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QuickTime for .NET and COM Developers (QuickTime Developer Series)

John Cromie

QuickTime for .NET and COM Developers (QuickTime Developer Series) John Cromie Amazon Price: $70.95
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By: Morgan Kaufmann
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Subjects -> Computers & Internet -> Graphic Design -> General
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Customer Reviews:
Total reviews: 2 Average rating: 3.5 of 5

Editorial Review:

At the heart of Apple's hugely popular iLife software suite-iMovie, iPhoto, iDVD, GarageBand, and iTunes-is QuickTime, the powerful media engine that drives elegant applications for managing movies, images, and audio files. The enduring success of QuickTime is in no small part attributable to its component architecture. This key feature has allowed it to embrace emerging digital media technologies and standards one by one as they have appeared over the 12 or so years since its launch. None of the competing technologies even comes close, let alone on both Mac OS X and Windows.

QuickTime for .NET and COM Developers is the first guide to QuickTime for developers using popular RAD tools such a Visual Basic .NET, C#, and Visual Basic 6. A general introduction to QuickTime is followed by a detailed explanation of the QuickTime architecture from a.NET and COM perspective, liberally accompanied by code snippets. A number of implementation examples illustrate key QuickTime features, ranging from a simple movie player to a sophisticated interactive application. Also covered is QuickTime scripting in both QuickTime Player (using Windows Scripting) and in Microsoft Office applications (using VBA). Brief guides to developing with QuickTime in Delphi and ATL/WTL are also included.

Part of the official Quicktime Developer Series, publishing the finest books on QuickTime in cooperation with Apple.

* The first book on QuickTime for .NET and COM application and scripting developers
* Written by one of the architects of Apple's QuickTime ActiveX/COM control
* Offers numerous sample applications and code examples

QuickTime for Java: A Developer's Notebook (Developers Notebook)

Chris Adamson

QuickTime for Java: A Developer's Notebook (Developers Notebook) Chris Adamson Amazon Price: $22.76
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By: O'Reilly Media, Inc.
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Customer Reviews:
Total reviews: 5 Average rating: 5.0 of 5

Editorial Review:

QuickTime Java (QJT) is a terrific multimedia toolkit, but it's also terrifying to the uninitiated. Java developers who need to add audio, video, or interactive media creation and playback to their applications find that QTJ is powerful, but not easy to get into. In fact, when it comes to class-count, QuickTime Java is nearly as large as all of Java 1.1. Once you learn the entire scope of Apple's QuickTime software, you really appreciate the problem. At its simplest, QuickTime allows Mac and Windows users to play audio and video on their computers. But QuickTime is many things: a file format, an environment for media authoring, and a suite of applications that includes browser plug-ins for viewing media within a web page, a PictureViewer for working with still pictures, QuickTime Streaming Server for delivering streaming media files on the Internet in real time, and QuickTime Broadcaster for delivering live events on the Internet. Among others. As if that weren't daunting enough, the javadocs on QJT are wildly incomplete, and other books on the topic are long out of date and not well regarded, making progress with QTJ extremely difficult. So what can you do? Our new hands-on guide, QuickTime Java: A Developer's Notebook, not only catches up with this technology, but de-mystifies it. This practical "all lab, no lecture" book is an informal, code-intensive workbook that offers the first real look at this important software. Like other titles in our Developer's Notebook series, QuickTime Java: A Developer's Notebook is for impatient early adopters who want get up to speed on what they can use right now. It's deliberately light on theory, emphasizing example over explanation and practice over concept, so you can focus on learning by doing. QuickTime Java: A Developer's Notebook gives you just the functionality you need from QTJ. Even if you come to realize that 95% of the API is irrelevant to you, this book will help you master the 5% that really counts.

Apple Pro Training Series: QuickTime Pro Quick-Reference Guide (Apple Pro Training)

Brian Gary, Steve Martin, Jem Schofield

Apple Pro Training Series: QuickTime Pro Quick-Reference Guide (Apple Pro Training) Brian Gary, Steve Martin, Jem Schofield Amazon Price: $29.99
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By: Peachpit Press
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Editorial Review:

This handy 180-page book offers a great overview of QuickTime Pro, including a fundamental explanation of video encoding and an invaluable look-up guide of video codecs and the QuickTime Pro interface. Includes step-by-step tutorials for the five things people do most with QuickTime Pro: Capturing, editing, using different video tracks, exporting, and scripting QuickTime Pro actions with Automator. Available for both Windows and Mac, QuickTime 6 was downloaded more than 350 million times. Moreover 98% of those downloads were from PC users, at a rate of over 10 million per month. QuickTime Pro is now available and can be downloaded for $29.99.

QuickTime Pro 4 for Macintosh and Windows, Second Edition (Visual QuickStart Guide)

Judith L. Stern, Robert Lettieri

QuickTime Pro 4 for Macintosh and Windows, Second Edition (Visual QuickStart Guide) Judith L. Stern, Robert Lettieri List Price: $17.99
By: Peachpit Press
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Customer Reviews:
Total reviews: 6 Average rating: 4.0 of 5

Editorial Review:

QuickTime Pro for Macintosh and Windows can help you handle any multimedia viewing or authoring job. It will help you create multimedia projects, edit digital video and animation, or simply assist you with downloading movie trailers off the Web.

This small book reveals the true depth of QuickTime, from the differences between the Standard and Pro versions to how to use other media, such as Macromedia Flash movies, as layers in a QuickTime movie.

Some of the best chapters describe how to add features to your QuickTime movies, like adding searchable text tracks, music, and MIDI tracks, or creating QuickTime movies for Internet streaming delivery.

Like other books in the Visual QuickStart series, this accessible little reference volume is easy to read and filled with tips and tricks for just about anyone using QuickTime--passive viewers and content creators alike.

There's no companion CD-ROM--one of the ways the publisher keeps the cost down--which is unfortunate because QuickTime movies demonstrating some of the examples in the book would have been more than worth the extra few dollars.

Even without a CD-ROM, though, this is a recommended book. There is plenty of information here for users of this pervasive technology. --Mike Caputo

QuickTime for the Web: For Windows and Macintosh, Third Edition (QuickTime Developer Series) (QuickTime Developer Series)

Steven Gulie

QuickTime for the Web: For Windows and Macintosh, Third Edition (QuickTime Developer Series) (QuickTime Developer Series) Steven Gulie List Price: $59.95
By: Morgan Kaufmann
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Customer Reviews:
Total reviews: 6 Average rating: 5.0 of 5

Editorial Review:

There is far more to Apple's QuickTime than a movie that plays on your computer--it is an entire technology whose rich features go largely untapped. In this second edition of QuickTime for the Web, the QuickTime gurus at Apple lay bare the inside tricks, hidden features, and underlying structure of this dynamic media tool.

This book will prove useful to anyone using QuickTime as a presentation tool, regardless of their method of delivery. Although titled QuickTime for the Web, it describes features that go far beyond the Web. The interactive section is the highlight of this book. It describes how to build custom interfaces (skins) for your movie, how to connect your movie or interface elements to the Web, how to add and edit an array of tracks such as text and Flash tracks, and how to add interactive audio.

However, this is not the only chapter worth reading--far from it. From the very beginning, each and every page offers some tip or describes a feature that one could learn to make use of. Need to know how to convert PowerPoint presentations into interactive QuickTime movies? Page 241. Need the HTML code to detect QuickTime before loading a movie? Page 113. Don't know the difference between streaming and nonstreaming? There's a chapter devoted to mixing the two and demonstrating how they can each be used to their fullest.

QuickTime has much to offer and many of the underlying features are very easy to use. This is an important and informative book, and an invaluable reference for anyone who works seriously with QuickTime and uses it as a presentation tool. --Mike Caputo

Quicktime (Inside Macintosh)

Apple Computer Inc, Inc Staff Apple Computer

Quicktime (Inside Macintosh) Apple Computer Inc, Inc Staff Apple Computer List Price: $29.95
By: Addison-Wesley Professional
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This is an over-priced, duplicate listing. 1 out of 5 stars.
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Quicktime (Inside Macintosh)

Editorial Review:

QuickTime enables programmers to create multimedia applications with sound, video, and animation. This book provides information on QuickTime fundamentals and shows how to manipulate video data, use the Movie Toolbox to load, play, create, and edit video data, and use image compression to enhance the performance of QuickTime movies.

QuickTime 6 for Macintosh and Windows (Visual QuickStart Guide)

Judith Stern, Robert Lettieri

QuickTime 6 for Macintosh and Windows (Visual QuickStart Guide) Judith Stern, Robert Lettieri Amazon Price: $19.79
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Total reviews: 1 Average rating: 4.0 of 5

Editorial Review:

QuickTime 6 is one of those technologies that's hard to get a handle on: It's not just an application, but an entire cross-platform multimedia architecture you can use to view and create a vast range of multimedia projects. Now over 10 years old, QuickTime has become the Web standard for streaming and non-streaming video content. QuickTime 6 for Macintosh and Windows: Visual QuickStart Guide, puts the QuickTime architecture in perspective, providing both the "big picture" as well as detailed instructions for accomplishing a variety of tasks--from creating slide-show presentations, editing movies, and creating music soundtracks, to uploading videos for streaming over the Web. The task-based, visual layout takes an easy approach to teaching QuickTime, using pictures to guide you through the ins and outs of the program. If you're a beginner, you'll learn just what you need to know to get started, while all of you seasoned professionals can use the handy visual tabs to quickly look up the new features and tools of version 6, including support for MPEG-4.

QuickTime for Java: A Developer's Reference (The Quicktime Developer Series)

Tom Maremaa, William Stewart

QuickTime for Java: A Developer's Reference (The Quicktime Developer Series) Tom Maremaa, William Stewart List Price: $49.95
By: Morgan Kaufmann Publishers
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Total reviews: 7 Average rating: 2.0 of 5

Editorial Review:

The selling slogan for Java is "write once, run anywhere," meaning programmers only have to write a program once and then compile it for whatever their target platform happens to be without worrying about modification. The problem with systems like this is harnessing the power of complicated components like QuickTime from within such a high level and abstract layer as Java. QuickTime for Java opens the doors to integrating the Java programming language with Apple's premiere multimedia streaming software by introducing the QuickTime for Java API.

The book's first half explores the relationship between QuickTime and Java, and how to make QuickTime function calls from within Java code. Both the book and the CD-ROM are filled with coding examples, ranging from the most basic--opening and playing a QuickTime movie--to the more complex, like embedding different media types and streaming movies.

The second half of the book, "QuickTime for Java Reference," probably contains the most valuable part if you already have some experience coding QuickTime procedures in Java. In over 300 pages, it catalogues library calls and functions for each of the QuickTime for Java packages: quicktime.app.actions, quicktime.app.audio, quicktime.app.players, and so on.

Both authors work at Apple--one is a senior writer and the other is the chief architect of QuickTime for Java--so it's not surprising to see their experience and knowledge brought to bear in clear and concise examples throughout the book. This is an excellent and detailed reference volume for anyone coding in Java, or anyone programming multimedia applications and looking to migrate to Java. --Mike Caputo

Rich Media StudioLab: Video and Sound in Flash - with Premiere, After Effects, Final Cut Pro, Cubase, Quicktime, Acid, Sound Forge and more. (with CD ROM)

Tia Aleo, Kristian Besley, Sham Bhangal, Murat Bodur, Fred Fauquette, Martin Dahlhauser, Jorge Diogo, Alex McLeod, Doug McDermott, Robin Mackay, Alex Ogle, Mike Tucker, Jerome Turner, Paul Logan, Keran McKenzie, Darren Smith, Kevyn Smith, Mark Welland

Rich Media StudioLab: Video and Sound in Flash - with Premiere, After Effects, Final Cut Pro, Cubase, Quicktime, Acid, Sound Forge and more. (with CD ROM) Tia Aleo, Kristian Besley, Sham Bhangal, Murat Bodur, Fred Fauquette, Martin Dahlhauser, Jorge Diogo, Alex McLeod, Doug McDermott, Robin Mackay, Alex Ogle, Mike Tucker, Jerome Turner, Paul Logan, Keran McKenzie, Darren Smith, Kevyn Smith, Mark Welland List Price: $59.99
By: Friends of Ed
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Total reviews: 1 Average rating: 5.0 of 5

Editorial Review:

So, you've seen Flash, you've learned a little about it, but your work is beginning to seem a little stale now. You need new ideas, new paths.

Think about the best sites you've seen recently. What do they have in common? Very little, if they're any good. Except that they're probably designed in Flash and probably feature some Rich Media - sound and video - content.

What's the way forward on the web? What's going to make you stand out? The answer is simple: cutting-edge sound and video content. The application is less simple: sound and video elements have to fit through the limited bandwidth offered by the web, and Flash itself wasn't designed with all these uses in mind.

This book solves these problems. Divided into two comprehensive, separate sections on video and on sound, it uses the expertise of top professional web designers to show you how to design bandwidth friendly rich media Flash sites.

This includes comprehensive coverage of using Flash with the third-party technologies available for web sound (Cubase, Acid, Sound Forge) and web video (After Effects, Wildform FLIX, Flash Turbine, QuickTime, RealVideo, Premiere, Final Cut Pro).

This material is illustrated by fully worked case studies throughout, backed up with comprehensive video, audio and Flash files on the accompanying CD. Whether you're interested in preparing or recording sound for the web, filming video for the web, Flash, or web design in general, this is a bold book that you can't afford to miss.

QuickTime Toolkit Volume One: Basic Movie Playback and Media Types (QuickTime Developer Series)

Tim Monroe

QuickTime Toolkit Volume One: Basic Movie Playback and Media Types (QuickTime Developer Series) Tim Monroe Amazon Price: $76.95
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Customer Reviews:
Total reviews: 2 Average rating: 5.0 of 5

Editorial Review:

"When QuickTime application developers get stuck, one of the first places they look for help is example code from Tim Monroe. Finally, Tim's well-crafted examples and clear descriptions are available in book form-a must-have for anyone writing applications that import, export, display, or interact with QuickTime movies." -Matthew Peterson; University of California, Berkeley; the M.I.N.D. Institute; and author of Interactive QuickTime

QuickTime Toolkit Volume One is a programmer's introduction to QuickTime, the elegant and potent media engine used by many of Apple's industry-leading services and products (such as the iTunes music store, iMovie, and Final Cut Pro) and also used by a large number of third-party applications. This hands-on guide shows you how to harness the powerful capabilities of QuickTime for your own projects. The articles collected here from the author's highly regarded column in MacTech Magazine are packed with accessible code examples to get you quickly started developing applications that can display and create state-of-the-art digital content. This book begins by showing how to open and display QuickTime movies in a Macintosh or Windows application and progresses step by step to show you how to control movie playback and how to import and transform movies and images. QuickTime Toolkit also shows how to create movies with video data, text, time codes, sprites, and wired (interactive) elements.

Part of the official QuickTime Developer Series, publishing the finest books on QuickTime in cooperation with Apple.

*Includes a CD-ROM with numerous code examples in C to jumpstart your work
*Written in a clear, engaging style by one of Apple's premier media engineers known for his ability to make QuickTime's sophisticated technology accessible to software developers
*Offers many undocumented insider tips for making applications that work well in both Mac OS and Windows

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