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Starting Out with C++: From Control Structures through Objects (Formerly "Standard Version") (5th Edition)

Tony Gaddis

Starting Out with C++: From Control Structures through Objects (Formerly Amazon Price: $107.46
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Customer Reviews:
Total reviews: 8 Average rating: 5.0 of 5

Great for Students--Not for Self-Study 5 out of 5 stars.
7 of 7 people found this review helpful.

This book is used as the textbook for the class in C++ I am taking. It makes no assumptions about previous knowledge in programming and is very thorough in testing your understanding as each concept is presented. It has obviously been tested in the classroom as it anticipates many of the questions a beginner would have about programming and the C++ language.

The book includes a C++ compiler by Borland so if you have a Windows computer you can follow along with the programming exercises. There is another version of the book that has a Microsoft compiler instead of the Borland compiler, but you have to make a special arrangement with the publisher to purchase it (according to information in the book).

I would recommend this book to people who are new to programming as well as to the C++ language. I have tried to learn C++ on my own with other books and was frustrated--they would start too basic (how to turn the computer on) and would introduce subjects in a haphazard manner ("here is a list of all C++ operators and what they do"). This book develops its topics in digestible chunks of information with each chapter building upon the previous chapter.

This book won't teach you everything you need to know about programming or the C++ language, but it will give you an excellent start.

I would like to add to my review that the book does have errors in the exercises that could seriously frustrate a reader who doesn't have an instructor or other resource for outside help. Some exercises can only be solved using concepts taught in later chapters, which I believe is an important flaw.

There are also typos in the example programs that could derail someone studying without assistance from an instructor. I still believe this is a very good textbook, but now I believe it should either be avoided by people learning programming on their own, or be used with other C++ reference works.

Editorial Review:

Tony Gaddis's accessible, step-by-step framework defines Starting Out With C++: Control Structures through Objects (formerly called Standard Version), and has made this book the #1 choice with instructors who emphasize problem-solving and program design in their introduction to programming course. In Control Structures through Objects, Gaddis takes a problem-solving approach, motivating students to understand the programming logic behind developing quality programs using the C++ language. Procedural programming is thoroughly covered before objects are introduced in the latter part of the book. As with all Gaddis texts, clear and easy-to-read code listings, concise and practical real-world examples, and an abundance of exercises appear in every chapter.

iPhone Open Application Development: Write Native Objective-C Applications for the iPhone

Jonathan Zdziarski

iPhone Open Application Development: Write Native Objective-C Applications for the iPhone Jonathan Zdziarski Amazon Price: $39.99
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Customer Reviews:
Total reviews: 13 Average rating: 3.5 of 5

Editorial Review:

Certain technologies bring out everyone's hidden geek, and iPhone did the moment it was released. Even though Apple created iPhone as a closed device, tens of thousands of developers bought them with the express purpose of designing and running third-party software. In this clear and concise book, veteran hacker Jonathan Zdziarski -- one of the original hackers of the iPhone -- explains the iPhone's native environment and how you can build software for this device using its Objective-C, C, and C++ development frameworks. iPhone Open Application Development walks you through the iPhone's native development environment, offers an overview of the Objective-C language you'll use with it, and supplies background for the iPhone operating system. You also get detailed recipes and working examples for everyone's favorite iPhone features -- graphics and audio programming, interfaces for adding multitouch functionality to games, the use of hardware sensors, and the device's vast user interface kit. This book explains: How to access the iPhone's underlying operating system The makeup of an iPhone application How to get the open source tool chain running on your desktop The iPhone's core user interface framework, which is heavily tied to major application-level functions Using the many touted iPhone features such as multitouch, hardware sensors, and gestures Intercepting and handling event notifications for many iPhone-related events Raw video surfaces and 3D transformations that take you deeper into advanced graphics on the iPhone How to record and play simple sounds and intercept sound events Advanced digital audio output using Apple's new Audio Toolbox framework Advanced user interfacecomponents such as section lists, keyboards, and image manipulation

The Appendix includes a compendium of miscellaneous code examples for cool application features, such as using the camera and creating a CoverFlow(R)-like album browser. This book is a true hacker's book, designed for the millions of users who have run third party applications on their iPhone, but its concepts and code examples have shown to be remarkably similar to Apple's official SDK, making this book a valuable resource for both camps. Any programmer can use this book to write applications with the same spectacular effects that made the device an immediate hit, and impress users just as much as the official iPhone software does. That programmer can easily be you.

Programming in C (3rd Edition) (Developer's Library)

Stephen Kochan

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Customer Reviews:
Total reviews: 23 Average rating: 4.5 of 5

Editorial Review:

Learn C programming from one of the best. Stephen Kochan’s Programming in C is thorough with easy-to-follow instructions that are sure to benefit beginning programmers. In its third edition, the style in this book remains true to the simple, instructional style of previous editions. It provides you with updated and relevant examples of how C programming can be used with small, fast programs, similar to the programming used by large game developers such as Nintendo. If you want a one-stop-source for C programming, this book is it!

Programming in C, Third Edition is a revised edition of a classic programming title. Author Stephen Kochan's style and thorough explanations have earned him a place among the most respected of computer book authors. Although the C programming language hasn't undergone any major changes, it's enjoying new life among game programmers and small device programmers, where its simple elegance makes it the ideal choice for small fast programs. Large game developers, such as Nintendo, use C almost exclusively. This edition combines the time-tested instructional style of Stephen Kochan with updated and relevant examples.

Algorithms in C++, Parts 1-4: Fundamentals, Data Structure, Sorting, Searching (3rd Edition)

Robert Sedgewick

Algorithms in C++, Parts 1-4: Fundamentals, Data Structure, Sorting, Searching (3rd Edition) Robert Sedgewick Amazon Price: $58.49
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Customer Reviews:
Total reviews: 22 Average rating: 4.5 of 5

Editorial Review:

*For this version of Robert Sedgewick's popular textbook on algorithms and data structures, Christopher Van Wyk and Robert Sedgewick have developed new C++ implementations that both express the presented methods in a concise and direct manner, and also provide students with the practical means to test them on real applications. *This particular book, Parts 1-4, represents a substantial update of the first half of Sedgewick's complete work. It provides extensive coverage of fundamental data structures and algorithms for sorting, searching, and related applications. The update features expanded coverage of arrays, linked lists, strings, trees, and other basic data structures, and greater emphasis on abstract data types (ADTs), modular programming, object-oriented programming, and C++ classes than in previous editions. It includes over 100 algorithms for sorting, selection, priority queue ADT implementations, and symbol table ADT (searching) implementations, and over 1,000 new exercises to help students learn the properties of algorithms.

C++ in a Nutshell

Ray Lischner

C++ in a Nutshell Ray Lischner Amazon Price: $26.37
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Customer Reviews:
Total reviews: 18 Average rating: 4.5 of 5

Editorial Review:

C++ in a Nutshell packs an enormous amount of information on C++ (and the many libraries used with it) in an indispensable quick reference for those who live in a deadline-driven world and need the facts but not the frills. The book's language reference is organized first by topic, followed by an alphabetical reference to the language's keywords, complete with syntax summaries and pointers to the topic references. The library reference is organized by header file, and each library chapter and class declaration presents the classes and types in alphabetical order for easy lookup. Cross-references link related methods, classes, and other key features. This is an ideal resource for students as well as professional programmers. When you're programming, you need answers to questions about language syntax, or parameters required by library routines quickly. C++ in a Nutshell is a concise desktop reference that answers these questions, putting the full power of this flexible, adaptable (but somewhat difficult to master) language at every C++ programmer's fingertips.

C++ Design Patterns and Derivatives Pricing (Mathematics, Finance and Risk)

M. S. Joshi

C++ Design Patterns and Derivatives Pricing (Mathematics, Finance and Risk) M. S. Joshi Amazon Price: $43.20
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Customer Reviews:
Total reviews: 10 Average rating: 4.0 of 5

An excellent short course in OOP 5 out of 5 stars.
6 of 7 people found this review helpful.

Do not be put off by the above-average price/page-count multiple: it will take a lot of time and work to go through the book's 200 pages, and you won't regret the effort. This is not one's introduction to C++, nor is it a collection of ready-to-use code. Instead, the book sets out to demonstrate why you need OOP, and does that in the context of a single, progressively expanding, exercise.

Editorial Review:

Newly updated second edition and now in paperback! This is the first book on implementing financial models using object-oriented C++. Assuming only a basic knowledge of C++ and mathematical finance, the reader learns how to produce well-designed, structured, reusable code via carefully-chosen examples. This new edition includes several new chapters covering topics of increasing robustness in the presence of exceptions, designing a generic factory, interfacing C++ with EXCEL, and improving code design using the idea of decoupling. Complete ANSI/ISO compatible C++ source code is hosted on an accompanying website for the reader to study in detail, and reuse as they see fit. Whether you are a student of financial mathematics, a working quantitative analyst or financial mathematician, you need this book. Offering practical steps for implementing pricing models for complex financial products, it will transform your understanding of how to use C++.

Linux System Programming: Talking Directly to the Kernel and C Library

Robert Love

Linux System Programming: Talking Directly to the Kernel and C Library Robert Love Amazon Price: $31.49
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Customer Reviews:
Total reviews: 6 Average rating: 3.0 of 5

Editorial Review:

This book is about writing software that makes the most effective use of the system you're running on -- code that interfaces directly with the kernel and core system libraries, including the shell, text editor, compiler, debugger, core utilities, and system daemons. The majority of both Unix and Linux code is still written at the system level, and Linux System Programming focuses on everything above the kernel, where applications such as Apache, bash, cp, vim, Emacs, gcc, gdb, glibc, ls, mv, and X exist. Written primarily for engineers looking to program (better) at the low level, this book is an ideal teaching tool for any programmer. Even with the trend toward high-level development, either through web software (such as PHP) or managed code (C#), someone still has to write the PHP interpreter and the C# virtual machine. Linux System Programming gives you an understanding of core internals that makes for better code, no matter where it appears in the stack. Debugging high-level code often requires you to understand the system calls and kernel behavior of your operating system, too. Key topics include: An overview of Linux, the kernel, the C library, and the C compiler Reading from and writing to files, along with other basic file I/O operations, including how the Linux kernel implements and manages file I/O Buffer size management, including the Standard I/O library Advanced I/O interfaces, memory mappings, and optimization techniques The family of system calls for basic process management Advanced process management, including real-time processes File and directories-creating, moving, copying, deleting, and managing them Memory management -- interfaces for allocating memory, managingthe memory you have, and optimizing your memory access Signals and their role on a Unix system, plus basic and advanced signal interfaces Time, sleeping, and clock management, starting with the basics and continuing through POSIX clocks and high resolution timers With Linux System Programming, you will be able to take an in-depth look at Linux from both a theoretical and an applied perspective as you cover a wide range of programming topics.

Ivor Horton's Beginning Visual C++ 2005 (Programmer to Programmer)

Ivor Horton

Ivor Horton's Beginning Visual C++ 2005 (Programmer to Programmer) Ivor Horton Amazon Price: $31.49
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Customer Reviews:
Total reviews: 24 Average rating: 4.0 of 5

Horton's VC++ 2005 3 out of 5 stars.
2 of 2 people found this review helpful.

I learned C from Ivor Horton and i liked his style.But this book is not good in my opinion for a few reasons.First half of the book is talk about standar t and and cli c++ but not in detail.Second half of the book is about MFC and WinForms but again i do not find them enough.It is very hard to follow the examples about MFC and WinForms and i couldnt manage to get to the end of them because of compiling errors and i was very bored.Putting all the things in just a book : ansi c++,c++/cli,databases,mfc,winforms is not useful at all.

Editorial Review:

  • Popular author Ivor Horton uses his trademark approachable writing style to provide novice programmers with the basic tools as they learn Visual C++ 2005
  • Readers will learn how to program in C++ using Visual C++ 2005-without any previous knowledge of C++
  • More than 35 percent new and updated material covers the new release of Visual C++, and exercises and solutions help readers along the way
  • Demonstrates the significant new features of Visual C++ 2005, providing improved flexibility in developing Microsoft applications in C++

C in a Nutshell (In a Nutshell (O'Reilly))

Peter Prinz, Tony Crawford

C in a Nutshell (In a Nutshell (O'Reilly)) Peter Prinz, Tony Crawford Amazon Price: $26.37
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Customer Reviews:
Total reviews: 9 Average rating: 4.5 of 5

Editorial Review:

Learning a language--any language--involves a process wherein you learn to rely less and less on instruction and more increasingly on the aspects of the language you've mastered. Whether you're learning French, Java, or C, at some point you'll set aside the tutorial and attempt to converse on your own. It's not necessary to know every subtle facet of French in order to speak it well, especially if there's a good dictionary available. Likewise, C programmers don't need to memorize every detail of C in order to write good programs. What they need instead is a reliable, comprehensive reference that they can keep nearby. C in a Nutshell is that reference.

This long-awaited book is a complete reference to the C programming language and C runtime library. Its purpose is to serve as a convenient, reliable companion in your day-to-day work as a C programmer. C in a Nutshell covers virtually everything you need to program in C, describing all the elements of the language and illustrating their use with numerous examples.

The book is divided into three distinct parts. The first part is a fast-paced description, reminiscent of the classic Kernighan & Ritchie text on which many C programmers cut their teeth. It focuses specifically on the C language and preprocessor directives, including extensions introduced to the ANSI standard in 1999. These topics and others are covered:

  • Numeric constants
  • Implicit and explicit type conversions
  • Expressions and operators
  • Functions
  • Fixed-length and variable-length arrays
  • Pointers
  • Dynamic memory management
  • Input and output

The second part of the book is a comprehensive reference to the C runtime library; it includes an overview of the contents of the standard headers and a description of each standard library function. Part III provides the necessary knowledge of the C programmer's basic tools: the compiler, the make utility, and the debugger. The tools described here are those in the GNU software collection.

C in a Nutshell is the perfect companion to K&R, and destined to be the most reached-for reference on your desk.

C For Dummies, 2nd Edition

Dan Gookin

C For Dummies, 2nd Edition Dan Gookin Amazon Price: $16.49
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Customer Reviews:
Total reviews: 12 Average rating: 4.0 of 5

Best Introductory Book On C And For The Idealogy Of Programming 5 out of 5 stars.
0 of 0 people found this review helpful.

This is the best introductory book on C. If you are not a beginner C programmer do not buy this book, buy it's companion C All-In One Desktop Reference For Dummies. If you want to know C,C++,Java,Perl or Python read this book and it's companion and you will know C and be familar with how everything in those other languages work. Dan Gookin is one of the greatest authors of his day he breaks everything down to make you understand it easier. This book is the funniest computer book I've ever read, it is a good break from watching "Ice Melt" with other hard to understand programming books.

Editorial Review:

Find out how to tell your computer what to do

Design and develop programs, compile and link code, fix problems, and more

Come "C" what all the excitement’s about! C programs are fast, concise, and versatile, and you’ll be writing them in no time. This friendly book unlocks the mysteries of coding, compiling, adding comments, and using keywords, I/O, variables, integers, and all the rest. You’ll write your first C program before you finish Chapter 1!

The Dummies Way

  • Explanations in plain English
  • "Get in, get out" information
  • Icons and other navigational aids
  • Tear-out cheat sheet
  • Top ten lists
  • A dash of humor and fun

Discover how to:

  • Understand the entire program development cycle
  • Link code to create executable programs
  • Debug and deploy your programs
  • Use floats, integer variables, and if statements
  • Write functions and use loops

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