose is what you would expect from a senior high school student in the first week of creative writing.
Mr. Besher, you have a lot of promise. Please, take a year to practice writing with a good teacher. Your stories will benefit greatly, and your readers will be able to experience your ideas more clearly and pleasantly.
For readers who would like similar stories, but with better writing, check out Snow Crash by Neal Stephenson or almost anything from William Gibson.
Editorial Review:
It's 2027. Tokyo has survived the Mega-Quake of the Millennium and Satori Corporation, the owner of a virtual reality entertainment empire, is embroiled in cut-throat corporate warfare to preserve its market share and, incidentally, save the lives of thousands of users trapped inside its virtual worlds. All of this seems far away to Professor Frank Gobi as he strolls across the placid Berkley, California, campus - until he gets home to find his perpetually on-line ten-year-old son stuck inside Satori's virtual Gametime and literally fighting for his life.