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Adobe Photoshop Lightroom 2 How-Tos: 100 Essential Techniques

Chris Orwig

Adobe Photoshop Lightroom 2 How-Tos: 100 Essential Techniques Chris Orwig Amazon Price: $16.49
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By: Adobe Press
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Subjects -> Arts & Photography -> Photography -> Digital Photography
Subjects -> Arts & Photography -> Photography -> General
Subjects -> Arts & Photography -> Photography -> General AAS

Customer Reviews:
Total reviews: 8 Average rating: 4.0 of 5

Editorial Review:

Build your Lightroom expertise, one technique at a time. Why sort through piles of unrelated documentation when you can focus on the essential techniques? In Adobe Photoshop Lightroom 2 How-Tos, author Chris Orwig brings you the best techniques to quickly organize and correct your digital images using this powerful program created specifically for photographers. Complete with illustrations and practical tips, these bite-sized lessons from Chris’s experience as a photographer and instructor provide just the information you need. Here you can explore the program at your own pace, spending less time at your computer and more time behind the lens taking great pictures.

Coverage includes

• Customizing the Interface
• Understanding File Formats
• Finding Images with Text, Refine, and Metadata Filters
• Using Presets in Quick Develop
• Correcting White Balance
• Applying Settings to Other Images
• Changing Hue, Saturation, and Luminance
• Dodging and Burning with the Adjustment Brush
• Customizing Web Galleries

Adobe Illustrator CS4 Classroom in a Book

Adobe Creative Team

Adobe Illustrator CS4 Classroom in a Book Adobe Creative Team Amazon Price: $34.64
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By: Adobe Press
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Subjects -> Computers & Internet -> Graphic Design -> Adobe Illustrator
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Subjects -> Computers & Internet -> Graphic Design -> General AAS

Editorial Review:

The fastest, easiest, most comprehensive way to learn Adobe Illustrator CS4

Adobe Illustrator CS4 Classroom in a Book contains 15 lessons. The book covers the basics of learning Illustrator and provides countless tips and techniques to help you become more productive with the program. You can follow the book from start to finish or choose only those lessons that interest you.

Learn how to create artwork for illustrations, logos, stationery, page layouts, posters, and integrate with Adobe Flash® movies, Adobe InDesign® layouts, and more!

“The Classroom in a Book series is by far the best training material on the market. Everything you need to master the software is included: clear explanations of each lesson, step-by-step instructions, and the project files for the students.” —Barbara Binder, Adobe Certified Instructor, Rocky Mountain Training

Classroom in a Book®, the best-selling series of hands-on software training workbooks, helps you learn the features of Adobe software quickly and easily. Classroom in a Book offers what no other book or training program does—an official training series from Adobe Systems Incorporated, developed with the support of Adobe product experts.

Learning Web Design: A Beginner's Guide to (X)HTML, StyleSheets, and Web Graphics

Jennifer Niederst Robbins

Learning Web Design: A Beginner's Guide to (X)HTML, StyleSheets, and Web Graphics Jennifer Niederst Robbins Amazon Price: $29.69
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By: O'Reilly Media, Inc.
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Subjects -> Computers & Internet -> Computer Science -> General AAS
Subjects -> Computers & Internet -> Graphic Design -> General
Subjects -> Computers & Internet -> Graphic Design -> General AAS

Customer Reviews:
Total reviews: 36 Average rating: 4.5 of 5

Editorial Review:

Everything you need to know to create professional web sites is right here. Learning Web Design starts from the beginning -- defining how the Web and web pages work -- and builds from there. By the end of the book, you'll have the skills to create multi-column CSS layouts with optimized graphic files, and you'll know how to get your pages up on the Web.

This thoroughly revised edition teaches you how to build web sites according to modern design practices and professional standards. Learning Web Design explains:
  • How to create a simple (X)HTML page, how to add links and images
  • Everything you need to know about web standards -- (X)HTML, DTDs, and more
  • Cascading Style Sheets -- formatting text, colors and backgrounds, using the box model, page layout, and more
  • All about web graphics, and how to make them lean and mean through optimization
  • The site development process, from start to finish
  • Getting your pages on the Web -- hosting, domain names, and FTP
The book includes exercises to help you to learn various techniques, and short quizzes to make sure you're up to speed with key concepts. If you're interested in web design, Learning Web Design is the place to start.

Core Animation for Mac OS X and the iPhone: Creating Compelling Dynamic User Interfaces (Pragmatic Programmers)

Bill Dudney

Core Animation for Mac OS X and the iPhone: Creating Compelling Dynamic User Interfaces (Pragmatic Programmers) Bill Dudney Amazon Price: $23.07
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By: Pragmatic Bookshelf
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Subjects -> Computers & Internet -> Computer Science -> General AAS
Subjects -> Computers & Internet -> Operating Systems -> MacOS
Subjects -> Computers & Internet -> Operating Systems -> General

Customer Reviews:
Total reviews: 1 Average rating: 3.0 of 5

Rich content for begginers 3 out of 5 stars.
3 of 3 people found this review helpful.

This book is a good choice for people who has knowledge of Objective-C, but has no knowledge of CoreAnimation. This is because this book explains the samples it has inside of it but explains it assuming you know Objective-C.
The sample codes are very clear and the way the author wrote the book makes it very easy to understand.
There is a thing I don't like it very much. There are many of the Figures and Graphs that are too way big!. I wish I could have instead of such a big figures maybe a more detailed information, or just saving some pages would be OK. I don't think they did a good use of the space. But the content is OK.
Another thing is ... Even tough CoreAnimation API is not mac OS X or iPhone OS exclusive I was expecting more iPhone samples (As the title might suggest). Yeah, the principle is the same but I was just a little bit disappointed when realizing "only 12 pages out of 182" are exclusive dedicated to iPhone - CoreAudio programming.

Editorial Review:

Mac OS X Leopard introduces a fantastic new technology that makes writing applications with animated and cinematic user interfaces much easier. We'll explore this new technology by starting with the familiar concepts you already know from the pre-Leopard development kits.

Then we'll see how they apply to the new frameworks and APIs. We'll build on your existing knowledge of Cocoa and bring you efficiently up to speed on what Core Animation is all about.

With this book in hand, you can add Core Animation to your Cocoa applications, and make stunning user interfaces that your user's will be showing off to their friends.

The Game Maker's Apprentice: Game Development for Beginners (Technology in Action)

Jacob Habgood, Mark Overmars

The Game Maker's Apprentice: Game Development for Beginners (Technology in Action) Jacob Habgood, Mark Overmars Amazon Price: $26.39
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By: Apress
Amazon Marketplace: 24 new & used starting at $18.00

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Subjects -> Computers & Internet -> Computer Science -> Software Engineering -> Information Systems
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Subjects -> Computers & Internet -> Graphic Design -> General

Customer Reviews:
Total reviews: 35 Average rating: 5.0 of 5

Editorial Review:

The Game Makers Apprentice shows you how to create nine exciting games using the wildly popular Game Maker game creation tool. This book covers a range of genres, including action, adventure, and puzzle gamescomplete with professional quality sound effects and visuals. It discusses game design theory and features practical examples of how this can be applied to making games that are more fun to play.

Game Maker allows games to be created using a simple drag-and-drop interface, so you dont need to have any prior coding experience. It includes an optional programming language for adding advanced features to your games, when you feel ready to do so. You can obtain more information by visiting book.gamemaker.nl.

The authors include the creator of the Game Maker tool and a former professional game programmer, so youll glean understanding from their expertise. The book also includes a CD containing Game Maker software and all of the game projects that are created in the bookplus a host of professional-quality graphics and sound effects that you can use in your own games.

How to Cheat in Flash CS3: The art of design and animation in Adobe Flash CS3

Chris Georgenes

How to Cheat in Flash CS3: The art of design and animation in Adobe Flash CS3 Chris Georgenes Amazon Price: $26.37
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By: Focal Press
Amazon Marketplace: 50 new & used starting at $20.99

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Subjects -> Arts & Photography -> Design & Decorative Arts -> Graphic Design -> General AAS
Subjects -> Computers & Internet -> Graphic Design -> General
Subjects -> Computers & Internet -> Graphic Design -> General AAS

Customer Reviews:
Total reviews: 41 Average rating: 4.5 of 5

Editorial Review:

Frustrated by the overwhelming nature of Flash?

Want to get up to speed with the program fast so you can concentrate on your animation?

Need to solve problems quickly to get work done to time and to budget?

Then 'How to Cheat in Flash' is for you!

This book is different from the rest because it shows you, step by step, how to work from the problem to the solution when creating Flash animations, from the viewpoint of an animator who has been commissioned to create a job and is working to a deadline.

It is task orientated; every example shows real life commercial work. So, it's not so much a case of 'what does this filter/tool/option do?', as 'this is the task I've been set - how do I achieve it?' The solution may involve a variety of tools and techniques; it may take many steps to complete, or only a few. The free CD-Rom includes all the files you need to put your skills into practice as you read, and much more!

It's an accessible (conversational in style), practical book and CD package which also provides artistic inspiration, a goldmine of timesaving practical tips, tricks and step-by-step workthroughs. You will wonder how you survived without it.

* Successful, bestselling How to Cheat coverage now available for Flash
* Learn a myriad of tips and tricks based on real life working methods to help you work faster and more efficiently with Flash
* Work from the problem to the solution, gaining the best possible results from Flash

Zag: The Number One Strategy of High-Performance Brands

Marty Neumeier

Zag: The Number One Strategy of High-Performance Brands Marty Neumeier Amazon Price: $16.47
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By: Peachpit Press
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Subjects -> Business & Investing -> Management & Leadership -> Management
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Subjects -> Business & Investing -> Marketing & Sales -> Marketing -> General AAS

Customer Reviews:
Total reviews: 26 Average rating: 4.5 of 5

Editorial Review:

"When everybody zigs, zag," says author Marty Neumeier in this fresh view of brand strategy. ZAG follows the ultra-clear "whiteboard overview" style of Neumeier's first book, THE BRAND GAP, but drills deeper into the question of how brands can harness the power of differentiation. The author argues that in an extremely cluttered marketplace, traditional differentiation is no longer enough—today companies need “radical differentiation” to create lasting value for their shareholders and customers. In an entertaining 3-hour read you’ll learn:

- why me-too brands are doomed to fail
- how to "read" customer feedback on new products and messages
- the 17 steps for designing “difference” into your brand
- how to turn your brand’s “onliness” into a “trueline” to drive synergy
- the secrets of naming products, services, and companies
- the four deadly dangers faced by brand portfolios
- how to “stretch” your brand without breaking it
- how to succeed at all three stages of the competition cycle

ZAG is an AIGA Design Press book, published under Peachpit's New Riders imprint in partnership with AIGA. For a quick peek inside ZAG, go to www.zagbook.com.

Dream Worlds: Production Design for Animation

Hans Bacher

Dream Worlds: Production Design for Animation Hans Bacher Amazon Price: $26.37
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By: Focal Press
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Subjects -> Arts & Photography -> Design & Decorative Arts -> Graphic Design -> Animation
Subjects -> Arts & Photography -> Design & Decorative Arts -> Graphic Design -> General AAS
Subjects -> Arts & Photography -> Instructional & How-To -> Drawing

Customer Reviews:
Total reviews: 14 Average rating: 4.5 of 5

Brilliant! As insightful as a book gets, yet a work of art. 5 out of 5 stars.
0 of 0 people found this review helpful.

Hans Bacher has created a wonderful, insightful and beautiful book, which is a work of art in its own right. Yet, it IS an instructional book on the process of Production Design for animation. Whether you are a student of animation, a film aficionado, or a working industry professional, you will find something new to think about and much to appreciate on every page.

The images are clear, and both appropriately chosen to illustrate Mr. Bacher's points and serve as coffee table worthy art. His precise and yet easy way of presenting the subject of Production Design is a fast read, while remaining, educational, interesting, and enjoyable all the way through. Well worth the investment.

Editorial Review:

Hans Bacher is acknowledged as one of the greats of production design for animation and he has been given unparalleled access to Disney's archives to uncover eye-popping examples of both his own work and that of his colleagues. With illustrations from Bambi, Mulan, Beauty and the Beast, Brother Bear and many more - it is a visual feast of never-before-seen artwork, complete with insight from the artist on how and why they were designed as they were.

Key features and benefits:

* Sneak a peak behind the scenes! With 400 never-before-seen illustrations from classic films like Bambi, Beauty and the Beast and Lilo & Stitch
* Learn from one of the true industry greats!Hans Bacher is one of the best known production designers in the industry
* Beautiful and insightful - offers inspiration to designers in animation, film and game

The Essential Blender: Guide to 3D Creation with the Open Source Suite Blender

Roland Hess

The Essential Blender: Guide to 3D Creation with the Open Source Suite Blender Roland Hess Amazon Price: $29.67
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By: No Starch Press
Amazon Marketplace: 42 new & used starting at $26.49

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Subjects -> Arts & Photography -> Design & Decorative Arts -> Graphic Design -> Animation
Subjects -> Computers & Internet -> Graphic Design -> 3D Graphics
Subjects -> Computers & Internet -> Graphic Design -> General

Customer Reviews:
Total reviews: 37 Average rating: 4.0 of 5

Editorial Review:

Blender is a free and open source 3D creation suite that is a real alternative to commercially available 3D design software. A cross-platform software package with millions of downloads annually, Blender is now one of the world's most popular 3D design tools.

Although Blender is free, it's intended for design professionals and others motivated to become 3D artists. The Essential Blender will provide you with the knowledge you need to help integrate Blender into your work and begin to master its powerful creation tools.

If you've never tried 3D design before, an introductory chapter will familiarize you with relevant terminology and concepts. If you're already experienced with commercial 3D software, The Essential Blender will get you up to speed with Blender quickly. After a tour of Blender's 3D modeling, animation, and rendering capabilities, you'll learn how best to use Blender for these tasks:

  • Object manipulation and animation
  • Mesh and sculpt modeling and shape animation
  • Materials and texturing (including UV unwrapping)
  • Lighting and rendering
  • Particle animation
  • Character rigging and animation
  • Node-based composition

    The book is modular in its approach, with each topic addressed independently and accompanied by hands-on tutorial sections.

    The combined expertise of key members of the Blender community, coupled with the experience of editor Roland Hess, bring you The Essential Blender-the definitive guide to Blender. You'll find a wealth of 3D design information inside that will help you to unlock your artistic potential and get the most out of Blender.

    Includes a Complete Version of Blender 2.44 on the CD-ROM. Covers Windows, Mac OS X, Linux (x86 and PowerPC), Solaris, FreeBSD, and IRIX.

  • Learning Flex 3: Getting up to Speed with Rich Internet Applications (Adobe Developer Library)

    Alaric Cole

    Learning Flex 3: Getting up to Speed with Rich Internet Applications (Adobe Developer Library) Alaric Cole Amazon Price: $26.39
    List Price: $39.99
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    By: Adobe Dev Library
    Amazon Marketplace: 45 new & used starting at $20.00

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    Subjects -> Computers & Internet -> Home Computing -> Internet -> Internet & Education
    Subjects -> Computers & Internet -> Home Computing -> Internet -> General AAS
    Subjects -> Computers & Internet -> Computer Science -> Software Engineering -> General AAS

    Customer Reviews:
    Total reviews: 16 Average rating: 4.5 of 5

    Editorial Review:

    How soon can you learn Adobe Flex 3? With this book's unique hands-on approach, you will be able to tinker with examples right away, and create your own Rich Internet Applications with Flex within the first few chapters. As you progress, you learn how to build a layout, add interactivity, work with data, and deploy your applications to either the Web or the desktop.

    Learning Flex 3 offers step-by-step instructions that are clear and concise, along with tips and tricks that author Alaric Cole has gathered after years of using Flex and teaching it to fellow developers at Yahoo! You'll understand how Flex works, how to use the MXML markup language and work with ActionScript, how to deploy RIAs to the desktop using Adobe AIR, and much more.

    Whether you're a beginner, or an experienced web developer coming to Flex from another platform, Learning Flex 3 is the ideal way to learn how to:

    • Set up your environment with FlexBuilder and Eclipse
    • Create a new Flex project
    • Use the different design views in Flex
    • Write code with MXML
    • Lay out your Flex application
    • Embed images and graphics
    • Build a user interface
    • Add interactivity with ActionScript
    • Handle user input
    • Move, display, and collect data
    • Add custom components with MXML
    • Add sound effects, filters, and transitions
    • Style your applications with CSS, skins, and themes
    • Deploy applications to the Web, or to the desktop using Adobe AIR

    Also included are brief explanations of objects, classes, components, properties, methods, types, and other Flex attributes. You will find that Learning Flex 3 is not only the most complete tutorial for Flex, it's also the quickest way to get going with the latest version of this powerful framework.


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