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Foundation Actionscript 3.0 Animation: Making Things Move!

Keith Peters

Foundation Actionscript 3.0 Animation: Making Things Move! Keith Peters Amazon Price: $27.10
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Customer Reviews:
Total reviews: 24 Average rating: 4.5 of 5

Editorial Review:

In this book, you'll learn
  • All the ActionScript 3.0 (including math and trigonometry functions) and Flash rendering techniques you'll need to start animating with code
  • Basic motion principles such as velocity, acceleration, friction, easing, and bouncing
  • How to handle user interaction via the keyboard and mouse
  • Advanced motion techniques such as springs, coordinate rotation, conservation of momentum, and forward and inverse kinematics
  • All the basic 3D concepts you need to do 3D in Flash, from simple perspective to full 3D solids complete with backface culling and dynamic lighting
Flash has long been one of the most approachable, user-friendly tools for creating web-based animations, games, and applications. This has contributed to making it one of the most widely used programs for creating interactive web content. With each new version of Flash, ActionScript, its built-in scripting language, has become more powerful and a little more complex, too. ActionScript, now at version 3.0, has significantly matured as a programming language, bringing power and speed only previously dreamed about to Flash-based animation, going far beyond traditionally used keyframes and tweens. The material inside this book covers everything you need to know to harness the power of ActionScript 3.0. First, all the basics of script-based animation and setting up an ActionScript 3.0 project are covered. An introduction to object-oriented programming follows, with the new syntax, events, and rendering techniques of ActionScript 3.0 explained, giving you the confidence to use the language, whether starting from scratch or moving up from ActionScript 2.0. The book goes on to provide information on all the relevant trigonometry you will need, before moving on to physics concepts such as acceleration, velocity, easing, springs, collision detection, conservation of momentum, 3D, and forward and inverse kinematics. In no time at all you'll both understand the concepts of scripted animation and have the ability to create all manner of exciting animations and games.

Summary of Contents

  • PART ONE - ACTIONSCRIPTED ANIMATION BASICS
    • Chapter 1 Basic Animation Concepts
    • Chapter 2 Basics of ActionScript 3.0 for Animation
    • Chapter 3 Trigonometry for Animation
    • Chapter 4 Rendering Techniques
  • PART TWO - BASIC MOTION
    • Chapter 5 Velocity and Acceleration
    • Chapter 6 Boundaries and Friction
    • Chapter 7 User Interaction: Moving Objects Around
  • PART THREE - ADVANCED MOTION
    • Chapter 8 Easing and Springing
    • Chapter 9 Collision Detection
    • Chapter 10 Coordinate Rotation and Bouncing Off Angles
    • Chapter 11 Billiard Ball Physics
    • Chapter 12 Particle Attraction and Gravity
    • Chapter 13 Forward Kinematics: Making Things Walk
    • Chapter 14 Inverse Kinematics: Dragging and Reaching
  • PART FOUR - 3D ANIMATION
    • Chapter 15 3D Basics
    • Chapter 16 3D Lines and Fills
    • Chapter 17 Backface Culling and 3D Lighting
  • PART FIVE - ADDITIONAL TECHNIQUES
    • Chapter 18 Matrix Math
    • Chapter 19 Tips and Tricks

Introduction to Computing Systems: From bits & gates to C & beyond

Yale N. Patt, Sanjay J. Patel

Introduction to Computing Systems: From bits & gates to C & beyond Yale N. Patt, Sanjay J. Patel Amazon Price: $94.20
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Customer Reviews:
Total reviews: 16 Average rating: 4.5 of 5

Editorial Review:

Introduction to Computing Systems: From bits & gates to C & beyond, now in its second edition, is designed to give students a better understanding of computing early in their college careers in order to give them a stronger foundation for later courses. The book is in two parts: (a) the underlying structure of a computer, and (b) programming in a high level language and programming methodology.

To understand the computer, the authors introduce the LC-3 and provide the LC-3 Simulator to give students hands-on access for testing what they learn. To develop their understanding of programming and programming methodology, they use the C programming language. The book takes a "motivated" bottom-up approach, where the students first get exposed to the big picture and then start at the bottom and build their knowledge bottom-up. Within each smaller unit, the same motivated bottom-up approach is followed. Every step of the way, students learn new things, building on what they already know. The authors feel that this approach encourages deeper understanding and downplays the need for memorizing. Students develop a greater breadth of understanding, since they see how the various parts of the computer fit together.

Bulletproof Web Design: Improving flexibility and protecting against worst-case scenarios with XHTML and CSS (2nd Edition) (Voices That Matter)

Dan Cederholm

Bulletproof Web Design: Improving flexibility and protecting against worst-case scenarios with XHTML and CSS (2nd Edition) (Voices That Matter) Dan Cederholm Amazon Price: $23.99
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Customer Reviews:
Total reviews: 101 Average rating: 4.5 of 5

Editorial Review:

Book Description
No matter how visually appealing or content-packed a Web site may be, if it's not adaptable to a variety of situations and reaching the widest possible audience, it isn't really succeeding. In Bulletproof Web Desing, author and Web designer extraordinaire, Dan Cederholm outlines standards-based strategies for building designs that provide flexibility, readability, and user control--key components of every sucessful site. Each chapter starts out with an example of an unbulletproof site one that employs a traditional HTML-based approach which Dan then deconstructs, pointing out its limitations. He then gives the site a make-over using XHTML and Cascading Style Sheets (CSS), so you can see how to replace bloated code with lean markup and CSS for fast-loading sites that are accessible to all users. Finally, he covers several popular fluid and elastic-width layout techniques and pieces together all of the page components discussed in prior chapters into a single-page template.


Guest Reviewer: Jeffrey Zeldman

Modern web design is user-centered, accessible, and standards-based. In other words, it's completely different from the stuff we did in the 1990s. There are two vital aspects to designing with web standards:

(1) understanding why
(2) knowing how

Know-how is what Dan Cederholm has in spades, and in this updated edition of his essential text, he shares that knowledge with humor and clarity.

Dan's is one of the smartest minds in CSS and HTML. He is internationally known as a deep and innovative coder. But his background is in design and production, working on real-world sites for no-nonsense businesses like Google, ESPN, and Fast Company, Inc.

This grounding in practical user interface design and daily production issues makes Dan a great teacher of CSS, because he never loses sight of the things designers want to do (not to mention the things designers' clients and bosses demand of them).

From multi-column layouts that stay crispy in milk, to maintaining fine control of web fonts and sizes without alienating users: just about every problem a modern web designer faces is examined, with solutions ranging from good to better to best.

This second edition includes everything you need to know about taking Internet Explorer 7 into account. Little else has changed. And that's as it should be, for this book is a classic. It belongs on every web designer's shelf.

-- Jeffrey Zeldman, author, Designing With Web Standards 2nd Edition




About the Author
Dan Cederholm is a Web designer and author living in Massachusetts. He's the founder of SimpleBits, a tiny design studio. A recognized expert in the field of standards-based Web design, Dan has worked with Google, MTV, ESPN, Fast Company, Blogger, Odeo, and others. He embraces flexible, adaptable design using Web standards through his design work, writing, and speaking. Dan is the author of two best-selling books: Bulletproof Web Design (New Riders) and Web Standards Solutions (Friends of ED). Dan also runs the popular weblog SimpleBits, where he writes articles and commentary on the Web, technology, and life. He also plays a mean ukulele and occasionally wears a baseball cap.

Introduction to Java Programming, Comprehensive Version (7th Edition)

Y. Daniel Liang

Introduction to Java Programming, Comprehensive Version (7th Edition) Y. Daniel Liang Amazon Price: $103.50
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By: Prentice Hall
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Customer Reviews:
Total reviews: 17 Average rating: 4.5 of 5

I'm shocked at the high reviews for this book 1 out of 5 stars.
6 of 12 people found this review helpful.

I highly recommend the Deitel Java: How to Program book instead.

Liang over and over again introduces terms that he has never defined. He does not tell you why code is the way it is. He is terse, and there is just no true explanation.

The layout of the text is also in black and green, and that's it. His code is hard to follow compared to the Deitel book.

I'm truly shocked at how people seem to like this book. It's unintelligible in my view. I dread reading it and actually read the Deitel book instead.

Editorial Review:

Groundbreaking fundamentals — first approach enables readers to understand the basics before being introduced to more challenging topics. Liang offers one of the broadest ranges of carefully chosen examples, reinforcing key concepts with objectives lists, introduction and chapter overviews, easy-to-follow examples, chapter summaries, review questions, programming exercises, and interactive self-test. Now uses standard classes only. Offers new chapters on data structures, JSF for visual Web development, and Web services; includes a new standalone chapter on the full GUI library. Uses UML diagrams in every example starting chapter 8. Includes additional notes with diagrams. Comprehensive coverage of Java and programming make this a useful reference for IT professionals.

Software Engineering: A Practitioner's Approach

Roger S Pressman, Roger Pressman

Software Engineering: A Practitioner's Approach Roger S Pressman, Roger Pressman Amazon Price: $109.40
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By: McGraw-Hill Science/Engineering/Math
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Customer Reviews:
Total reviews: 67 Average rating: 3.0 of 5

Editorial Review:

For over 20 years, Software Engineering: A Practitioner's Approach has been the best selling guide to software engineering for students and industry professionals alike.

The sixth edition continues to lead the way in software engineering. A new Part 4 on Web Engineering presents a complete engineering approach for the analysis, design, and testing of Web Applications, increasingly important for today's students. Additionally, the UML coverage has been enhanced and signficantly increased in this new edition.

The pedagogy has also been improved in the new edition to include sidebars. They provide information on relevant softare tools, specific work flow for specific kinds of projects, and additional information on various topics. Additionally, Pressman provides a running case study called "Safe Home" throughout the book, which provides the application of software engineering to an industry project.

New additions to the book also include chapters on the Agile Process Models, Requirements Engineering, and Design Engineering. The book has been completely updated and contains hundreds of new references to software tools that address all important topics in the book.

The ancillary material for the book includes an expansion of the case study, which illustrates it with UML diagrams. The On-Line Learning Center includes resources for both instructors and students such as checklists, 700 categorized web references, Powerpoints, a test bank, and a software engineering library-containing over 500 software engineering papers. TAKEAWY HERE IS THE FOLLOWING: 1. AGILE PROCESS METHODS ARE COVERED EARLY IN CH. 4 2. NEW PART ON WEB APPLICATIONS --5 CHAPTERS

Advanced Windows Debugging (Addison-Wesley Microsoft Technology Series)

Mario Hewardt, Daniel Pravat

Advanced Windows Debugging (Addison-Wesley Microsoft Technology Series) Mario Hewardt, Daniel Pravat Amazon Price: $48.80
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Customer Reviews:
Total reviews: 14 Average rating: 5.0 of 5

Editorial Review:

“Who says you can’t bottle experience? Between these covers is a wealth of information: a clear, logical approach to finding and eliminating bugs. This is an absolute must-have book for anyone who develops, tests, or supports software for Microsoft Windows.”

-- Bob Wilton, Escalation Engineer, Critical Problem Resolution Team, Microsoft

“An excellent reference for both intermediate and advanced debuggers: highly practical, and filled with tricks and strategies. This book stands out from all other Win32 debugging literature, thanks to its in-depth examples—including resolving intricate problems like stack and heap corruptions.”

-- Kinshuman, Development Lead, Windows Core OS Division, Microsoft

The First In-Depth, Real-World, Insider’s Guide to Powerful Windows Debugging

For Windows developers, few tasks are more challenging than debugging—-or more crucial. Reliable and realistic information about Windows debugging has always been scarce. Now, with over 15 years of experience two of Microsoft’s system-level developers present a thorough and practical guide to Windows debugging ever written.

Mario Hewardt and Daniel Pravat cover debugging throughout the entire application lifecycle and show how to make the most of the tools currently available—-including Microsoft’s powerful native debuggers and third-party solutions.

To help you find real solutions fast, this book is organized around real-world debugging scenarios. Hewardt and Pravat use detailed code examples to illuminate the complex debugging challenges professional developers actually face. From core Windows operating system concepts to security, Windows® Vista™ and 64-bit debugging, they address emerging topics head-on—and nothing is ever oversimplified or glossed over!

This book enables you to

  • Master today’s most powerful Windows debugging tools, including NTSD, CDB, WinDbg, KD, and ADPlus
  • Debug code that wasn’t designed or written for easy debugging
  • Understand debuggers “under the hood,” and manage symbols and sources efficiently
  • Debug complex memory corruptions related to stacks and heaps
  • Resolve complex security problems
  • Debug across processes: identity tracking, RPC debugger extensions, and tracking IPCs with Ethereal
  • Find and fix resource leaks, such as memory and handle leaks.
  • Debug common thread synchronization problems
  • Learn when and how to write custom debugger extensions
  • Perform “postmortem debugging” using crash dumps and Windows Error Reporting
  • Automate debugging with DebugDiag and the Analyze Debugger command

Whether you’re a system-level or application developer, Advanced Windows Debugging delivers the deep understanding of debugging that could save you weeks on your very next project.

Part I Overview

Chapter 1 Introduction to the Tools

Chapter 2 Introduction to the Debuggers

Chapter 3 Debugger Uncovered

Chapter 4 Managing Symbol and Source Files

Part II Applied Debugging

Chapter 5 Memory Corruptions Part I — Stacks

Chapter 6 Memory Corruptions Part I — Heaps

Chapter 7 Security

Chapter 8 Inter-process Communication

Chapter 9 Resource Leaks

Chapter 10 Synchronization

Part III Advanced Topics

Chapter 11 Writing Custom Debugger Extensions

Chapter 12 64-bit Debugging

Chapter 13 Postmortem Debugging

Chapter 14 Power Tools

Chapter 15 Windows Vista Fundamentals

Appendix A Application Verifier Test Settings

Java Concepts for Java 5 and 6

Cay S. Horstmann

Java Concepts for Java 5 and 6 Cay S. Horstmann Amazon Price: $107.50
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Customer Reviews:
Total reviews: 2 Average rating: 3.5 of 5

Editorial Review:

Let Cay Horstmann teach you to think like a programmer!

If you really want to master Java, it's not enough to know the code. You must begin to think like a programmer, and in this newest edition of his bestselling guide, Java Concepts, programming guru Cay Horstmann shows you how.

Updated to integrate Java 6, Java Concepts, Fifth Edition introduces you to fundamental programming techniques and design skills that are crucial to learning how to program. Drawing on his many years of experience as an expert programmer and teacher, Horstmann brings out the most important elements of computing, problem solving, and program design.

Thanks to Horstmann's proven formula, you'll complete this book with a thorough grounding in programming concepts and problem-solving and get quickly up to speed writing efficient and successful programs.

Features of the new Fifth Edition:
* The 'Objects Gradual' approach leads you into object-oriented thinking step-by-step, from using classes, implementing simple methods, all the way to designing your own object-oriented programs.
* A strong emphasis on test-driven development encourages you to consider outcomes as you write programming code so you design better, more usable programs
* Unique approach goes beyond language syntax to focus on computer science concepts and problem solving, encouraging you to think as a problem solver
* New teaching and learning tools in WileyPLUS--including a unique assignment checker that enables you to test your programming problems online before you submit them for a grade
* Helpful "Testing Track" introduces techniques and tools step by step, ensuring that you master one before moving on to the next
* Graphics topics are developed gradually throughout the text, conveniently highlighted in separate color-coded sections
* Updated coverage is fully compatible with Java 5 and includes a discussion of the latest Java 6 features

The Productive Programmer (Theory in Practice (O'Reilly))

Neal Ford

The Productive Programmer (Theory in Practice (O'Reilly)) Neal Ford Amazon Price: $26.39
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Customer Reviews:
Total reviews: 6 Average rating: 4.5 of 5

Editorial Review:

Anyone who develops software for a living needs a proven way to produce it better, faster, and cheaper. The Productive Programmer offers critical timesaving and productivity tools that you can adopt right away, no matter what platform you use. Master developer Neal Ford not only offers advice on the mechanics of productivity-how to work smarter, spurn interruptions, get the most out your computer, and avoid repetition-he also details valuable practices that will help you elude common traps, improve your code, and become more valuable to your team. You'll learn to: Write the test before you write the code Manage the lifecycle of your objects fastidiously Build only what you need now, not what you might need later Apply ancient philosophies to software development Question authority, rather than blindly adhere to standards Make hard things easier and impossible things possible through meta-programming Be sure all code within a method is at the same level of abstraction Pick the right editor and assemble the best tools for the job

This isn't theory, but the fruits of Ford's real-world experience as an Application Architect at the global IT consultancy ThoughtWorks. Whether you're a beginner or a pro with years of experience, you'll improve your work and your career with the simple and straightforward principles in The Productive Programmer.

Head First SQL: Your Brain on SQL -- A Learner's Guide (Head First)

Lynn Beighley

Head First SQL: Your Brain on SQL -- A Learner's Guide (Head First) Lynn Beighley Amazon Price: $26.99
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Subjects -> Computers & Internet -> Databases -> Data Mining
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Subjects -> Computers & Internet -> Databases -> Database Management Systems

Customer Reviews:
Total reviews: 29 Average rating: 4.5 of 5

Editorial Review:

Is your data dragging you down? Are your tables all tangled up? Well we've got the tools to teach you just how to wrangle your databases into submission. Using the latest research in neurobiology, cognitive science, and learning theory to craft a multi-sensory SQL learning experience, Head First SQL has a visually rich format designed for the way your brain works, not a text-heavy approach that puts you to sleep.

Maybe you've written some simple SQL queries to interact with databases. But now you want more, you want to really dig into those databases and work with your data. Head First SQL will show you the fundamentals of SQL and how to really take advantage of it. We'll take you on a journey through the language, from basic INSERT statements and SELECT queries to hardcore database manipulation with indices, joins, and transactions. We all know "Data is Power" - but we'll show you how to have "Power over your Data". Expect to have fun, expect to learn, and expect to be querying, normalizing, and joining your data like a pro by the time you're finished reading!

Data Structures and Algorithm Analysis in C++ (3rd Edition)

Mark Allen Weiss

Data Structures and Algorithm Analysis in C++ (3rd Edition) Mark Allen Weiss Amazon Price: $89.28
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Subjects -> Computers & Internet -> Programming -> Algorithms -> Data Structures
Subjects -> Computers & Internet -> Programming -> C -> General

Customer Reviews:
Total reviews: 32 Average rating: 3.0 of 5

Editorial Review:

In this second edition of his successful book, experienced teacher and author Mark Allen Weiss continues to refine and enhance his innovative approach to algorithms and data structures. Written for the advanced data structures course, this text highlights theoretical topics like abstract data types and the efficiency of algorithms, as well as performance and running time. This edition also includes a new chapter on advanced data structures and material on the Standard Template Library that conforms to the new standard. In addition, all code has been updated and tested on multiple platforms and conforms to the ANSI ISO Final Draft standard. Before covering algorithms and data structures, the author provides a brief introduction to C++ for programmers unfamiliar with the language. All of the source code will be available over the Internet. Dr. Weiss also distinguishes the book with his clear, friendly writing style, logical organization of topics, and extensive use of figures and examples that show the successive stages of an algorithm.

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