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The Dragonstone (Mithgar)

Dennis L. McKiernan

The Dragonstone (Mithgar) Dennis L. McKiernan Amazon Price: $7.99
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Customer Reviews:
Total reviews: 29 Average rating: 3.5 of 5

Don't bother 1 out of 5 stars.
4 of 5 people found this review helpful.

I don't think words can convey how much I disliked this book, but I will try nevertheless. Basically, there is no reason why you should read this book. The story isn't interesting. The characters aren't interesting. The quest is not original. With all the good fantasy out there, and the fact that this one weighs in at nearly 600 pages, there is no compelling reason to pick this book up.

One of my biggest complaints is the characters. The elf is utterly humorless about everything, the pseudo Japanese warrior girl is a worn out warrior stereotype, and the drunk is an irritating whiner. Okay, he likes his booze. We understand this, but the author feels the need to remind us every other page. The quest revolves around a prophecy in which the elf is supposed to gather a group of heroes, each of whom is classified with a description such as "The mad queen's rutting peacock." Inexplicably, contrary to all logic, the characters take these lines literally, actually looking for a peacock and a ferret, as if those would somehow help them defeat an evil wizard. Everyone acts so stupid, and no one catches on to anything remotely subtle for the entire book.

With so many pages, you would think that at least there would be character development, but you'd be wrong. Most of the novel is just blather about travel. "They rode through the hills of Dardoth Ungol, past the River Argol, through the Plains of Tallack.." It's a list of empty Tolkienesque place names, and you never get caught up in the world itself. The plot develops through a series of lucky guesses - they are looking for a mad queen, and one of the characters says "Hey, I know a mad queen", and wouldn't you know it, that's the one they needed. Every plot point is the result of a random guess that turns out to be correct. Some of the characters are likable, but they never say or do enough for the reader to get attached to them. The author also throws in philosophical discussions at one point, but it is all really basic stuff (Do you believe in fate?) and doesn't contribute anything new.

When all is said and done, the only reason I finished the book was out of habit, and it was tough. If you consider yourself to be an intelligent reader, you won't be able to stand this. There are a million better fantasy novels out there - pass on this one.

Editorial Review:

Haunted by visions of a terrifying war, Arin the elf embarks on a perilous quest to obtain the one relic that can turn back the rough beast slouching his way toward the land of Mithgar--the Dragonstone. Reprint."

Dragondoom (Mithgar)

Dennis L. McKiernan

Dragondoom (Mithgar) Dennis L. McKiernan Amazon Price: $7.99
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Customer Reviews:
Total reviews: 27 Average rating: 4.5 of 5

derrick Stahl's "Dragondoom" Review 5 out of 5 stars.
5 of 5 people found this review helpful.

Elyn (human) and Thork (dwarf) search for a magic war-hammer to kill a dragon that is tormenting both of their homelands.

Story - 3 out of 5 (Standard "small group searches for something to save the day" story. That's not necessarily a bad thing, but it's done a lot. The grade is for a few very clichéd "love" parts. A poem at the beginning of the book, which is meant to be heart wrenching, caused me to laugh out loud. The book is claimed to be a "love story," but the "love" sections are written too corny to be taken seriously. The novel switches between "the present" and "the past" every two dozen pages or so, but it's done in a way that actually adds to the reading experience.)

Style - 4 out of 5 (His long, period-needing sentences take about 25 pages to get used to. But once you learn how to read Mr. McKiernan's run-ons, the pages really start to come alive.)

---

Sex - 1 out of 5 (A single kiss and a nude scene, but nothing descriptive.)
Violence - 4 out of 5 (War, war, and more war. There is also a fair amount of one-on-one fighting.)
Blood / Gore - 3 out of 5 (Brief descriptions of dead bodies and skin / bodily disfigurations.)
Language - 2 out of 5 (A few bad words here and there, but nothing to cry about.)

---

Overall - 5 out of 5 (Despite its minor setbacks, "Dragondoom" is one of the best titles I've read this year. I recommend it to everyone.)

Editorial Review:

A thousand years before the Winter War, two sworn enemies each set forth to find the warhammer that could challenge their most terrible foes. But neither of them could know of the perils that lay ahead-perils to life, and limb, and heart.

Tales of Mithgar

Dennis L. McKiernan

Tales of Mithgar Dennis L. McKiernan List Price: $6.99
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Customer Reviews:
Total reviews: 9 Average rating: 4.0 of 5

It's Back in Print 5 out of 5 stars.
5 of 5 people found this review helpful.

"Tales of Mithgar" is back in print, and is rereleased as a companion piece to "Red Slippers: More Tales of Mithgar." I wrote the original "Tales" way back when ... and the main reason for doing so was so that I could explore more of the nature of Warrows in their natural surroundings of the Boskydells. I will naturally give this collection of stories a five star rating. :) I do hope you enjoy them. But the main reason for posting this review is to let you know that "Tales of Mithgar" is back in print. Best regards, Dennis L. McKiernan HTTP://www.mithgar.com

Some Good Stories 4 out of 5 stars.
3 of 3 people found this review helpful.

I liked this book the best stories were the one that is about Baron Stoke and the one where the older man and the young boy had to gurad that outpost that story was very touching and it really opens your eyes to the horrors of war. There is also a suprisingly good story about life and fishing and a king sized trout,I am an avid fisherman so I quite enjoyed that story. If you are a McKiernan fan I reccommend this book.

Editorial Review:

Snowbound at an inn called the One Eyed-Crow, storytellers from across the realm of Mithgar share eleven mythical adventures around the fireplace.

The Brega Path (Silver Call Duology)

Dennis L. McKiernan

The Brega Path (Silver Call Duology) Dennis L. McKiernan List Price: $4.99
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Customer Reviews:
Total reviews: 7 Average rating: 4.0 of 5

Not On Par With The Iron Tower (But Still A Good Book) 3 out of 5 stars.
4 of 5 people found this review helpful.

This second half of the Silver Call Duology tends to hit the reader over the head with it's anti-war message, but the sense of grand adventure, and the presence of wholesome values, makes it a memorable read.

One of the Best! 5 out of 5 stars.
4 of 4 people found this review helpful.

This is the second book in the Silver Call duology, and it's the second book that I ever read of McKiernan's. It and the first book in the duology hooked me on his books! The characters are real, vivid, and human. Read it, and all of his books!

Great Book!!!!! 5 out of 5 stars.
3 of 6 people found this review helpful.

This is a great book. One that I think every one shouold read

Another good job! 4 out of 5 stars.
1 of 1 people found this review helpful.

I do find it interesting how somebody that clearly hates McKeirnans writings seems to have purchased a ton book buy him. Makes you wonder about this guys objectivity.
*hint* E. A Solinas "ea_solinas"

As seemingly always, McKiernan delivers a great read! Ignore the haters, they seem to be lacking in the reading department.

Follow the "Path" 2 out of 5 stars.
0 of 2 people found this review helpful.

Dennis McKiernan continues his wannabe-sequel-to-Lord-of-the-Rings, the Silver Call, with "The Brega Path." It's a bit faster and much more amusing than the first book of the duology, but it's still bogged down by too much repetitive action and a supremely dorky lead character.

At the end of "Trek to Kraggen-Cor," Cotton and his dwarf band had managed to kill the evil, monstrous kraken. Now Cotton helps the dwarves make their way into their ancestral home, hoping to meet Perry and the others in a battle that will decide the fate of Kraggen-Cor.

Inside Kraggen-Cor, Perry, Kian, Silverleaf and many others are trying to figure out how to defeat the evil creatures inside. To find their way through, they follow the path through the hundreds of tunnels, which Perry has memorized. But they find themselves first trapped in the hideous Ghath's abandoned cage -- and then enmeshed in a battle they can't possibly win. Unless, of course, Perry unravels the riddle of Narok, a silver horn that the dwarves fear...

Readers who have respect for J.R.R. Tolkien and the unparalleled integrity of his work will cringe at reading McKiernan's early works. Where the Iron Tower Trilogy was blatantly derivative, this is a blatant attempt at a sequel -- everything from the cave-kingdom of the dwarves to the little silver horn is done in "Lord of the Rings." Most people who write this sort of stuff are called fanfiction writers.

What makes "Brega Path" better than "Trek to Kraggen-Cor"? Frankly, it's the ending. McKiernan's endings are either very happy or very depressing, and it's hard not to be charmed by the finale. And surprisingly, McKiernan's writing smooths out quite a bit. But he does get carried away by the idea of a prophecy (enough with the prophecies! Does he write a single book without one?), and too much repetitive action (enough casting of hoods over faces!). The literally earthshattering climax is spoiled by Perry singing in the background.

Perry is still a colossal idiot -- until he actually gets stuck in a bloody, nasty battle, he still doesn't fully clue in that he isn't up to being a warrior. Cotton is pleasant, if you can ignore his ridiculous faux-country-Brit accent. The supporting characters tend to be thin and dull, and the dwarves are completely flat. Expect to get them all mixed up, because they are all the same.

"The Brega Path" has more charm than its predecessor, but it's still deeply flawed, with an unengaging cast and a plot that's drawn out way too long.

Voyage of the Fox Rider (Mithgar)

Dennis L. McKiernan

Voyage of the Fox Rider (Mithgar) Dennis L. McKiernan List Price: $7.99
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Customer Reviews:
Total reviews: 25 Average rating: 4.0 of 5

A nice work 4 out of 5 stars.
2 of 2 people found this review helpful.

Voyage of the Fox Rider is a good work, for those who enjoy a book focused on more than action. A basic fantasy work, it includes Elves, Dwarves, Humans, Fox Riders, Mages, and about anything else you can ask for. It starts out well, with the Pysk Jinnarin asking the Mage Alamar for help in finding her mate.

The book does have its lulls, in which characters discuss moral issues, sail, and travel. This only adds to the book in my opinion, rather than going wildly unrealistic in a fantasy, it includes enough elements to make the characters and conflicts much more believable. The archiac speech of Aravan can be a little hard to get into or believe, but after a while you become used to it. For the hardcore Mithgar fans, a lot of the beginning of the book is repetitive, telling you things you already know about the world of Mithgar. However, it quickly moves from explaining everything to getting on with the plot.

If you are a person who likes books that are high-paced the entire time, you probably own't enjot it. I think the book does a good job of balancing fights and dialouge, and a reader who doesn't mind the occasional lull or moral debate will probably find this a good read.

Editorial Review:

Meeting the frantic Lady Jinnarin, a foot-tall member of the legendary Pysk race, Mage Alamar embarks on a quest for Jinnarin's missing mate, Farrix, who is in grave danger and to whom Alamar owes a life debt. Reprint.

Red Slippers: More Tales of Mithgar

Dennis L. McKiernan

Red Slippers: More Tales of Mithgar Dennis L. McKiernan List Price: $6.99
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Customer Reviews:
Total reviews: 4 Average rating: 4.5 of 5

More "Tales," good and bad 3 out of 5 stars.
4 of 4 people found this review helpful.

Any long-running series is going to have a lot of loose ends by the time it finishes. And Dennis McKiernan's "Red Slippers: More Tales of Mithgar" deals with a handful of the loose ends from his now-finished fantasy series. They're a mixed bag, but McKiernan's faux-Tolkien writing is somehow more palatable in short stories.

Aravan and his crew from the Elvenship arrive at the "Red Slipper," a bordello/inn, for some R&R. They eventually start swapping stories: The story of Durek the Dwarf and how he almost drowned. The story of two Elves and a human who went hunting a giant leech. A legend and a real story clash in the tale of Gelvin, a petty thief whose stolen jewel destroys him. The evil mage Modru takes a horrible revenge on the swordsmith Dwynfor.

And when Urus, Riatha, Bair and Bair's girlfriend Jaith all arrive, there are some extra stories: How they went to the world of the Fey folk, and discovered what happened to drive them to Mithgar -- not to mention a comic tale about how they destroyed a cursed throne. And the Warrows share a particular tale about how the spirit of a dead High King ordered three Warrows to repay a debt handed down through the generations.

As proven in "Tales of Mithgar," Dennis McKiernan is a lot better at writing short stories than novels. Newbies to this series will be hopelessly lost, but fans will probably be glad to see their old favorites again. His writing still pulls heavily from half the writings of Tolkien, but fortunately his generic Elves, halflings, dwarves and evil beasties are kept strictly on leashes.

McKiernan does a passable job of filling in the gaps, although one long-running mystery is brought up, then left unsolved. The story about Gelvin is so choppy that it's almost unreadable, and "Groaning Stones" is just flip-forward boring. However, in many of the other stories -- with comedy, action, and a bit of tragedy -- he manages a few solid thrills and chills.

His language is still painfully ye olde and sometimes incredibly clunky, with lines like "He makes my very essence cower." There's also an unfortunate tendency to make the characters either bicker over minutiae, or laugh like lunatics. By cut-and-pasting chunks of his earlier novels, he makes some of the stories seem unevenly written. Not to mention that, again, he tends to be very repetitive -- especially when describing sexy dancing by Riatha and Jaith.

Those who have read the Mithgar series will probably gobble down McKiernan's latest, especially since it ties up most of the loose ends. These "Red Slippers" are deeply flawed, but passable.

Editorial Review:

Dennis L. McKiernan's long-awaited second short story collection set in the bestselling world of Mithgar...In a smoky tavern in Port Arbalin, travelers from across the realm share stories both true and fantastic-tales of thieves and demons, warriors and monsters, magic and myth-conjured from the mind of one of the modern masters of fantasy.

The Eye of the Hunter (Mithgar)

Dennis L. McKiernan

The Eye of the Hunter (Mithgar) Dennis L. McKiernan Amazon Price: $7.99
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Customer Reviews:
Total reviews: 27 Average rating: 4.0 of 5

I can't believe anyone would give this 5 stars. 1 out of 5 stars.
0 of 1 people found this review helpful.

Not only is the plot stolen, this guy just doesn't know how to use language. The strained pretentiousness of the dialogue and the irritating misuse of what he barely gleaned of "Olde English" while reading the Cliffnotes to Beowulf, made me stop every 5 minutes and think, "What am I doing reading this tripe?"

I really don't know. Don't waste your time. If you're looking for classic fantasy, read Tolkien. If you want something slightly more modern -- though still given to purple prose -- check out George Martin. And if you want TRULY first-class modern fantasy, Philip Pullman's "The Golden Compass" should be first on your list. But don't bother with this.

Not as good as I remember... 1 out of 5 stars.
0 of 0 people found this review helpful.

When I was younger, I read the Iron Tower Trilogy, and remember it being a good jaunt, though a basic copy of Tolkien. In any case, who cares, if you like those types of stories.

In this, the adventure itself is not bad, though does drag out after a while.

The worst part is the preaching that others here have mentioned. I found myself just flipping pages to get by the "Man is destroying the world, thourhg pollution, uncaring disregard" stuff, as well as the "Noah's Story is not logical" speech...

Good grief! It would have been much better without the soapbox, but for me, that killed an otherwise OK story. The first half of the book was good then, you end up getting more and more "stories" being told with political views...I would spend your money elsewhere.

Editorial Review:

With the Eye of the Hunter riding in Mithgar's skies and creatures of darkness ravaging the land, five brave souls--Riatha, the Elf Aravan, Gwylly, Faeril, and Petal--must restore the land from the grasp of evil.

Silver Wolf, Black Falcon (Mithgar)

Dennis L. McKiernan

Silver Wolf, Black Falcon (Mithgar) Dennis L. McKiernan Amazon Price: $7.99
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Customer Reviews:
Total reviews: 20 Average rating: 4.0 of 5

"Falcon" doesn't fly far enough 2 out of 5 stars.
3 of 5 people found this review helpful.

The grand finale of the Mithgar series is, unfortunately, anything but grand. "Silver Wolf, Black Falcon" opens with plenty of promise, but it gets bogged down in the continuing plotline, underdeveloped characters, and a lot of promising material that never really gets used.

Following up from "Eye of the Hunter," Elven Dara Riatha and Baeron shapeshifter Urus just had a baby -- Bair, the "Impossible Child" who will apparently save Mithgar someday. That, and his mix of Elven, demon, human and Mage blood will allow him to go to any of those planes of existance. Around the time Bair is born, another boy of destiny is born in the Eastern land of Jung -- a child cut from a dead woman, who has a massive dragon-shaped birthmark on his head and neck.

With the help of an evil yellow-eyed demonlike mage called Ydral, the child becomes a mighty Emperor. He also gains control of the Dragonstone, and so is able to command any dragons anywhere. Bair, meanwhile, is raised and tutored by Dwarves, Elves, and the elf mariner Aravan. Fulfilling a promise, he accompanies Aravan on a journey that takes them across Mithgar toward Jung -- and then to the other worlds of Neddra (evil things), Adonar (elves), and Vadaria (Mages). And they learn that the final battle between good and evil is beginning.

One of the frustrating things about this book is that it does have a lot of promise. But unfortunately it is too wrapped up in the prior books (for instance, will newbies to Mithgar know who the heck Danner Bramblethorn is?) and too desperate to tie up the loose ends to really utilize its plot. The first part of the book is word-for-word recap from "Eye of the Hunter," and the first third of the book is essentially buildup to a plateau. And as it struggles to bring it all to a climax, it drops quite a few of the threads it was supposed to deal with.

Bair is a typical perky perfect-kid hero with special powers that nobody talks to him about. One of the worst things about him is that he's underutilized: His power to go from one plane to another really doesn't accomplish anything, plotwise. In fact, Bair never really accomplishes much at all. Aravan tells Bair not to be an idiot, engages in philosophical banter, and mopes because he thinks his girlfriend is dead. The bad guys are casually ambitious and amoral -- while this might be fine for Ydral, but his self-important pre-history Chinese emperor is a conscienceless idiot with a very big mouth. The kid has no redeeming characteristics at all, and so it's hard to really see him as a person.

Descriptions are flatter than ever, since McKiernan takes readers for the first time to Neddra, Adonar and Vadaria -- all of which are indiscernable from parts of our own world. Why bother? On the other hand, he's becoming more enamored of blood, bile, gore, and especially intestines (I don't know why he keeps mentioning intestines) and any scene with a bit of grossness or violence can be counted on to have some spilled guts. There are, however, some genuinely chilling (and disgusting) scenes, like when Ydral does his necromancer thing on a flayed man; there are also some funny scenes, though sadly too few.

And fans of this series will probably like seeing characters from prior books like Loric, Alamar, Phais and Dalavar Wolfmage, and discussions of others like Tip, Beau, Thork, Elyn and Danner. The dialogue has gradually gotten better, but there are still some really dopey moments, such as the most hackneyed love proclaimation ever ("My heart was dead, but now it lives"?) and the laughable idea of the mightiest dragon crying like a baby. That, and the dialogue of the Warrows is now almost indistinguishable from that of the Elves.

"Silver Wolf, Black Falcon" rises a bit higher than most of McKiernan's books, but it is still too self-important and too unimaginative to be even good light fun.

Editorial Review:

Dennis McKiernan's newest epic, Silver Wolf, Black Falcon, takes us back to Mithgar in a time of great peril--as an Elf and an Impossible Child try to save this ravaged land from a doom long ago prophesied....

Praise for Dennis McKiernan's novels:

"Engrossing...Fans of Tolkienesque fantasy...will enjoy this lavishly told quest."--Library Journal

"Provocative...appeals to lovers of classic fantasy--the audience for David Eddings and Terry Brooks."--Booklist

"Imaginative action...there are no lulls in McKiernan's story."--Columbus Dispatch

"McKiernan's narratives have heart and fire and drive. His images and characters bring the power of archetypes to his exciting adventure stories."--Katherine Kerr

"Once McKiernan's got you, he never lets you go."--Jennifer Roberson

Caverns of Socrates

Dennis L. McKiernan

Caverns of Socrates Dennis L. McKiernan List Price: $6.99
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Customer Reviews:
Total reviews: 23 Average rating: 3.5 of 5

Down the Black Foxes 2 out of 5 stars.
9 of 10 people found this review helpful.

Generic fantasy meets cyberpunk in "Caverns of Socrates," s ponderous and not very original SF/fantasy novel by Dennis McKiernan (who wrote the single most derivative fantasy series ever). It has some interesting and original points, but overall I kept ticking off what I had seen before.

The Black Foxes are a group of pals who are getting together again for a unique reason: The ultimate D&D game, a VR experience controlled by the A.I. computer Avery. When put into the fictional fantasy world of Itheria, the Black Foxes will not only act out the adventures, but they will actually BELIEVE that they are who they are playing. For them, reality would cease to exist until they emerge from the computer.

At first, things go smoothly: the Black Foxes are turned into a generic fantasy group (elven syldari, healer, thief, warrior, pathfinder), who are trying to destroy a teeny indestructible gem that contains the powers of evil. Specifically, the powers of the DemonQueen Atraxia, who is now bringing evil beasties into Itheria. And on the outside, things begin to go dramaticallly wrong when an electrical storm sends the compound into chaos... and Avery decides that he wants to start winning against the Black Foxes.

Like the Mithgar books, the overall feeling I got from "Caverns of Socrates" was: I've seen this before, and I liked it better the first time. There are evil computers, VR gamers trapped in a D&D world, elves and wizards and demons, and the fantasy story itself (indestructable evil object, that contains powers of the supremely evil person, must be destroyed by valiant heroes) is pretty much identical in its description to "Lord of the Rings." That in itself isn't so much of a problem in a D&D game, but things like demonsteeds and skelga are virtually identical to elements from the Mithgar books, which in themselves are derivative of "Lord of the Rings." I've never heard of anyone imitating elements from their own works, that they copied from someone else's. Some of the elements in it (such as gaining powers from a computer, and the idea of losing one's real identity in the game) are unusual and well-done, but the less original elements kind of choke them out.

The first hundred pages are more or less dead boring. Readers will be itching for the Black Foxes to get moving already, but they won't -- they'll sit, philosophize, and engage in long bouts of technobabble that people won't understand. His "ye old fantasye" language seeps into the futuristic setting, so there is a lot of head-canting and flying eyebrows and so on. The dialogue is uneven, since the fantasy alter-egos go from speaking in ye old fantasye to speaking in modern English.

One of the most problematic elements of the book is the characters -- they have a sort of generic appeal, but unfortunately they sort of blend together when they are in the game. They don't act like themselves, so it's a little hard to get attached to them. And I don't see much of a reason for Eric and Alice to be in love, except that all of McKiernan's stories include a romance of some type. This one adds nothing to the plot, but it is written more agreeably than most of what he's done.

"Caverns of Socrates," if it were cleaned up of the ye olde fantasye language and the endless technobabbling, might have been a pleasant guilty pleasure. But the derivative elements were too much, and the fact that I could predict half the plot events made it even worse. Not too horrible, but weirdly unappealing.

Editorial Review:

Featuring a chapter from the author's new hardcover, The Dragonstone, a fantasy novel features an elite group of computer adventurers who become caught in a deadly world of virtual reality. Reprint. AB.

Before Adam (Bison Frontiers of Imagination)

Jack London

Before Adam (Bison Frontiers of Imagination) Jack London Amazon Price: $18.95
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Customer Reviews:
Total reviews: 10 Average rating: 4.5 of 5

Editorial Review:

A young man in modern America is terrorized by visions of an earlier, primitive life. Across the enormous chasm of thousands of centuries, his consciousness has become entwined with that of Big-Tooth, an ancestor living at the dawn of humanity. Big-Tooth makes his home in Pleistocene Africa, a ferocious, fascinating younger world torn by incessant conflict between early humans and protohumans. Before Adam is a remarkable and provocative tale that thrust evolution further into the public spotlight in the early twentieth century and has since become a milestone of speculative fiction. The brilliance of the book lies not only in its telling but also in its imaginative projection of a mindset for early humans. Capitalizing on his recognized ability to understand animals, Jack London paints an arresting and dark portrait of how our distant ancestors thought about themselves and their world. This commemorative edition features a map of the world of Big-Tooth, an epilogue by Loren Eiseley, striking illustrations by Charles Livingston Bull, contemporary reviews, and a listing of peoples and characters.

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