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Machine Learning

Tom M. Mitchell

Machine Learning Tom M. Mitchell Amazon Price: $139.00
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By: McGraw-Hill Science/Engineering/Math
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Subjects -> Computers & Internet -> Computer Science -> Artificial Intelligence -> Computer Mathematics
Subjects -> Computers & Internet -> Computer Science -> Artificial Intelligence -> Machine Learning
Subjects -> Computers & Internet -> Computer Science -> Artificial Intelligence -> Neural Networks

Customer Reviews:
Total reviews: 34 Average rating: 4.5 of 5

Great Start to Machine Learning 5 out of 5 stars.
0 of 0 people found this review helpful.

I have used this book during my masters and found it to be an extremely helpful and a gentle introduction to the thick and things of machine learning applications. The various chapters are nicely paced with helpful problems at the end. Another great thing about the book is treatment of detailed examples with each concept and that the author carefully ties various concepts as they arise, with not just new, but also examples from previous chapters, which helps the user to understand different concepts applied to same problems thereby making clear difference between different methods. Also the author has a dedicated website with updated errata and notes, which is also very helpful! Having said that, I think the book is an introduction to various machine learning methods and one can easily follow on the references listed for detailed treatment of relevant topics.

Editorial Review:

This exciting addition to the McGraw-Hill Series in Computer Science focuses on the concepts and techniques that contribute to the rapidly changing field of machine learning--including probability and statistics, artificial intelligence, and neural networks--unifying them all in a logical and coherent manner. Machine Learning serves as a useful reference tool for software developers and researchers, as well as an outstanding text for college students.

Algorithmic Game Theory

Algorithmic Game Theory Amazon Price: $36.00
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By: Cambridge University Press
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Subjects -> Computers & Internet -> Computer Science -> Software Engineering -> Information Systems
Subjects -> Computers & Internet -> Programming -> Algorithms -> General
Subjects -> Computers & Internet -> Programming -> Algorithms -> General AAS

Editorial Review:

In the last few years game theory has had a substantial impact on computer science, especially on Internet- and e-commerce-related issues. More than 40 of the top researchers in this field have written chapters that go from the foundations to the state of the art. Basic chapters on algorithmic methods for equilibria, mechanism design and combinatorial auctions are followed by chapters on incentives and pricing, cost sharing, information markets and cryptography and security. Students, researchers and practitioners alike need to learn more about these fascinating theoretical developments and their widespread practical application.

Hackers and Painters: Big Ideas from the Computer Age

Paul Graham

Hackers and Painters: Big Ideas from the Computer Age Paul Graham Amazon Price: $15.61
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By: O'Reilly Media, Inc.
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Subjects -> Computers & Internet -> Business & Culture -> Hacking
Subjects -> Computers & Internet -> Business & Culture -> Privacy
Subjects -> Computers & Internet -> Business & Culture -> Security

Customer Reviews:
Total reviews: 54 Average rating: 4.0 of 5

Editorial Review:

"The computer world is like an intellectual Wild West, in which you can shoot anyone you wish with your ideas, if you're willing to risk the consequences. "
--from Hackers & Painters: Big Ideas from the Computer Age, by Paul Graham

We are living in the computer age, in a world increasingly designed and engineered by computer programmers and software designers, by people who call themselves hackers. Who are these people, what motivates them, and why should you care?

Consider these facts: Everything around us is turning into computers. Your typewriter is gone, replaced by a computer. Your phone has turned into a computer. So has your camera. Soon your TV will. Your car was not only designed on computers, but has more processing power in it than a room-sized mainframe did in 1970. Letters, encyclopedias, newspapers, and even your local store are being replaced by the Internet.

Hackers & Painters: Big Ideas from the Computer Age, by Paul Graham, explains this world and the motivations of the people who occupy it. In clear, thoughtful prose that draws on illuminating historical examples, Graham takes readers on an unflinching exploration into what he calls "an intellectual Wild West."

The ideas discussed in this book will have a powerful and lasting impact on how we think, how we work, how we develop technology, and how we live. Topics include the importance of beauty in software design, how to make wealth, heresy and free speech, the programming language renaissance, the open-source movement, digital design, Internet startups, and more.

And here's a taste of what you'll find in Hackers & Painters:

"In most fields the great work is done early on. The paintings made between 1430 and 1500 are still unsurpassed. Shakespeare appeared just as professional theater was being born, and pushed the medium so far that every playwright since has had to live in his shadow. Albrecht Durer did the same thing with engraving, and Jane Austen with the novel.

Over and over we see the same pattern. A new medium appears, and people are so excited about it that they explore most of its possibilities in the first couple generations. Hacking seems to be in this phase now.

Painting was not, in Leonardo's time, as cool as his work helped make it. How cool hacking turns out to be will depend on what we can do with this new medium."

Andy Hertzfeld, co-creator of the Macintosh computer, says about Hackers & Painters: "Paul Graham is a hacker, painter and a terrific writer. His lucid, humorous prose is brimming with contrarian insight and practical wisdom on writing great code at the intersection of art, science and commerce."

Paul Graham, designer of the new Arc language, was the creator of Yahoo Store, the first web-based application. In addition to his PhD in Computer Science from Harvard, Graham also studied painting at the Rhode Island School of Design and the Accademia di Belle Arti in Florence.

Algorithms in C++, Parts 1-4: Fundamentals, Data Structure, Sorting, Searching (3rd Edition)

Robert Sedgewick

Algorithms in C++, Parts 1-4: Fundamentals, Data Structure, Sorting, Searching (3rd Edition) Robert Sedgewick Amazon Price: $58.49
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By: Addison-Wesley Professional
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Subjects -> Computers & Internet -> Microsoft -> Development -> C & C++ Windows Programming
Subjects -> Computers & Internet -> Programming -> Algorithms -> General
Subjects -> Computers & Internet -> Programming -> Algorithms -> General AAS

Customer Reviews:
Total reviews: 22 Average rating: 4.5 of 5

Editorial Review:

*For this version of Robert Sedgewick's popular textbook on algorithms and data structures, Christopher Van Wyk and Robert Sedgewick have developed new C++ implementations that both express the presented methods in a concise and direct manner, and also provide students with the practical means to test them on real applications. *This particular book, Parts 1-4, represents a substantial update of the first half of Sedgewick's complete work. It provides extensive coverage of fundamental data structures and algorithms for sorting, searching, and related applications. The update features expanded coverage of arrays, linked lists, strings, trees, and other basic data structures, and greater emphasis on abstract data types (ADTs), modular programming, object-oriented programming, and C++ classes than in previous editions. It includes over 100 algorithms for sorting, selection, priority queue ADT implementations, and symbol table ADT (searching) implementations, and over 1,000 new exercises to help students learn the properties of algorithms.

Algorithmic Architecture

Kostas Terzidis

Algorithmic Architecture Kostas Terzidis Amazon Price: $39.55
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By: Architectural Press
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Customer Reviews:
Total reviews: 3 Average rating: 4.5 of 5

Editorial Review:

Why does the word design owe its origin to Latin and not Greek roots? Where do the limits of the human mind lie? How does ambiguity enter the deterministic world of computation? Who was Parmenides and why is his philosophy still puzzling today? This unique volume challenges the reader to tackle all these complex questions and more.

Algorithmic Architecture is not a typical theory-based architectural book; it is not a computer programming or language tutorial book either. It contains a series of provocative design projects, and yet it is not just a design or graphic art book per se. Following the tradition of architecture as a conglomeration of various design fields - engineering, theory, art, and recently, computation - the challenge of this book is to present a concept that, like architecture, is a unifying theme for many diverse disciplines. An algorithm is not only a step-by-step problem-solving procedure, a series of lines of computer codes or a mechanistic linguistic expression, but is also an ontological construct with deep philosophical, social, design, and artistic repercussions. Consequently, this book presents many, various and often seemingly disparate points of view that lead to the establishment of one common theme; algorithmic architecture.

* Guides readers in the increasingly popular practice of using algorithms to solve complex design issues
* Demonstrates a technique used by many of the big name architecture firms, now cascading down to educational level
* Shows architects how to use algorithms to go beyond the mouse and transcend the factory set limitations of current 3D CAD software

Digital Dice: Computational Solutions to Practical Probability Problems

Paul J. Nahin

Digital Dice: Computational Solutions to Practical Probability Problems Paul J. Nahin Amazon Price: $18.45
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By: Princeton University Press
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Subjects -> Computers & Internet -> Software -> Mathematical & Statistical

Customer Reviews:
Total reviews: 2 Average rating: 5.0 of 5

Editorial Review:

Some probability problems are so difficult that they stump the smartest mathematicians. But even the hardest of these problems can often be solved with a computer and a Monte Carlo simulation, in which a random-number generator simulates a physical process, such as a million rolls of a pair of dice. This is what Digital Dice is all about: how to get numerical answers to difficult probability problems without having to solve complicated mathematical equations.

Popular-math writer Paul Nahin challenges readers to solve twenty-one difficult but fun problems, from determining the odds of coin-flipping games to figuring out the behavior of elevators. Problems build from relatively easy (deciding whether a dishwasher who breaks most of the dishes at a restaurant during a given week is clumsy or just the victim of randomness) to the very difficult (tackling branching processes of the kind that had to be solved by Manhattan Project mathematician Stanislaw Ulam). In his characteristic style, Nahin brings the problems to life with interesting and odd historical anecdotes. Readers learn, for example, not just how to determine the optimal stopping point in any selection process but that astronomer Johannes Kepler selected his second wife by interviewing eleven women.

The book shows readers how to write elementary computer codes using any common programming language, and provides solutions and line-by-line walk-throughs of a MATLAB code for each problem.

Digital Dice will appeal to anyone who enjoys popular math or computer science.

Algorithm Design

Jon Kleinberg, Éva Tardos

Algorithm Design Jon Kleinberg, Éva Tardos Amazon Price: $87.52
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By: Addison Wesley
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Customer Reviews:
Total reviews: 14 Average rating: 4.5 of 5

Awesome Book 5 out of 5 stars.
1 of 1 people found this review helpful.

Nicely written book. Easy to follow. The authors presented the algorithms very well. A minor complain would be that some of the proofs are too informal for my liking, and some proofs could be simpler. I would recommend this book to anyone who wants an introduction to the theory of computation. Another nice thing is the wide margin. This certainly encourages active learning.

Succinctly presented 4 out of 5 stars.
1 of 1 people found this review helpful.

One of the better algorithm books I have studied. The content is succinctly presented. It does a good job at handling some complex topics. I like the way the book focuses on techniques for designing algorithms. Manages to bring forth important concepts in algorithm design while keeping the book to a manageable size.

Editorial Review:

Algorithm Design introduces algorithms by looking at the real-world problems that motivate them. The book teaches a range of design and analysis techniques for problems that arise in computing applications. The text encourages an understanding of the algorithm design process and an appreciation of the role of algorithms in the broader field of computer science.

Data Structures and Algorithms in Java (2nd Edition)

Robert Lafore

Data Structures and Algorithms in Java (2nd Edition) Robert Lafore Amazon Price: $40.94
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By: Sams
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Subjects -> Computers & Internet -> Computer Science -> Modeling & Simulation
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Subjects -> Computers & Internet -> Computer Science -> General AAS

Customer Reviews:
Total reviews: 21 Average rating: 4.5 of 5

Not the best of the best BUT. 5 out of 5 stars.
0 of 0 people found this review helpful.

This author can put himself in readers' position. He is a good author for beginners. After reading his book(this specifically), you will have solid foundation to leap deeper into more difficult aspects of the subjects covered. This book is a must for those who want to start learning the subjects(mostly students).

Editorial Review:

Data Structures and Algorithms in Java, Second Edition is designed to be easy to read and understand although the topic itself is complicated. Algorithms are the procedures that software programs use to manipulate data structures. Besides clear and simple example programs, the author includes a workshop as a small demonstration program executable on a Web browser. The programs demonstrate in graphical form what data structures look like and how they operate. In the second edition, the program is rewritten to improve operation and clarify the algorithms, the example programs are revised to work with the latest version of the Java JDK, and questions and exercises will be added at the end of each chapter making the book more useful to readers.

Introduction to the Design and Analysis of Algorithms (2nd Edition)

Anany V. Levitin

Introduction to the Design and Analysis of Algorithms (2nd Edition) Anany V. Levitin Amazon Price: $78.72
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By: Addison Wesley
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Customer Reviews:
Total reviews: 8 Average rating: 5.0 of 5

Great introductory text! 5 out of 5 stars.
13 of 14 people found this review helpful.

For those of you who've always wanted to throw the Cormen text out the window rejoice you finally can! This book is an excellent introduction to algorithms. Though not as thorough as the Cormen text it's orders of magnitude more readable!

Great Introduction to Algorithmic Design 5 out of 5 stars.
12 of 13 people found this review helpful.

I recently finished using this book for a course. I found it to be very well written and the presentation was excellent. Most books on algorithms are hard to read and overly mathematical. This book emphasizes more the textual explanation of algorithms for practical applications and not as much on theoretical proofs etc. The exercises at the end of the chapters strongly reinforce the contents and insightful hints to every exercise are given at the end of the book. I thoroughly enjoyed using this book and found it challenging. Other books I used for reference such as the MIT classic Introduction to Algorithms was also useful but much more difficult to understand initially.

Editorial Review:

Based on a Based on a new classification of algorithm design techniques and a clear delineation of analysis methods, "Introduction to the Design and Analysis of Algorithms" presents the subject in a coherent and innovative manner. Written in a student-friendly style, the book emphasizes the understanding of ideas over excessively formal treatment while thoroughly covering the material required in an introductory algorithms course. Popular puzzles are used to motivate students' interest and strengthen their skills in algorithmic problem solving. Other learning-enhancement features include chapter summaries, hints to the exercises, and a detailed solution manual.

Information Theory, Inference & Learning Algorithms

David J. C. MacKay

Information Theory, Inference & Learning Algorithms David J. C. MacKay Amazon Price: $51.20
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By: Cambridge University Press
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Subjects -> Computers & Internet -> Computer Science -> Artificial Intelligence -> Neural Networks
Subjects -> Computers & Internet -> Computer Science -> Artificial Intelligence -> Theory of Computing
Subjects -> Computers & Internet -> Computer Science -> Artificial Intelligence -> General

Customer Reviews:
Total reviews: 9 Average rating: 4.5 of 5

Editorial Review:

Information theory and inference, often taught separately, are here united in one entertaining textbook. These topics lie at the heart of many exciting areas of contemporary science and engineering - communication, signal processing, data mining, machine learning, pattern recognition, computational neuroscience, bioinformatics, and cryptography. This textbook introduces theory in tandem with applications. Information theory is taught alongside practical communication systems, such as arithmetic coding for data compression and sparse-graph codes for error-correction. A toolbox of inference techniques, including message-passing algorithms, Monte Carlo methods, and variational approximations, are developed alongside applications of these tools to clustering, convolutional codes, independent component analysis, and neural networks. The final part of the book describes the state of the art in error-correcting codes, including low-density parity-check codes, turbo codes, and digital fountain codes -- the twenty-first century standards for satellite communications, disk drives, and data broadcast. Richly illustrated, filled with worked examples and over 400 exercises, some with detailed solutions, David MacKay's groundbreaking book is ideal for self-learning and for undergraduate or graduate courses. Interludes on crosswords, evolution, and sex provide entertainment along the way. In sum, this is a textbook on information, communication, and coding for a new generation of students, and an unparalleled entry point into these subjects for professionals in areas as diverse as computational biology, financial engineering, and machine learning.

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