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Spook Country

William Gibson

Spook Country William Gibson Amazon Price: $10.20
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Customer Reviews:
Total reviews: 156 Average rating: 3.0 of 5

Editorial Review:

Now that the present has caught up with William Gibson's vision of the future, which made him the most influential science fiction writer of the past quarter century, he has started writing about a time--our time--in which everyday life feels like science fiction. With his previous novel, Pattern Recognition, the challenge of writing about the present-day world drove him to create perhaps his best novel yet, and in Spook Country he remains at the top of his game. It's a stripped-down thriller that reads like the best DeLillo (or the best Gibson), with the lives of a half-dozen evocative characters connected by a tightly converging plot and by the general senses of unease and wonder in our networked, post-9/11 time.

Across the Border to Spook Country

For the last few decades, William Gibson, who grew up in Virginia and elsewhere in the United States, has lived in Vancouver, British Columbia, just across the border from Amazon.com's Seattle headquarters, which made for a short drive for a lunchtime interview before the release of Spook Country. We met just a few miles from where the storylines of the new novel, in a rare scene set in Gibson's own city, converge. You can read the full transcript of the interview, in which we discussed, among other things, writing in the age of Google, visiting the Second Life virtual world, the possibilities of science fiction in an age of rapid change, and his original proposal for Spook Country, which we have available for viewing on our site. Here are a few excerpts from the interview:

Amazon.com: Could you start by telling us a little bit about the scenario of the new book?

William Gibson: It's a book in which shadowy and mysterious characters are using New York's smallest crime family, a sort of boutique operation of smugglers and so-called illegal facilitators, to get something into North America. And you have to hang around to the end of the book to find out what they're doing. So I guess it's a caper novel in that regard.

Amazon.com: The line on your last book, Pattern Recognition was that the present had caught up with William Gibson's future. So many of the things you imagined have come true that in a way it seems like we're all living in science fiction now. Is that the way you felt when you came to write that book, that the real world had caught up with your ideas?

Gibson: Well, I thought that writing about the world today as I perceive it would probably be more challenging, in the real sense of science fiction, than continuing just to make things up. And I found that to absolutely be the case. If I'm going to write fiction set in an imaginary future now, I'm going to need a yardstick that gives me some accurate sense of how weird things are now. 'Cause I'm going to have to go beyond that. And I think over the course of these last two books--I don't think I'm done yet--I've been getting a yardstick together. But I don't know if I'll be able to do it again. I don't know if I'll be able to make up an imaginary future in the same way. In the '80s and '90s--as strange as it may seem to say this--we had such luxury of stability. Things weren't changing quite so quickly in the '80s and '90s. And when things are changing too quickly, as one of the characters in Pattern Recognition says, you don't have any place to stand from which to imagine a very elaborate future.

Amazon.com: Now that you're writing about the present, do you consider yourself a science fiction writer these days? Because the marketplace still does.

Gibson: I never really believed in the separation. But science fiction is definitely where I'm from. Science fiction is my native literary culture. It's what I started reading, and I think the thing that actually makes me a bit different than some of the science fiction writers I've met who are my own age is that I discovered Edgar Rice Burroughs and William Burroughs in the same week. And I started reading Beat poets a year later, and got that in the mix. That really changed the direction. But it seems like such an old-fashioned way of looking at things. And it's better not to be pinned down. It's a matter of where you're allowed to park. If you can park in the science fiction bookstore, that's good. If you can park in the other bookstore, that's really good. If people come and buy it at Amazon, that's really good.

I'm sure I must have readers from 20 years ago who are just despairing of the absence of cyberstuff, or girls with bionic fingernails. But that just the way it is. All of that stuff reads so differently now. I think nothing dates more quickly than science fiction. Nothing dates more quickly than an imaginary future. It's acquiring a patina of quaintness even before you've got it in the envelope to send to the publisher.

Amazon.com: So do you think that's your own career path, that you're less interested in imagining a future, or do you think that the world is changing?

Gibson: I think it's actually both. Until fairly recently, I had assumed that it was me, me being drawn to use this toolkit I'd acquired when I was a teenager, and using my old SF toolkit in some kind of attempt at naturalism, 21st-century naturalistic fiction. But over the last five to six years it's started to seem to me that there's something else going on as well, that maybe we're in what the characters in my novel Idoru call a "nodal point," or a series of them. We're in a place where things could just go anywhere. A couple of weeks ago I happened to read Charlie Stross's argument as to why he believes that there will never, ever be any manned space travel. It's not going to happen. We're not going to colonize Mars. All of that is just a big fantasy. And it's so convincing. I read that and I'm like, "My god, there goes so much of the fiction I read as a child."

Hex and the City (Nightside, Book 4)

Simon R. Green

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Customer Reviews:
Total reviews: 23 Average rating: 4.0 of 5

Nightside stories 3 out of 5 stars.
0 of 0 people found this review helpful.

Simon Green has invented a nasty little piece of work called The Nightside. You will be reminded that it is called the Nightside on practically EVERY PAGE. He will not let up with repetition so get used to it. Strangely enough, he has created some strong and interesting characters. Then he kills them. Lines them up and shoots them down ( or rips their limbs off ). For a pulp serial fiction, they are rather entertaining, just be sure of the correct order to read them. Each book usually contains an individual story line but there will be occurances in each edition that will be brought up again in later novels. Unfortunately, there is no sequencing published on the cover and little listing available inside.
The series in a nutshell:
Cliche Private Investigator with supernatural power solves cases in a grim "otherworldly" location congruent to London. Mix liberally with time travel and forces of Good and Evil vying for supremacy and add a dash of zombie horror snuff film and Voila! You have THE NIGHTSIDE.

Editorial Review:

Lady Luck has hired John Taylor to investigate the origins of the Nightside--the dark heart of London where it's always 3 A.M. But when he starts to uncover facts about his long-vanished mother, the Nightside--and all of existence-- could be snuffed out.

Jumper: A Novel (Jumper)

Steven Gould

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Customer Reviews:
Total reviews: 130 Average rating: 4.0 of 5

Jumper 3 out of 5 stars.
0 of 2 people found this review helpful.

If you expect the book to be like the movie you are wrong. The book is still good but dont expect the movie when you are reading it.

One of the best. 5 out of 5 stars.
0 of 0 people found this review helpful.

I really enjoyed reading this book. I've read it over and over. The protagonist(Davy Rice) seems so real! I even cried when he has reunited with his mother.
Gould's really talented! Buy this book. Give it a try!

The original Jumper story 4 out of 5 stars.
0 of 0 people found this review helpful.

Those of you who saw the movie and are now looking for the book need to know that while all the stories (film or print) with Jumper in the tittle, have characters with similar names and some similarity, each of them is different so you can read or see them all without knowing what will happen. This book is the original story that inspired the movie, and the sequel to it is REFLEX. Those two books focus on the story of one jumper and his significant other. There are no paladins in either of these books, but there are bad guys and threats to our hero. This is a topnotch set, and since Amazon is offering a deal to buy both books at once, I suggest you do it! Then, you can get the book written to be include paladins in the print world. It is a different person from either the movie or the original books, and you can enjoy what you liked about the series yet again.

Editorial Review:

What if you could go anywhere in the world, in the blink of an eye? Where would you go? What would you do?

Davy can teleport.

To survive, Davy must learn to use and control his power in a world that is more violent and complex than he ever imagined. But mere survival is not enough for him. Davy wants to find others like himself, others who can Jump.

And that's a dangerous game.
Jumper is a 20th Century Fox/New Regency production, starring Hayden Christensen, Samuel L. Jackson, Diane Lane, and Jamie Bell.

Beyond Armageddon

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Customer Reviews:
Total reviews: 5 Average rating: 4.0 of 5

This must be a mistake... 4 out of 5 stars.
19 of 23 people found this review helpful.

Yes, the book is out of print, but when I ordered it, the page said that it was still available, and I received it in 2 days. Hmmm... There's good and bad to this collection of 21 stories of nuclear devastation. *Bad* - Walter M. Miller's lengthy, rambling, and ultimately pointless foreword and story introductions, and the abundance of typos (did anyone proofread this?). *Good* - The selection of works. Bradbury, Ellison, Clarke, Zelazny, Pangborn, and many others. Plus, it includes one of my personal favorites, "By the Waters of Babylon" by Steven Vincent Benet. The cover is intriguing, as well... looks like Stanislaw Fernandes?

Editorial Review:

In Beyond Armageddon, the distinguished science fiction writer Walter M. Miller Jr. (1923–96) and the famed anthologist Martin H. Greenberg have together collected stories that address one of the most challenging themes of imaginative fiction: the nature of life after nuclear war. The twenty-one stories in this collection, by masters such as Arthur C. Clarke, Poul Anderson, Ray Bradbury, J. G. Ballard, Robert Sheckley, Roger Zelazny, and Harlan Ellison, explore a variety of possibilities of “life after.” These richly imagined stories offer glimpses into a future no reader will soon forget. Miller’s incisive introduction and a thought-provoking and irreverent commentary are included. New to this Bison Books edition is a postscript to the introduction provided by Martin H. Greenberg.

Paths Not Taken (Nightside, Book 5)

Simon R. Green

Paths Not Taken (Nightside, Book 5) Simon R. Green Amazon Price: $6.99
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Customer Reviews:
Total reviews: 23 Average rating: 4.0 of 5

Search for Nightside's Origins 5 out of 5 stars.
10 of 10 people found this review helpful.

Paths Not Taken (2005) is the fifth urban fantasy novel in the Nightside series, following Hex and the City. In the previous volume, John Taylor finally discovered the identity of his mother when she visited Strangefellows, but quickly regretted the knowledge. Walker and his minions invaded the bar to destroy Taylor, but are defeated by Taylor's friends and relative.

Bad Penny stabbed Taylor and was permanently banished from Strangefellows and everywhere else. Merlin even nullified the Speaking Gun. Then Taylor tipped his mother out of the bar back the way she had come.

In this novel, Taylor has a visitor at the office. Unfortunately, he is actually present at the time. When asked his complaint, Eamonn Mitchell says that he is being hounded by other versions of himself. Then such other versions appear, armed with change wands, and make a mess out of Cathy's carefully filed paperwork [snigger]. Taylor and Tommy Oblivion -- another Nightside PI -- track down the man behind the plot and reason with him.

Taylor is impressed by Tommy's talent and invites him along on a trip back through time. Suzie Shooter invites herself into the party. Old Father Time sends them into the far past, but not quite far enough.

In this story, Taylor and associates find themselves in the Nightside of sixth century AD. Taylor figures than Lilith has interfered with the time transfer and gets VERY angry. After he cools down enough, they decide that their best chance to go further back in time is Merlin Satanspawn.

Failing to locate Merlin at the Londinium Club, they next try the current version of Strangefellows. Taylor recognizes the exterior view of the Avalon from a prior experience. They find Merlin inside and shortly thereafter Nimue the witch appears.

Nimue is a bubbly little golddigger. A former Druid, she had run away and then convinced Merlin to teach her real magic. Now Taylor talks her into helping them, but their plans go dreadfully wrong. Despite all this, Taylor and Suzie go back further in time, but not quite far enough.

Taylor finds someone, or something, else to send them even further in time. Finally Taylor gets back to Nightside's origins. It's not much like his expectations, but he does have a confrontation with his future mother.

This story parallels the previous novel. He meets people, or things, that he had encountered in the previous novel during his excursions back in time. Naturally, these persons or things have some memory of Taylor when they later -- or earlier -- meet him in the future.

Highly recommended for Green fans and for anyone else who enjoys tales of tough detectives, various magics, and a personal quest through time.

-Arthur W. Jordin

Editorial Review:

John Taylor just discovered his long-gone mother created the Nightside--the dark heart of London--and intends to destroy it. To save his birthplace, he will have to travel back through a very distant--and probably deadly--past.

Agents of Light and Darkness (Nightside, Book 2)

Simon R. Green

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Customer Reviews:
Total reviews: 34 Average rating: 4.5 of 5

Horror x Pulp x Mystery (+ a Travelogue of the Strange) 4 out of 5 stars.
1 of 1 people found this review helpful.

Welcome to the Nightside, where everything macabre and strange not only exists, it thrives. Resident PI John Taylor has a gift for finding things, and in this installment, he's been hired to track down the Unholy Grail (the cup Judas drank from during the last supper). He's not the only one looking, though, and he must find the grail before angels from both sides of the fence destroy the Nightside in their pursuit of it.

I read the first Nightside novel about a year and a half ago, and I mostly thought. . ."eh." It was a short, strange book, and there were some things about it that bothered me. The phrase "in the Nightside" was used way too much, many of the characters had campy and bizarre names (Suzie Shooter, Razor Eddie, etc.), the descriptions were often over-the-top, and John frequently went off on tangents, describing people and past events at random. (I wasn't sure what purpose these detours served, but they often ended with the dreaded phrase "in the Nightside.")

I picked up this second novel on a whim, and for some reason I enjoyed it a lot more than the first. It's still quirky, still over-the-top, the phrase "in the Nightside" is still used quite a bit, and some of the randomly-introduced characters still feel more like window-dressing than fully-realized people. But I'm starting to think that that's the point. The Nightside itself (and all the weird and wonderful things it contains) is as much a main "character" as John is. And as PI Taylor seeks out folks with information on his latest case, he guides the reader on a twisty little trek through London's violent and magical underbelly, throwing out cautionary anecdotes (and occasionally killing his informants) along the way.

Agents of Light and Darkness is a quick and pulpy read. The author mixes campy, gory, tongue-in-cheek oddities into the action of the tale, and he appears to be having a great deal of fun with it all. This time around, I did too. Give the Nightside a chance (or two); see if it sticks. I've definitely decided to pick up more of the books and find out where they lead.

Editorial Review:

The New York Times bestselling author takes readers back to the Nightside.

A quest for the Unholy Grail-the goblet from which Judas drank at the Last Supper-takes private eye John Taylor deep into the secret, magical heart of London...called the Nightside.

Lord of the Silver Bow (Troy Trilogy, Book 1)

David Gemmell

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Customer Reviews:
Total reviews: 36 Average rating: 4.5 of 5

Editorial Review:

He is a man of many names. Some call him the Golden One; others, the Lord of the Silver Bow. To the Dardanians, he is Prince Aeneas. But to his friends, he is Helikaon. Strong, fast, quick of mind, he is a bold warrior, hated by his enemies, feared even by his Trojan allies. For there is a darkness at the heart of the Golden One, a savagery that, once awakened, can be appeased only with blood.

Argurios the Mykene is a peerless fighter, a man of unbending principles and unbreakable will. Like all of the Mykene warriors, he lives to conquer and to kill. Dispatched by King Agamemnon to scout the defenses of the golden city of Troy, he is Helikaon’s sworn enemy.

Andromache is a priestess of Thera betrothed against her will to Hektor, prince of Troy. Scornful of tradition, skilled in the arts of war, and passionate in the ways of her order, Andromache vows to love whom she pleases and to live as she desires.

Now fate is about to thrust these three together–and, from the sparks of passionate love and hate, ignite a fire that will engulf the world.

Readers who know the works of David Gemmell expect nothing less than excellence from this author, whose taut prose, driving plots, and full-bodied characters have won him legions of fans the world over. Now, with this first masterly volume in an epic reimagining of the Trojan War, Gemmell has written an ageless drama of brave deeds and fierce battles, of honor and treachery, of love won and lost.


From the Hardcover edition.

The Best Time Travel Stories of the 20th Century: Stories by Arthur C. Clarke, Jack Finney, Joe Haldeman, Ursula K. Le Guin,

The Best Time Travel Stories of the 20th Century: Stories by Arthur C. Clarke, Jack Finney, Joe Haldeman, Ursula K. Le Guin, Amazon Price: $12.21
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Customer Reviews:
Total reviews: 12 Average rating: 4.0 of 5

Editorial Review:

LEAP INTO THE FUTURE, AND SHOOT BACK TO THE PAST

H. G. Wells’s seminal short story “The Time Machine,” published in 1895, provided the springboard for modern science fiction’s time travel explosion. Responding to their own fascination with the subject, the greatest visionary writers of the twentieth century penned some of their finest stories. Here are eighteen of the most exciting tales ever told, including

“Time’s Arrow” In Arthur C. Clarke’s classic, two brilliant physicists finally crack the mystery of time travel–with appalling consequences.

“Death Ship” Richard Matheson, author of Somewhere in Time, unveils a chilling scenario concerning three astronauts who stumble upon the conundrum of past and future.

“A Sound of Thunder” Ray Bradbury’s haunting vision of modern man gone dinosaur hunting poses daunting questions about destiny and consequences.

“Yesterday was Monday” If all the world’s a stage, Theodore Sturgeon’s compelling tale follows the odyssey of an ordinary joe who winds up backstage.

“Rainbird” R.A. Lafferty reflects on what might have been in this brainteaser about an inventor so brilliant that he invents himself right out of existence.

“Timetipping” What if everyone time-traveled except you? Jack Dann provides some surprising answers in this literary gem.

. . . as well as stories by Poul Anderson • L. Sprague de Camp • Jack Finney • Joe Haldeman • John Kessel • Nancy Kress • Henry Kuttner • Ursula K. Le Guin • Larry Niven • Charles Sheffield • Robert Silverberg • Connie Willis

By turns frightening, puzzling, and fantastic, these stories engage us in situations that may one day break free of the bonds of fantasy . . . to enter the realm of the future: our future.

Nightingale's Lament (Nightside, Book 3)

Simon R. Green

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Customer Reviews:
Total reviews: 23 Average rating: 4.5 of 5

Super Reader 4 out of 5 stars.
0 of 0 people found this review helpful.

John Taylor might have a thing for lost daughters it seems, as he takes on another case involving such a woman. This time she is not lost in the physical sense, but mental, being a famous singer.

A fun tidbit in that the Nightside has its own transvestite superheroine.

We see here that the Nightside is a mixture of superscience and the supernatural, much like Grimjack's Cynosure, for another example, when John is called in at the start to look at the problems a power plant run by an old friend is having. What is at the heart of that is a plot used many a time in comics.

We also discover the newspaper is run by the World's Greatest Victorian Adventurer hero, who was sent through time by his old archenemies, the fate of whom no-one knows.

John, teaming up with Dead Boy, must work out what is going on.

These Nightside books are very entertaining.

Editorial Review:

In the Nightside, the hidden heart of London where it's always 3 AM, Detective John Taylor must find an elusive singer known as The Nightingale. Her silken voice has inexplicably lured many a fan to suicide--and Taylor is determined to stop her, before the whole neighborhood falls under her trance. But to catch the swift-winged Nightingale, he'll have to hear the deadly music--and survive.

The Wolves in the Walls

Neil Gaiman

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Customer Reviews:
Total reviews: 62 Average rating: 4.5 of 5

Editorial Review:

Truth be told, Neil Gaiman and Dave McKean's picture book The Wolves in the Walls is terrifying. Sure, the story is fairytale-like and presented in a jaunty, casually nonsensical way, but it is absolutely the stuff of nightmares. Lucy hears wolves hustling, bustling, crinkling, and crackling in the walls of the old house where her family lives, but no one believes her. Her mother says it's mice, her brother says bats, and her father says what everyone seems to say, "If the wolves come out of the walls, it's all over." Lucy remains convinced, as is her beloved pig-puppet, and her worst fears are confirmed when the wolves actually do come out of the walls.

Up to this point, McKean's illustrations are spectacular, sinister collages awash in golden sepia tones evocative of the creepy beauty in The City of Lost Children. The wolves explode into the story in scratchy pen-and-ink, all jaws and eyes. The family flees to the cold, moonlit garden, where they ponder their future. (Her brother suggests, for example, that they escape to outer space where there's "nothing but foozles and squossucks for billions of miles.") Lucy wants to live in her own house...and she wants the pig-puppet she left behind.

Eventually she talks her family into moving back into the once-wolfish walls, where they peek out at the wolves who are watching their television and spilling popcorn on slices of toast and jam, dashing up the stairs, and wearing their clothes. When the family can't stand it anymore, they burst forth from the walls, scaring the wolves, who shout, "And when the people come out of the walls, it's all over!" The wolves flee and everything goes back to normal...until the tidy ending when Lucy hears "a noise that sounded exactly like an elephant trying not to sneeze." Adult fans of this talented pair will revel in the quirky story and its darkly gorgeous, deliciously shadowy trappings, but the young or faint of heart, beware! (Ages 9 and older) --Karin Snelson


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