Machine Vision Books

MagicBeanDip.com

Page 1 of 167 - Go to page: 1 2 3 4 5 6 12

Pattern Recognition and Machine Learning (Information Science and Statistics)

Christopher M. Bishop

Pattern Recognition and Machine Learning (Information Science and Statistics) Christopher M. Bishop Amazon Price: $67.96
List Price: $84.95
Usually ships in 24 hours
By: Springer
Amazon Marketplace: 52 new & used starting at $56.70

Buy at Amazon.com

Browse similar items by category:
Subjects -> Computers & Internet -> Computer Science -> Artificial Intelligence -> Computer Mathematics
Subjects -> Computers & Internet -> Computer Science -> Artificial Intelligence -> Human Vision & Language Systems
Subjects -> Computers & Internet -> Computer Science -> Artificial Intelligence -> Machine Learning

Customer Reviews:
Total reviews: 41 Average rating: 4.0 of 5

Editorial Review:

The dramatic growth in practical applications for machine learning over the last ten years has been accompanied by many important developments in the underlying algorithms and techniques. For example, Bayesian methods have grown from a specialist niche to become mainstream, while graphical models have emerged as a general framework for describing and applying probabilistic techniques. The practical applicability of Bayesian methods has been greatly enhanced by the development of a range of approximate inference algorithms such as variational Bayes and expectation propagation, while new models based on kernels have had a significant impact on both algorithms and applications.

This completely new textbook reflects these recent developments while providing a comprehensive introduction to the fields of pattern recognition and machine learning. It is aimed at advanced undergraduates or first-year PhD students, as well as researchers and practitioners. No previous knowledge of pattern recognition or machine learning concepts is assumed. Familiarity with multivariate calculus and basic linear algebra is required, and some experience in the use of probabilities would be helpful though not essential as the book includes a self-contained introduction to basic probability theory.

The book is suitable for courses on machine learning, statistics, computer science, signal processing, computer vision, data mining, and bioinformatics. Extensive support is provided for course instructors, including more than 400 exercises, graded according to difficulty. Example solutions for a subset of the exercises are available from the book web site, while solutions for the remainder can be obtained by instructors from the publisher. The book is supported by a great deal of additional material, and the reader is encouraged to visit the book web site for the latest information.

Coming soon:

*For students, worked solutions to a subset of exercises available on a public web site (for exercises marked "www" in the text)

*For instructors, worked solutions to remaining exercises from the Springer web site

*Lecture slides to accompany each chapter

*Data sets available for download

Multiple View Geometry in Computer Vision

Richard Hartley, Andrew Zisserman

Multiple View Geometry in Computer Vision Richard Hartley, Andrew Zisserman Amazon Price: $87.30
List Price: $97.00
Usually ships in 24 hours
By: Cambridge University Press
Amazon Marketplace: 29 new & used starting at $79.90

Buy at Amazon.com

Browse similar items by category:
Subjects -> Computers & Internet -> Computer Science -> Artificial Intelligence -> Machine Vision
Subjects -> Computers & Internet -> Computer Science -> Artificial Intelligence -> Robotics
Subjects -> Computers & Internet -> Computer Science -> Software Engineering -> Information Systems

Customer Reviews:
Total reviews: 7 Average rating: 4.0 of 5

Comment on the first edition 4 out of 5 stars.
7 of 8 people found this review helpful.

The first edition of this book could have been much better written. It took up a lot of topics, but treated each in a summary fashion. In fairness, though, I must say that this may be as good as any other book with its aim and scope, and better than some. Any writer on computer vision faces the problem of guessing who the reader is likely to be and what the reader's background is. Also, each of the various topics really merits a sizable book. In particular, the mathematics needs a truly mathematical treatment in a separate book. I have not seen this second edition, but there was room for improvement over the first edition.

Editorial Review:

A basic problem in computer vision is to understand the structure of a real world scene. This book covers relevant geometric principles and how to represent objects algebraically so they can be computed and applied. Recent major developments in the theory and practice of scene reconstruction are described in detail in a unified framework. Richard Hartley and Andrew Zisserman provide comprehensive background material and explain how to apply the methods and implement the algorithms. First Edition HB (2000): 0-521-62304-9

Digital Image Processing: An Algorithmic Introduction using Java

Wilhelm Burger, Mark James Burge

Digital Image Processing: An Algorithmic Introduction using Java Wilhelm Burger, Mark James Burge Amazon Price: $55.96
List Price: $69.95
Usually ships in 24 hours
By: Springer
Amazon Marketplace: 36 new & used starting at $50.13

Buy at Amazon.com

Browse similar items by category:
Subjects -> Computers & Internet -> Computer Science -> Artificial Intelligence -> Machine Vision
Subjects -> Computers & Internet -> Graphic Design -> General
Subjects -> Computers & Internet -> Graphic Design -> General AAS

Customer Reviews:
Total reviews: 6 Average rating: 4.5 of 5

Editorial Review:

"This will be one of my continuing reference books for some time to come."
Steve Cunningham, PhD, Past President of SIGGRAPH

"An excellent resource for the users of ImageJ."
Wayne Rasband, author of ImageJ

This modern, self-contained, textbook explains the fundamental algorithms of digital image processing through practical examples and complete Java implementations. Available for the first time in English, Digital Image Processing is the definitive textbook for students, researchers, and professionals in search of critical analysis and modern implementations of the most important algorithms in the field.

• Practical examples and carefully constructed chapter-ending exercises drawn from the authors' years of experience teaching this material

• Real implementations, concise mathematical notation, and precise algorithmic descriptions designed for programmers and practitioners

• Easily adaptable Java code and completely worked out examples for easy inclusion in existing, and rapid prototyping of new, applications

• Self-contained chapters and additional online material suitable for a flexible one- or two- semester course

• Uses ImageJ, the image processing system developed, maintained, and freely distributed by the U.S. National Institutes of Health (NIH)

• A comprehensive Website (www.imagingbook.com) with complete Java source code, test images, and additional instructor materials

This comprehensive, reader-friendly introduction is ideal for foundation courses as well as eminently suitable for self-study.

Wilhelm Burger is the director of the Digital Media degree programs at the Upper Austria University of Applied Sciences at Hagenberg.

Mark J. Burge is a program director at the National Science Foundation (NSF) and a principal at Noblis (Mitretek) in Washington, D.C.

Algorithms for Image Processing and Computer Vision

J. R. Parker

Algorithms for Image Processing and Computer Vision J. R. Parker Amazon Price: $77.64
List Price: $90.00
Usually ships in 24 hours
By: Wiley
Amazon Marketplace: 31 new & used starting at $54.93

Buy at Amazon.com

Browse similar items by category:
Subjects -> Computers & Internet -> Computer Science -> Artificial Intelligence -> Machine Vision
Subjects -> Computers & Internet -> Computer Science -> Circuitry -> Communication & Signal Processing
Subjects -> Computers & Internet -> Graphic Design -> General

Customer Reviews:
Total reviews: 10 Average rating: 4.5 of 5

Editorial Review:

A cookbook of the hottest new algorithms and cutting-edge techniques in image processing and computer vision

This amazing book/CD package puts the power of all the hottest new image processing techniques and algorithms in your hands. Based on J. R. Parker's exhaustive survey of Internet newsgroups worldwide, Algorithms for Image Processing and Computer Vision answers the most frequently asked questions with practical solutions.

Parker uses dozens of real-life examples taken from fields such as robotics, space exploration, forensic analysis, cartography, and medical diagnostics, to clearly describe the latest techniques for morphing, advanced edge detection, wavelets, texture classification, image restoration, symbol recognition, and genetic algorithms, to name just a few. And, best of all, he implements each method covered in C and provides all the source code on the CD.

For the first time, you're rescued from the hours of mind-numbing mathematical calculations it would ordinarily take to program these state-of-the-art image processing capabilities into software. At last, nonmathematicians get all the shortcuts they need for sophisticated image recognition and processing applications.

On the CD-ROM you'll find:
* Complete code for examples in the book
* A gallery of images illustrating the results of advanced techniques
* A free GNU compiler that lets you run source code on any platform
* A system for restoring damaged or blurred images
* A genetic algorithms package

An Invitation to 3-D Vision

Yi Ma, Stefano Soatto, Jana Kosecka, S. Shankar Sastry

An Invitation to 3-D Vision Yi Ma, Stefano Soatto, Jana Kosecka, S. Shankar Sastry Amazon Price: $66.54
List Price: $79.95
Usually ships in 24 hours
By: Springer
Amazon Marketplace: 24 new & used starting at $47.95

Buy at Amazon.com

Browse similar items by category:
Subjects -> Computers & Internet -> Computer Science -> Artificial Intelligence -> Machine Vision
Subjects -> Computers & Internet -> Computer Science -> Artificial Intelligence -> Robotics
Subjects -> Computers & Internet -> Graphic Design -> General

Customer Reviews:
Total reviews: 3 Average rating: 3.5 of 5

Editorial Review:

This book gives senior undergraduate and beginning graduate students and researchers in computer vision, applied mathematics, computer graphics, and robotics a self-contained introduction to the geometry of 3D vision; that is the reconstruction of 3D models of objects from a collection of 2D images. Following a brief introduction, Part I provides background materials for the rest of the book. The two fundamental transformations, namely rigid body motion and perspective projection are introduced and image formation and feature extraction discussed. Part II covers the classic theory of two view geometry based on the so-called epipolar constraint. Part III shows that a more proper tool for studying the geometry of multiple views is the so- called rank considtion on the multiple view matrix. Part IV develops practical reconstruction algorithms step by step as well as discusses possible extensions of the theory. Exercises are provided at the end of each chapter. Software for examples and algorithms are available on the author's website.

Computer Vision

Linda G. Shapiro, George C. Stockman

Computer Vision Linda G. Shapiro, George C. Stockman Amazon Price: $117.60
List Price: $130.67
Usually ships in 24 hours
By: Prentice Hall
Amazon Marketplace: 17 new & used starting at $83.91

Buy at Amazon.com

Browse similar items by category:
Subjects -> Computers & Internet -> Computer Science -> Artificial Intelligence -> Computer Vision
Subjects -> Computers & Internet -> Computer Science -> Artificial Intelligence -> Machine Vision
Subjects -> Computers & Internet -> Graphic Design -> General

Customer Reviews:
Total reviews: 5 Average rating: 4.5 of 5

Excellent introduction guide 5 out of 5 stars.
20 of 20 people found this review helpful.

The book presents a nice complement to Image Processing, Analysis and Machine Vision (Image Processing, Analysis, and Machine Vision, 2nd ed., M. Sonka, V. Hlavac, and R. Boyle, 1998, IPAMV). As the difference in names implies, Computer Vision is not appropriate as an image processing textbook. It contains sufficient information on image processing to implement computer vision algorithms, but the focus of the book is on image analysis and high-level vision. The result is that the combination of IPAMV and Computer Vision cover the spectrum from intensive image processing and manipulation to high level analysis, object recognition and content-based image retrieval.

Computer Vision contains sixteen chapters that fall into roughly four categories: overview, 2-D CV topics, 3D CV topics, and special CV topics. Since it was written with the intent of reaching a broader audience than IPAMV, this book is appropriate as a primary text or reference for a wider variety of courses. For example, it would be appropriate for courses ranging from an introduction to imaging for non-scientists to a sophomore-junior elective to a first-year graduate seminar.

The overview chapters (chapters 1-4) include a summary of problems in CV, imaging and image representations, simple binary image analysis and a survey of pattern recognition concepts. The 2-D processing topics (chapters 3, 5-7, and 11) include thresholding and binary image analysis, filtering and enhancement, edge detection, Fourier Transforms, color, texture, segmentation, and 2-D matching and pose calculation. The 3-D computer vision topics (chapters 9-10, and 12-14) include motion detection and analysis, range image analysis, stereo, calibration, intrinsic image analysis and line labeling, shape from X, and camera models. The special topics (chapters 6-8, 15-16) include color and shading, texture, content-based retrieval, virtual reality, and a set of case studies of CV systems. Different combinations of these are appropriate for different types of courses.

In comparison with other texts, the coverage of color and shading in Computer Vision is the best available without consulting a color reference such as Fairchild's Color Appearance Models (described below). However, it still does not contain adequate coverage of physical models of reflection or color appearance. The texture chapter is comparable to Sonka et. al., and the CBIR and VR chapters are unique. It is these latter two areas that give Computer Vision a nice high-level flavor and provides a reference for these growing areas of CV.

Like IPAMV, Computer Vision contains a large number of example images, diagrams, and algorithms. The writing is clear and the mathematics--when it is necessary to present it--is complete and accessible. Since the book is designed with multiple audiences in mind, the heavy mathematical sections are flagged and the book can be used effectively with or without them.

Of particular interest to CV practitioners and students dealing with issues of calibration, chapter 13 contains a nice description of Roger Tsai's camera calibration algorithm, complete with an example. Note that Trucco and Verri (see below) also cover Tsai's calibration algorithm.

Overall, the choice between Computer Vision and IPAMV should be based on personal preference, the focus of your course, and the background of your students. IPAMV will be more accessible to engineers and contains more in-depth coverage of image processing techniques. Computer Vision is more accessible to computer scientists and covers a number of higher-level aspects of CV that are either not covered or briefly covered in IPAMV. In a number of areas--texture, stereo, motion, calibration, and segmentation--the two books are quite similar and the differences are mainly in style and emphasis.

Editorial Review:

For upper level courses in Computer Vision and Image Analysis. Provides necessary theory and examples for students and practitioners who will work in fields where significant information must be extracted automatically from images. Appropriate for those interested in multimedia, art and design, geographic information systems, and image databases, in addition to the traditional areas of automation, image science, medical imaging, remote sensing and computer cartography. The text provides a basic set of fundamental concepts and algorithms for analyzing images, and discusses some of the exciting evolving application areas of computer vision.

Introduction to Computer Graphics: Using Java 2D and 3D (Undergraduate Topics in Computer Science)

Frank Klawonn

Introduction to Computer Graphics: Using Java 2D and 3D (Undergraduate Topics in Computer Science) Frank Klawonn Amazon Price: $33.93
List Price: $39.95
Usually ships in 24 hours
By: Springer
Amazon Marketplace: 39 new & used starting at $25.92

Buy at Amazon.com

Browse similar items by category:
Subjects -> Computers & Internet -> Computer Science -> Artificial Intelligence -> Machine Vision
Subjects -> Computers & Internet -> Graphic Design -> 3D Graphics
Subjects -> Computers & Internet -> Graphic Design -> General

Customer Reviews:
Total reviews: 2 Average rating: 4.0 of 5

Editorial Review:

Computer graphics comprises the creation and representation of simple graphical elements and images, as well as modern techniques for rendering a virtual reality. To apply these techniques correctly, one requires a basic understanding of the fundamental concepts in graphics.

This book introduces the most important basic concepts of computer graphics, coupling the technical background and theory with practical examples and applications throughout. Its user-friendly approach enables the reader to gain understanding through the theory at work, via the many example programs provided. With only elementary knowledge of the programming language Java, the reader will be able to create their own images and animations immediately, using Java 2D and/or Java 3D.

Features:

• Presents computer graphics theory and practice in integrated combination

• Focuses on the increasingly used Java 3D (and 2D in the first section of the book)

• Uses many pedagogical tools, including numerous easy-to-understand example programs and end-of-chapter exercises

• Offers Internet support for students and instructors (found at http://public.rz.fh-wolfenbuettel.de/~klawonn/computergraphics), such as additional exercises, solutions, program examples, slides for lecturers and links to useful websites

• Provides an ideal, self-contained introduction to computer graphics

Written for second year undergraduates and above, this reader-friendly, clear and concise textbook will be an essential tool for those studying Computer Science and Computer Engineering.

Frank Klawonn has many years of experience teaching computer graphics and coordinating application projects with companies.

Image Processing, Analysis, and Machine Vision

Milan Sonka, Vaclav Hlavac, Roger Boyle

Image Processing, Analysis, and Machine Vision Milan Sonka, Vaclav Hlavac, Roger Boyle Amazon Price: $143.16
List Price: $178.95
Usually ships in 24 hours
By: CL-Engineering
Amazon Marketplace: 21 new & used starting at $85.00

Buy at Amazon.com

Browse similar items by category:
Subjects -> Computers & Internet -> Computer Science -> Artificial Intelligence -> Computer Vision
Subjects -> Computers & Internet -> Computer Science -> Artificial Intelligence -> Machine Vision
Subjects -> Computers & Internet -> Programming -> Algorithms -> Digital Image Processing

Customer Reviews:
Total reviews: 9 Average rating: 4.0 of 5

Good text but expensive in the US. 4 out of 5 stars.
8 of 8 people found this review helpful.

This book is OK as a rather non-mathematical introduction to image processing at an advanced undergraduate level.
The "analog" approach to signal and image processing is not covered extensively. There is more emphasis on algorithmic aspects. Frequency analysis is kept to a minimum and one-dimensional signals such as speech are not covered extensively or at all, although some aspects of analog processing are more easily explained in a 1-D context.
Maybe just as well from an image analysis/computer vision standpoint. Indeed, many other textbooks exist with more emphasis on base functions and transforms (but then they are utterly lacking in the algorithmic approach).

More down to earth, though. I know that my students would be turned off by the US price of $115. Hardly appropriate for the less affluent student ! Especially since the UK Amazon price is £37. Same ISBN. Luckily, in Europe, we can order from the UK store.

Editorial Review:

This robust text provides deep and wide coverage of the full range of topics encountered in the field of image processing and machine vision. As a result, it can serve undergraduates, graduates, researchers, and professionals looking for a readable reference. The book's encyclopedic coverage of topics is wide, and it can be used in more than one course (both image processing and machine vision classes). In addition, while advanced mathematics is not needed to understand basic concepts (making this a good choice for undergraduates), rigorous mathematical coverage is included for more advanced readers. It is also distinguished by its easy-to-understand algorithm descriptions of difficult concepts, and a wealth of carefully selected problems and examples.

High Dynamic Range Imaging: Acquisition, Display, and Image-Based Lighting (The Morgan Kaufmann Series in Computer Graphics) (The Morgan Kaufmann Series in Computer Graphics)

Erik Reinhard; Greg Ward; Sumanta Pattanaik; Paul Debevec

High Dynamic Range Imaging: Acquisition, Display, and Image-Based Lighting (The Morgan Kaufmann Series in Computer Graphics) (The Morgan Kaufmann Series in Computer Graphics) Erik Reinhard; Greg Ward; Sumanta Pattanaik; Paul Debevec Amazon Price: $64.76
List Price: $80.95
Usually ships in 24 hours
By: Morgan Kaufmann
Amazon Marketplace: 30 new & used starting at $58.30

Buy at Amazon.com

Browse similar items by category:
Subjects -> Computers & Internet -> Computer Science -> Artificial Intelligence -> Machine Vision
Subjects -> Computers & Internet -> Graphic Design -> General
Subjects -> Computers & Internet -> Graphic Design -> General AAS

Customer Reviews:
Total reviews: 7 Average rating: 4.5 of 5

HDR - State of the Art 5 out of 5 stars.
11 of 11 people found this review helpful.

This book is exactly what many people had hoped for, a high level book - that explains all the concepts beyond the basics- which can found elsewhere.
If your not already aware - people like Greg Ward and Paul Debevec invented the area of HDR and its early implementations, and their work and that of their colleagues, continues to be at the very leading edge of research in the area.
This is not a light weight glossy coffee table book - it is a factual, informative book that explains the logic and maths of HDR, while remaining really well written. It will become the default text on the subject for some time, and it is a valuable book for anyone serious about computer graphics and photography/imaging.
I could not recommend it more strongly for serious reader -but not a present for your Mum (unless she works at ILM or Pixar) !

Editorial Review:

High dynamic range imaging produces images with a much greater range of light and color than conventional imaging. The effect is stunning, as great as the difference between black-and-white and color television. High Dynamic Range Imaging is the first book to describe this exciting new field that is transforming the media and entertainment industries. Written by the foremost researchers in HDRI, it will explain and define this new technology for anyone who works with images, whether it is for computer graphics, film, video, photography, or lighting design.

* Written by the leading researchers in HDRI
* Covers all the areas of high dynamic range imaging including capture devices, display devices, file formats, dynamic range reduction, and image-based lighting
* Includes a DVD with over 4 GB of HDR images as well as source code and binaries for numerous tone reproduction operators for Windows, Linux, and Mac OS X

Numerical Geometry of Non-Rigid Shapes (Monographs in Computer Science)

Alexander Bronstein, Michael Bronstein, Ron Kimmel

Numerical Geometry of Non-Rigid Shapes (Monographs in Computer Science) Alexander Bronstein, Michael Bronstein, Ron Kimmel Amazon Price: $39.96
List Price: $49.95
Usually ships in 24 hours
By: Springer
Amazon Marketplace: 11 new & used starting at $39.96

Buy at Amazon.com

Browse similar items by category:
Subjects -> Computers & Internet -> Computer Science -> Artificial Intelligence -> Machine Vision
Subjects -> Computers & Internet -> Computer Science -> Software Engineering -> Information Systems
Subjects -> Computers & Internet -> Graphic Design -> General

Customer Reviews:
Total reviews: 2 Average rating: 5.0 of 5

Editorial Review:

Deformable objects are ubiquitous in the world surrounding us, on all levels from micro to macro. The need to study such shapes and model their behavior arises in a wide spectrum of applications, ranging from medicine to security. In recent years, non-rigid shapes have attracted growing interest, which has led to rapid development of the field, where state-of-the-art results from very different sciences - theoretical and numerical geometry, optimization, linear algebra, graph theory, machine learning and computer graphics, to mention several - are applied to find solutions.

This book gives an overview of the current state of science in analysis and synthesis of non-rigid shapes. Everyday examples are used to explain concepts and to illustrate different techniques. The presentation unfolds systematically and numerous figures enrich the engaging exposition. Practice problems follow at the end of each chapter, with detailed solutions to selected problems in the appendix. A gallery of colored images enhances the text.

This book will be of interest to graduate students, researchers and professionals in different fields of mathematics, computer science and engineering. It may be used for courses in computer vision, numerical geometry and geometric modeling and computer graphics or for self-study.


Page 1 of 167 - Go to page: 1 2 3 4 5 6 12

Return to MagicBeanDip.com

This page was created in 2.1773 seconds.