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Head First Design Patterns (Head First)

Elisabeth Freeman, Eric Freeman, Bert Bates, Kathy Sierra

Head First Design Patterns (Head First) Elisabeth Freeman, Eric Freeman, Bert Bates, Kathy Sierra Amazon Price: $29.67
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Customer Reviews:
Total reviews: 243 Average rating: 4.5 of 5

Editorial Review:

You're not alone.

At any given moment, somewhere in the world someone struggles with the same software design problems you have. You know you don't want to reinvent the wheel (or worse, a flat tire), so you look to Design Patterns--the lessons learned by those who've faced the same problems. With Design Patterns, you get to take advantage of the best practices and experience of others, so that you can spend your time on...something else. Something more challenging. Something more complex. Something more fun.

You want to learn about the patterns that matter--why to use them, when to use them, how to use them (and when NOT to use them). But you don't just want to see how patterns look in a book, you want to know how they look "in the wild". In their native environment. In other words, in real world applications. You also want to learn how patterns are used in the Java API, and how to exploit Java's built-in pattern support in your own code.

You want to learn the real OO design principles and why everything your boss told you about inheritance might be wrong (and what to do instead). You want to learn how those principles will help the next time you're up a creek without a design pattern.

Most importantly, you want to learn the "secret language" of Design Patterns so that you can hold your own with your co-worker (and impress cocktail party guests) when he casually mentions his stunningly clever use of Command, Facade, Proxy, and Factory in between sips of a martini. You'll easily counter with your deep understanding of why Singleton isn't as simple as it sounds, how the Factory is so often misunderstood, or on the real relationship between Decorator, Facade and Adapter.

With Head First Design Patterns, you'll avoid the embarrassment of thinking Decorator is something from the "Trading Spaces" show. Best of all, in a way that won't put you to sleep! We think your time is too important (and too short) to spend it struggling with academic texts.

If you've read a Head First book, you know what to expect--a visually rich format designed for the way your brain works. Using the latest research in neurobiology, cognitive science, and learning theory, Head First Design Patterns will load patterns into your brain in a way that sticks. In a way that lets you put them to work immediately. In a way that makes you better at solving software design problems, and better at speaking the language of patterns with others on your team.

Head First Java, 2nd Edition

Kathy Sierra, Bert Bates

Head First Java, 2nd Edition Kathy Sierra, Bert Bates Amazon Price: $29.67
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Customer Reviews:
Total reviews: 210 Average rating: 4.5 of 5

Editorial Review:

It has taken four years, but with Head First Java the introductory Java book category has finally come of age. This is an excellent book, far more capable than any of the scores of Java-for-novices books that have come before it. Kathy Sierra and Bert Bates deserve rich kudos--and big sales--for developing this book's new way of teaching the Java programming language, because any reader with even a little bit of discipline will come away with true understanding of how the language works. Perhaps best of all, this is no protracted "Hello, World" introductory guide. Readers get substantial exposure to object-oriented design and implementation, serialization, neatwork programming, threads, and Remote Method Invocation (RMI).

Key to the authors' teaching style are carefully designed graphics. Rather than explain class inheritance (to cite one example) primarily with text, the authors use a series of tree diagrams that clarify the mechanism far more succinctly. The diagrams are carefully annotated with arrows and notes. Also characteristic of the unique teaching strategy is heavy reliance on exercises, in which the reader is asked to complete partial classes, write whole new code segments and do design work. Though there's little discussion of why the exercises' correct answers are what they are, it's clear that the practice work was carefully designed to reinforce the lesson at hand. If you've waited this long to give Java a try, this book is a great choice. --David Wall

Topics covered: The Java programming language for people with no Java experience, and even people with no programming experience at all. Key concepts read like a list of Java features: Object oriented design, variable type and scope, object properties and methods, inheritance and polymorphism, exceptions, graphical user interfaces (GUIs), network connectivity, Java archives (JAR files), and Remote Method Invocation (RMI).

Systems Analysis and Design, Seventh Edition (Shelly Cashman)

Gary B. Shelly, Thomas J. Cashman, Harry J. Rosenblatt

Systems Analysis and Design, Seventh Edition (Shelly Cashman) Gary B. Shelly, Thomas J. Cashman, Harry J. Rosenblatt Amazon Price: $90.05
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Customer Reviews:
Total reviews: 12 Average rating: 4.0 of 5

Comprehensive Introduction 4 out of 5 stars.
16 of 19 people found this review helpful.

Ok, firstly this book has excellent presentation and pedagogy. Somebody took some serious care to ensure this book is visually pleasing and well organized. It contains a CD-rom with summaries of each chapter as well as well as weblinks, glossaries of each chapter and chapter outlines. There are no design tools CASE tools however.

Content: This book is a very good introduction to systems analysis and design: the operative word being INTRODUCTION. It paints a very broad picture in reasonable detail. There are enough examples and explanation to be able to extrapolate how to do very basic structured systems analysis. Object oriented analysis on the other hand while covered, is done so in a fairly rudimentary manner (in a toolkit- ie. appendix- rather than in the body of the book). This book is less about the mechanics of how and more about the why and why not and what you're likely to need before you do do some systems analysis. Personally I think the book by WHitten (isbn 0072552360) provides more bang for your buck in that it covers functional decomposition, functional primitives, decision tables, databases, ERDs, prototyping, OO analysis and design in greater depth and with more reality and for significantly less money. WHitten is far less accessible though, the price of being far more technical than this one- and it is fairly old now. This book is very accessible, but that comes at the cost of content. If you want deeper how-to, try Whitten...if you want a easier overview then try this. However the price is quite significant for this book.

Pedagogy wise, this book is very good. Lots of pratical examples and expositions of real life situations, review questions (no answers) directions to a web site to chase down further understanding and knowledge. A case study permeates the book which makes it very accessible because the case study I found was interesting and quite 'likely'. The toolkits (ie. appendices) are quite interesting, if somewhat 'lite'. To me, they seemed more of a checklist and point of reference than a substantive learning source.

So, in all, a nice, neat book, if rather expensive though. Look at it if you're looking for a broad overview and/or a jumping off point for systems analysis and design. ELsewhere may provide you with work of a more concrete, down to brass-tacks (leveling) nature. It can also serve as a reasonable adjunct to a more technical text, to clarify concepts and provide a philosophical overview of systems analysis and design as well as clarifying some concepts in a clear, concise way. It probably won't teach you 'deep thought' systems analysis and design however.

Editorial Review:

Building on the proven pedagogy of its predecessors, with an increased focus on object modeling and project management, Systems Analysis and Design, Seventh Edition presents a clear introduction to systems analysis and design. Students will find concepts easy-to-understand through the clear writing style and full-color figures that illustrate current technology and trends. Examples and cases are drawn from actual systems projects that enable students to learn in the context of solving problems, much like the ones they will encounter on the job. This approach, combined with motivating tools such as the SCR Associates interactive Web-Based Case Study, Systems Analyst’s Toolkit, the Student Study Tool on CD-ROM, and more, makes Systems Analysis and Design, Seventh Edition a wise and exciting choice for your introductory systems analysis and design class.

The Little SAS Book: A Primer, Third Edition

Lora D. Delwiche, Susan J. Slaughter

The Little SAS Book: A Primer, Third Edition Lora D. Delwiche, Susan J. Slaughter Amazon Price: $42.25
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Customer Reviews:
Total reviews: 80 Average rating: 4.5 of 5

excellent reference for beginners and those needing a refresher 5 out of 5 stars.
15 of 15 people found this review helpful.

This book is concise and has many of the key ideas that beginning SAS programmers need. It is a good reference even for advanced SAS programmers but does not go far beyond the basics. If you use SAS regularly this will not have enough information for you. However, it is the quickest way to find out how to do something basic that you either have never done or forgot how to do. I only have the 2nd edition, so I can't comment on any changes that may be incorporated in the third edition.

Editorial Review:

Getting started with SAS is easy with The Little SAS Book. This friendly, easy-to-read guide gently introduces you to the most commonly used features of SAS software plus a whole lot more! The book has been revised to include concepts of the Output Delivery System; the STYLE= option in the PRINT, REPORT, and TABULATE procedures; ODS HTML, RTF, PRINTER, and OUTPUT destinations; PROC REPORT; more on PROC TABULATE; exporting data; and the colon modifier for informats. You'll find clear and concise explanations of basic SAS concepts (such as DATA and PROC steps), inputting data, modifying and combining data sets, summarizing and presenting data, basic statistical procedures, and debugging SAS programs. Each topic is presented in a self-contained, two-page layout complete with examples and graphics. This format enables new users to get up and running quickly, while the examples allow you to type in the program and see it work!

Learning Python, 3rd Edition

Mark Lutz

Learning Python, 3rd Edition Mark Lutz Amazon Price: $23.99
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Customer Reviews:
Total reviews: 121 Average rating: 4.0 of 5

Editorial Review:

The authors of Learning Python show you enough essentials of the Python scripting language to enable you to begin solving problems right away, then reveal more powerful aspects of the language one at a time. This approach is sure to appeal to programmers and system administrators who have urgent problems and a preference for learning by semi-guided experimentation.

First off, Learning Python shows the relationships among Python scripts and their interpreter (in a mostly platform-neutral way). Then, the authors address the mechanics of the language itself, providing illustrations of how Python conceives of numbers, strings, and other objects as well as the operators you use to work with them. Dictionaries, lists, tuples, and other data structures specific to Python receive plenty of attention including complete examples.

Authors Mark Lutz and David Ascher build on that fundamental information in their discussions of functions and modules, which evolve into coverage of namespaces, classes, and the object-oriented aspects of Python programming. There's also information on creating graphical user interfaces (GUIs) for Python applications with Tkinter.

In addition to its careful expository prose, Learning Python includes exercises that both test your Python skills and help reveal more elusive truths about the language.

Flash CS3 Professional for Windows and Macintosh (Visual QuickStart Guide)

Katherine Ulrich

Flash CS3 Professional for Windows and Macintosh (Visual QuickStart Guide) Katherine Ulrich Amazon Price: $23.09
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Customer Reviews:
Total reviews: 6 Average rating: 4.5 of 5

Tried another 4 out of 5 stars.
13 of 14 people found this review helpful.

Programming/scripting is not natural for me! It is hard work. This is the third book on AS 3.0 I've tried. The other books did not work for me. I need a book that will tell me what to do in a very elementary manner. I can then put it in context. For example:

1. This is how you script interactivity in a button (code)
2. This is what it is doing
3. This is what the various segments of code mean
etc.

This is the way I learned HTML. I looked up the code to do a given item. Over time if morphed into a thorough understanding of what HTML is and how to do it. This book enables me to do something similar. It takes basic AS 3.0, shows you how to do it then gives the information so you can put it in context. I'm relieved and grateful to find a book that allows me to construct the learning in a way that best fits me. THANK YOU!

Editorial Review:

With Adobe's acquisition of Macromedia, millions of Photoshop users may be installing Flash for the first time and Flash CS3 Professional for Windows and Macintosh: Visual QuickStart Guide is there to show them what to do. From basic first steps, such as exploring the drawing tools, including Flash CS3's new Pen tool, to frame-by-frame animation, motion tweening, and shape tweening, this book serves as the beginner's guide to Flash. But it doesn’t stop there: sections on interactivity, sound, and video have been fully updated to demonstrate best practices in ActionScript 3.0, as well as the latest in Flash's video technology.

Learning ActionScript 3.0: A Beginner's Guide

Rich Shupe, Zevan Rosser

Learning ActionScript 3.0: A Beginner's Guide Rich Shupe, Zevan Rosser Amazon Price: $26.39
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Customer Reviews:
Total reviews: 33 Average rating: 4.0 of 5

Editorial Review:

Product Description
In this book, authors Rich Shupe and Zevan Rosser share the knowledge they've gained from their years as multimedia developers/designers and teachers. Learning ActionScript 3.0 gives you a solid foundation in the language of Flash and demonstrates how you can use it for practical, everyday projects. The authors do more than just give you a collection of sample scripts. Written for those of you new to ActionScript 3.0, the book describes how ActionScript and Flash work, giving you a clear look into essential topics such as logic, event handling, displaying content, migrating legacy projects to ActionScript 3.0, classes, and much more. You will learn important techniques through hands-on exercises, and then build on those skills as chapters progress. ActionScript 3.0 represents a significant change for many Flash users, and a steeper learning curve for the uninitiated. This book will help guide you through a variety of scripting scenarios. Rather than relying heavily on prior knowledge of object-oriented programming (OOP), topics are explained in focused examples that originate in the timeline, with optional companion classes for those already comfortable with their use. As chapters progress, the book introduces more and more OOP techniques, allowing you to choose which scripting approach you prefer. Learning ActionScript 3.0 reveals: New ways to harness the power and performance of AS3 Common mistakes that people make with the language Essential coverage of text, sound, video, XML, drawing with code, and more Migration issues from AS1 and AS2 to AS3 Simultaneous development of procedural and object-oriented techniques Tips that go beyond simple script collections, including how toapproach a project and which resources can help you along the way The companion web site contains material for all the exercises in the book, as well as short quizzes to make sure you're up to speed with key concepts. ActionScript 3.0 is a different animal from previous versions, and Learning ActionScript 3.0 teaches everything that web designers, GUI-based Flash developers, and those new to ActionScript need to start using the language.

Praise
"The best ActionScript book ever written."
-Lee Brimelow, Creator of The Flash Blog

Foundation Flash CS3 for Designers (Foundation)

Tom Green, David Stiller

Foundation Flash CS3 for Designers (Foundation) Tom Green, David Stiller Amazon Price: $27.13
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Customer Reviews:
Total reviews: 35 Average rating: 4.5 of 5

Editorial Review:

Flash is one of the most engaging and innovative, and versatile technologies available—allowing the creation of pretty much anything from simple slideshows, animated banners and icons and cartoons, to Rich Internet Applications, Interactive videos, and dynamic user interfaces for web sites, kiosks, or DVDs. The possibilities are endless, except that now, it just got better. In 2007, Adobe released Flash CS3, which boasts a whole host of new features, including fully customizable workspace, full ActionScript 3.0 support, a PSD importer, a tween-to-code animation converter, and much more. And this book is all you'll need to learn Flash CS3 from the ground up, or learn about all these new features, if you already have previous Flash experience—Flash experts Tom Green and David Stiller take you step-by-step through all facets of Flash CS3, with the emphasis firmly on good design techniques that you use in your own projects.
  • Learn Flash design from the ground up, or just get to grips with the new features, with a series of step by step tutorials.
  • Provides an easy introduction to ActionScript 3.0 coding, but the focus is mainly kept on design.
  • Learn from the expertswritten by renowned Flash designers Tom Green and David Stiller.

What youll learn

  • The ins and outs of the Flash CS3 interface
  • How to use all of Flash CS3's essential features, such as text, graphics, and animation
  • How to use video and sound effectively in Flash
  • The basics of ActionScript 3.0
  • Building Flash user interfaces rapidly using components.
  • How to populate a Flash movie with dynamic data such as XML.
  • The Basics of creating Flash Lite applications (Flash for mobile devices)
  • Using Cascading Style Sheets with Flash
  • Optimizing and publishing your Flash movies

Who is this book for?

This book is for both beginners who want a solid grounding in Flash CS3, and designers with previous Flash experience, who want to get up to speed with the new features.

Summary of Contents

  • Chapter 1: Learning the Flash CS3 Professional
  • Chapter 2: Graphics in Flash CS3
  • Chapter 3: Symbols and Libraries
  • Chapter 4: ActionScript Basics
  • Chapter 5: Audio in Flash CS3
  • Chapter 6 Text in Flash CS3
  • Chapter 7: Animation in Flash CS3
  • Chapter 8: Video in Flash
  • Chapter 9: Using the Flash UI Components to Build Interfaces
  • Chapter 10: CSS and Flash
  • Chapter 11: Dynamic Data (XML) and Flash
  • Chapter 12: Going Mobile in Flash
  • Chapter 13: Optimizing Flash Movies
  • Chapter 14: Publishing Flash Movies

CSS: The Missing Manual

David McFarland

CSS: The Missing Manual David McFarland Amazon Price: $23.09
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Customer Reviews:
Total reviews: 56 Average rating: 5.0 of 5

Editorial Review:

Web site design has grown up. Unlike the old days, when designers cobbled together chunky HTML, bandwidth-hogging graphics, and a prayer to make their sites look good, Cascading Style Sheets (CSS) now lets your inner designer come out and play. But CSS isn't just a tool to pretty up your site; it's a reliable method for handling all kinds of presentation--from fonts and colors to page layout. "CSS: The Missing Manual" clearly explains this powerful design language and how you can use it to build sparklingly new Web sites or refurbish old sites that are ready for an upgrade.

Like their counterparts in print page-layout programs, style sheets allow designers to apply typographic styles, graphic enhancements, and precise layout instructions to elements on a Web page. Unfortunately, due to CSS's complexity and the many challenges of building pages that work in all Web browsers, most Web authors treat CSS as a kind of window-dressing to spruce up the appearance of their sites. Integrating CSS with a site's underlying HTML is hard work, and often frustratingly complicated. As a result many of the most powerful features of CSS are left untapped. With this book, beginners and Web-building veterans alike can learn how to navigate the ins-and-outs of CSS and take complete control over their Web pages' appearance.

Author David McFarland (the bestselling author of O'Reilly's "Dreamweaver: The Missing Manual") combines crystal-clear explanations, real-world examples, a dash of humor, and dozens of step-by-step tutorials to show you ways to design sites with CSS that work consistently across browsers. You'll learn how to: Create HTML that's simpler, uses less code, is search-engine friendly, and works well with CSS Style text by changing fonts, colors, font sizes, and adding borders Turn simple HTML links into complex and attractive navigation bars-complete with CSS-only rollover effects that add interactivity to your Web pages Style images to create effective photo galleries and special effects like CSS-based drop shadows Make HTML forms look great without a lot of messy HTML Overcome the most hair-pulling browser bugs so your Web pages work consistently from browser to browser Create complex layouts using CSS, including multi-column designs that don't require using old techniques like HTML tables Style Web pages for printing

Unlike competing books, this Missing Manual doesn't assume that everyone in the world only surfs the Web with Microsoft's Internet Explorer; our book provides support for all major Web browsers and is one of the first books to thoroughly document the newly expanded CSS support in IE7, currently in beta release.

Want to learn how to turn humdrum Web sites into destinations that will capture viewers and keep them longer? Pick up "CSS: The Missing Manual" and learn the real magic of this tool.

Essential ActionScript 3.0 (Essential) (Essential)

Colin Moock

Essential ActionScript 3.0 (Essential) (Essential) Colin Moock Amazon Price: $34.64
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Customer Reviews:
Total reviews: 55 Average rating: 4.0 of 5

Editorial Review:

ActionScript 3.0 is a huge upgrade to Flash's programming language. The enhancements to ActionScript's performance, feature set, ease of use, cleanliness, and sophistication are considerable. Essential ActionScript 3.0 focuses on the core language and object-oriented programming, along with the Flash Player API. Essential ActionScript has become the #1 resource for the Flash and ActionScript development community, and the reason is the author, Colin Moock. Many people even refer to it simply as "The Colin Moock book." And for good reason: No one is better at turning ActionScript inside out, learning its nuances and capabilities, and then explaining everything in such an accessible way. Colin Moock is not just a talented programmer and technologist; he's also a gifted teacher. Essential ActionScript 3.0 is a radically overhauled update to Essential ActionScript 2.0. True to its roots, the book once again focuses on the core language and object-oriented programming, but also adds a deep look at the centerpiece of Flash Player's new API: display programming. Enjoy hundreds of brand new pages covering exciting new language features, such as the DOM-based event architecture, E4X, and namespaces--all brimming with real-world sample code. The ActionScript 3.0 revolution is here, and Essential ActionScript 3.0's steady hand is waiting to guide you through it.

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