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C Programming Language (2nd Edition) (Prentice Hall Software)

Brian W. Kernighan, Dennis M. Ritchie

C Programming Language (2nd Edition) (Prentice Hall Software) Brian W. Kernighan, Dennis M. Ritchie Amazon Price: $48.30
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Subjects -> Computers & Internet -> Programming -> C -> General

Customer Reviews:
Total reviews: 257 Average rating: 4.5 of 5

The Must-have 5 out of 5 stars.
1 of 1 people found this review helpful.

I've read the first edition, and this is a must. It doesn't cover some of the details of ISO/ansi 99, but those can be found elsewhere. What can't be found is the way the authors drag even the beginning student right into the depths of memory allocation so soon. This book isn't too easy, but it's one no student of c can be without, and it's well-written, into the bargain.

Great Book 5 out of 5 stars.
0 of 0 people found this review helpful.

Most people that are serious about C know about this book, often calling it "K & R" or "The Old Testament." As the authors of this book are also the authors of the C language itself, it's kinda hard to find a "better" book on the subject. The first edition has some errors that were (hopefully) fixed in the 2nd edition.
If you are new to programming, or have only used Windows, you may be a little lost as this holds true to the UNIX methodology of doing one thing well, and that is to teach C. It doesn't bother with helping to teach editor tools and compilers, or even basic programming concepts, as those are out of scope and the intended audience already knows about those.

This is a great book, and I wish more books on programming languages had the same approach to teaching syntax and its use.

Editorial Review:

Just about every C programmer I respect learned C from this book. Unlike many of the 1,000 page doorstops stuffed with CD-ROMs that have become popular, this volume is concise and powerful (if somewhat dangerous) -- like C itself. And it was written by Kernighan himself. Need we say more?

Programming in Objective-C (Developer's Library)

Stephen Kochan

Programming in Objective-C (Developer's Library) Stephen Kochan Amazon Price: $26.39
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Subjects -> Computers & Internet -> Programming -> Software Design, Testing & Engineering -> Object-Oriented Design
Subjects -> Computers & Internet -> Programming -> C -> Objects

Customer Reviews:
Total reviews: 51 Average rating: 4.0 of 5

Do yourself a favour 5 out of 5 stars.
2 of 2 people found this review helpful.

Excellent!

I got this almost by accident in a bundle of books I picked up on eBay and it is the single best written 'how to learn a language' book I have ever encountered.

Clear, concise and just so well written. Quite complex issues are handled with great skill and deftness.

I have pre-ordered the 2nd edition just to give Kochan the credit he deserves and didn't get from my second-hand purchase.

If you have a Mac and think you want to understand programming (even if you aren't going to really write any programs) get this.

Whatever OS you have go get Kochan's book on C Programming which is nearly as good. Unfortunately C is simply more obtuse so even Kochan's great writing can't make it much easier than he does because it just is closer to the metal with all the power and complexity that that means.

Anyway it's a great book and if you want some of the best coverage of Object Orientated Programming you'll read anywhere it's easily worth the price (especially at the insanely cheap Amazon price).

Editorial Review:

Objective-C has become the standard programming language for application development under Mac OS X. It is a powerful yet simple object-oriented programming language that is based on the C programming language. Objective -C is widely available across many operating systems that support the gcc compiler, including Linux, Unix, and Windows systems.

Programming in Objective-C provides the beginner programmer with a complete introduction to the Objective-C language. Unlike other books on Objective-C, it does not assume previous experience with either C or object-oriented programming languages. By using many complete examples and taking a step-by-step approach, the book teaches the reader how to write Objective-C programs on any system that supports the Objective-C language, as well as how to use the Foundation framework to develop portable programs that will run on any system supporting Objective-C.

C++ Primer Plus (5th Edition)

Stephen Prata

C++ Primer Plus (5th Edition) Stephen Prata Amazon Price: $34.64
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Customer Reviews:
Total reviews: 56 Average rating: 4.5 of 5

Editorial Review:

If you are new to C++ programming, C++ Primer Plus, Fifth Edition is a friendly and easy-to-use self-study guide. You will cover the latest and most useful language enhancements, the Standard Template Library and ways to streamline object-oriented programming with C++. This guide also illustrates how to handle input and output, make programs perform repetitive tasks, manipulate data, hide information, use functions and build flexible, easily modifiable programs. With the help of this book, you will:

  • Learn C++ programming from the ground up.
  • Learn through real-world, hands-on examples.
  • Experiment with concepts, including classes, inheritance, templates and exceptions.
  • Reinforce knowledge gained through end-of-chapter review questions and practice programming exercises.

C++ Primer Plus, Fifth Edition makes learning and using important object-oriented programming concepts understandable. Choose this classic to learn the fundamentals and more of C++ programming.


Agile Estimating and Planning (Robert C. Martin Series)

Mike Cohn

Agile Estimating and Planning (Robert C. Martin Series) Mike Cohn Amazon Price: $41.07
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Total reviews: 45 Average rating: 4.5 of 5

Editorial Review:

This is the eBook version of the printed book. Detailed, Proven Techniques for Estimating and Planning Any Agile Project. Agile Estimating and Planning is the definitive, practical guide to estimating and planning agile projects. In this book, Agile Alliance cofounder Mike Cohn discusses the philosophy of agile estimating and planning and shows you exactly how to get the job done, with real-world examples and case studies. Concepts are clearly illustrated and readers are guided, step by step, toward how to answer the following questions: What will we build? How big will it be? When must it be done? How much can I really complete by then? You will first learn what makes a good plan-and then what makes it agile.Using the techniques in Agile Estimating and Planning, you can stay agile from start to finish, saving time, conserving resources, and accomplishing more. Highlights include:- Why conventional prescriptive planning fails and why agile planning works- How to estimate feature size using story points and ideal days-and when to use each- How and when to re-estimate- How to prioritize features using both financial and nonfinancial approaches- How to split large features into smaller, more manageable ones- How to plan iterations and predict your team's initial rate of progress- How to schedule projects that have unusually high uncertainty or schedule-related risk- How to estimate projects that will be worked on by multiple teamsAgile Estimating and Planning supports any agile, semiagile, or iterative process, including Scrum, XP, Feature-Driven Development, Crystal, Adaptive Software Development, DSDM, Unified Process, and many more. It will be an indispensable resource for every development manager, team leader, and team member.

Learning OpenCV: Computer Vision with the OpenCV Library

Gary Bradski, Adrian Kaehler

Learning OpenCV: Computer Vision with the OpenCV Library Gary Bradski, Adrian Kaehler Amazon Price: $43.99
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Customer Reviews:
Total reviews: 7 Average rating: 5.0 of 5

Editorial Review:

Learning OpenCV puts you right in the middle of the rapidly expanding field of computer vision. Written by the creators of OpenCV, the widely used free open-source library, this book introduces you to computer vision and demonstrates how you can quickly build applications that enable computers to "see" and make decisions based on the data. Computer vision is everywhere -- in security systems, manufacturing inspection systems, medical image analysis, Unmanned Aerial Vehicles, and more. It helps robot cars drive by themselves, stitches Google maps and Google Earth together, checks the pixels on your laptop's LCD screen, and makes sure the stitches in your shirt are OK. OpenCV provides an easy-to-use computer vision infrastructure along with a comprehensive library containing more than 500 functions that can run vision code in real time. With Learning OpenCV, any developer or hobbyist can get up and running with the framework quickly, whether it's to build simple or sophisticated vision applications. The book includes: A thorough introduction to OpenCV Getting input from cameras Transforming images Shape matching Pattern recognition, including face detection Segmenting images Tracking and motion in 2 and 3 dimensions Machine learning algorithms

Hands-on exercises at the end of each chapter help you absorb the concepts, and an appendix explains how to set up an OpenCV project in Visual Studio. OpenCV is written in performance optimized C/C++ code, runs on Windows, Linux, and Mac OS X, and is free for commercial and research use under a BSD license. Getting machines to see is a challenging but entertaining goal. If you're intrigued by the possibilities, Learning OpenCV gets you started onbuilding computer vision applications of your own.

Effective C++: 55 Specific Ways to Improve Your Programs and Designs (3rd Edition) (Addison-Wesley Professional Computing Series)

Scott Meyers

Effective C++: 55 Specific Ways to Improve Your Programs and Designs (3rd Edition) (Addison-Wesley Professional Computing Series) Scott Meyers Amazon Price: $42.13
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Customer Reviews:
Total reviews: 134 Average rating: 5.0 of 5

Editorial Review:

This exceptionally useful text offers Scott Myers's expertise in C++ class design and programming tips. The second edition incorporates recent advances to C++ included in the ISO standard, including namespaces and built-in template classes, and is required reading for any working C++ developer.

The book opens with some hints for porting code from C to C++ and then moves on to the proper use of the new and delete operators in C++ for more robust memory management. The text then proceeds to class design, including the proper use of constructors, destructors, and overloaded operator functions for assignment within classes. (These guidelines ensure that you will create custom C++ classes that are fully functional data types, which can be copied and assigned just like built-in C++ classes.)

The author also provides a handful of suggestions for general class design, including strategies for using different types of inheritance and encapsulation. Never doctrinaire and always intelligent, these guidelines can make your C++ classes more robust and easier to maintain. --Richard Dragan

Algorithms in a Nutshell (In a Nutshell (O'Reilly))

George Heineman, Gary Pollice, Stanley Selkow

Algorithms in a Nutshell (In a Nutshell (O'Reilly)) George Heineman, Gary Pollice, Stanley Selkow Amazon Price: $31.49
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Total reviews: 1 Average rating: 5.0 of 5

Editorial Review:

Creating robust software requires the use of efficient algorithms, but programmers seldom think about them until a problem occurs. Algorithms in a Nutshell describes a large number of existing algorithms for solving a variety of problems, and helps you select and implement the right algorithm for your needs -- with just enough math to let you understand and analyze algorithm performance.

With its focus on application, rather than theory, this book provides efficient code solutions in several programming languages that you can easily adapt to a specific project. Each major algorithm is presented in the style of a design pattern that includes information to help you understand why and when the algorithm is appropriate.

With this book, you will:
  • Solve a particular coding problem or improve on the performance of an existing solution
  • Quickly locate algorithms that relate to the problems you want to solve, and determine why a particular algorithm is the right one to use
  • Get algorithmic solutions in C, C++, Java, and Ruby with implementation tips
  • Learn the expected performance of an algorithm, and the conditions it needs to perform at its best
  • Discover the impact that similar design decisions have on different algorithms
  • Learn advanced data structures to improve the efficiency of algorithms

With Algorithms in a Nutshell, you'll learn how to improve the performance of key algorithms essential for the success of your software applications.

The C++ Programming Language: Special Edition (3rd Edition)

Bjarne Stroustrup

The C++ Programming Language: Special Edition (3rd Edition) Bjarne Stroustrup Amazon Price: $55.43
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Customer Reviews:
Total reviews: 279 Average rating: 4.0 of 5

Beginner or Advanced, this book is for you 5 out of 5 stars.
0 of 0 people found this review helpful.

This book is a great reference whether you're a beginner or an expert on C++. Coming from the creator of the C++ language you won't find any book more detailed on the language. This is definitely a keeper.

The Book Of All Books 5 out of 5 stars.
0 of 0 people found this review helpful.

What else can I say about the book made by the man himself. Well since I didn't say anything yet, I guess I better get started. (I admit that was bad).

I agree that you need previous knowledge of c++, but if people are going through the c++ books and realizing that they are just repeats of old knowledge you already know, then this book does the least of your concerns.

This book does present you with SOME past information, however it seems to present it much more difficult and ends and starts out with new information much faster than all the other books. And believe me, with all the pages in this book, there seems to be alot to learn about this book. Overall, I'd recommend it to any continuing C++ programmers. 5 out of 5.

Editorial Review:

This classic work shows a care and understanding of C++ that only Bjarne Stroustrup, the designer of the language, can achieve. It also conveys the punctilious and sometimes suffocating detail that only Stroustrup would desire to communicate. The novice programmer will have difficulty distinguishing between the essential and the dispensable material. However, experienced C++ programmers will appreciate the reference manual portion of the book, which contains an exact definition of C++ that even numerous examples cannot express. Stroustrup's book has several chapters on classes and the reference manual component of the book contains the complete grammar of classes. This is a book that every experienced C++ programmer needs to own.

Programming in Objective-C 2.0 (2nd Edition) (Developer's Library)

Stephen G. Kochan

Programming in Objective-C 2.0 (2nd Edition) (Developer's Library) Stephen G. Kochan Amazon Price: $29.69
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By: Addison-Wesley Professional

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Editorial Review:

Programming in Objective-C 2.0 provides the new Objective-C programmer a complete, step-by-step introduction to the language. The book does not assume previous experience with either C or objected-oriented programming languages, and it includes many detailed, practical examples of how to put Objective-C to use in everyday programming needs.

Objective-C has become the standard programming language for application development on the Mac OS X and iPhone platforms. A powerful yet simple object-oriented programming language that’s based on the C programming language, Objective-C is widely available not only on OS X but across many operating systems that support the gcc compiler, including Linux, Unix, and Windows systems.

The second edition of this book has been updated and expanded to cover Objective-C 2.0. It shows not only how to use the Foundation framework to develop portable, multi-platform programs, but also how to fully implement the iPhone SDK to develop programs designed specifically for the iPhone.

The C++ Standard Library: A Tutorial and Reference

Nicolai M. Josuttis

The C++ Standard Library: A Tutorial and Reference Nicolai M. Josuttis Amazon Price: $59.99
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Customer Reviews:
Total reviews: 94 Average rating: 5.0 of 5

Editorial Review:

Programming with the C++ Standard Library can certainly be difficult, but Nicolai Josuttis's The C++ Standard Library provides one of the best available guides to using the built-in features of C++ effectively.

The C++ Standard Library provides plenty of default functionality in the form of the Standard Template Library (STL) for containers (like vectors and linked lists), as well as generic algorithms (which allow you to sort, search, and manipulate elements inside containers). The best thing about The C++ Standard Library is that it gives the reader a concise guide to working with these basic containers (from lists to sets and maps, with everything in between). Each container type is explained along with short code excerpts. Moreover, in a reference section, the author explores the connections between each container type, showing how they share similar methods. (Learn just a few methods and you can pretty much work with them all.)

In addition to STL, this book excels at providing a readable introduction to the generic algorithms (which can be used to sort, search, and otherwise manipulate STL containers). Other books either fold this material in with the explanation of containers or make it seem like an esoteric topic. The fact is, generic algorithms work with all the STL types, and by separating these algorithms out like this the reader can learn the rich array of algorithms available in today's standard C++. While this book concentrates on STL and algorithms, readers will still find great coverage on Standard Library string classes and streams (including a fine section on internationalization and locales).

For the beginning or intermediate C++ programmer, The C++ Standard Library can be a real timesaver. It arranges and explains the complexities of the C++ Standard Library and STL in a manageable format that's great as a reference and as an approach to programming. --Richard Dragan

Topics covered: history of C++ and the Standard Library, template basics, Big-O Notation, the std namespace, standard exceptions, allocators, standard library utilities, pairs and auto_ptr, numeric limits, the Standard Template Library (STL) basics, containers, iterators, algorithms, vectors, lists, deques, strings, sets, multisets, bitsets, maps, multimaps, stacks, queues, iterator adapters, function objects, element requirements, value and reference semantics, complex numbers, valarrays, stream classes, stream manipulators and formatting, file I/O, internationalization, and locales.


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