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Killer Sudoku: 101 Puzzles

D. J. Ape

Killer Sudoku: 101 Puzzles D. J. Ape Amazon Price: $9.95
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Customer Reviews:
Total reviews: 15 Average rating: 4.5 of 5

Great primer but impossible puzzles 3 out of 5 stars.
3 of 3 people found this review helpful.

I've completed the Mensa Nasty series of regular Sudoku, Collins's Killer Sudoku Book 1, and all levels of Kakuros that appear in the backs of other books I've bought, so I'd like to think I'm fairly skilled. But I got NOWHERE in this book. As another reviewer says, pretty much the only technique available to you is Rule of 45. Very minimal opportunity to use cages, I/O's, or significant number combinations. I assumed there had to be some major breakthrough technique that I wasn't aware of and searched everywhere on the web to find it. But evidently the only techniques that exist are the ones explained very clearly in the beginning of this book. But buy it for that reason alone, and then get Collins's Killer Sudoku book. You'll have much more fun.

Editorial Review:

Introduced by The Times, the British publisher who pioneered the sudoku craze, the “killer sudoku” poses a double challenge: the basic rules of sudoku still apply, but puzzles initially have no numbers showing. All that is known is the sum of the numbers inside irregular boxes, called cages, in which the classic 9 x 9 sudoku grid is subdivided. Killer Sudoku contains 101 of these brain-busters grouped into six levels of difficulty. The introduction explains the basic techniques needed to solve these new versions of the world's most popular number puzzle.

Green Belt Kakuro: 150 Puzzles (Martial Arts Kakuro)

Conceptis Puzzles

Green Belt Kakuro: 150 Puzzles (Martial Arts Kakuro) Conceptis Puzzles Amazon Price: $6.95
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Customer Reviews:
Total reviews: 1 Average rating: 5.0 of 5

Great PUzzle Book 5 out of 5 stars.
0 of 0 people found this review helpful.

I have purchased quite a few books of Kakuro puzzles and this book ranks up there with the best. The puzzles are large 13X22 columns and rows. I enjoy large puzzles and this book contains 150 of them. The puzzles are difficult and it takes a while to complete each one but that's part of the fun!

Editorial Review:

Kakuro is the next hot puzzle craze, and everyone can give it a try with this new, multilevel series. These language-free number puzzles use pure logic and require just simple arithmetic to solve. So, in addition to being fun, they help develop your powers of deduction and reasoning. Beginners can get started - and more experienced solvers hone their skills - with these perfectly tiered "belt" books, each containing 150 kakuros. They take their cue from the belt colors in martial arts: white is for novices, green for intermediates, brown for very accomplished players, and black for those consummate experts who crave a challenge.

Further Adventures of Penrose the Mathematical Cat

Theoni Pappas

Further Adventures of Penrose the Mathematical Cat Theoni Pappas Amazon Price: $8.76
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Customer Reviews:
Total reviews: 1 Average rating: 5.0 of 5

Great Fun 5 out of 5 stars.
8 of 11 people found this review helpful.

Theoni Pappas continues to provide activities that are fun for student and teacher alike. Students learn math concepts, both simple and advanced, while enjoying the adventures of Penrose, who is one very smart cat.

Editorial Review:

Penrose is back, and ready to usher young readers along as he encounters more amazing mathematical ideas in a sequence of adventure tales. At once demystifying and challenging, the book gives readers visuals to consider and things to do as they — along with Penrose — discover mathematical "rep-tiles"; meet x, the mathematical actor; find out when one and one do not equal two; help Sorry Snowflake find its symmetry; cross pi's path; learn that mathematical donuts are not for dunking; and more. Plus, Penrose tantalizes, teases, and perplexes with his puzzles and games around every corner. Like Pappas's other acclaimed mathematics books for children, these amusing and informative stories are designed to stimulate the imagination and motivate young minds to think about, grasp, and even marvel over concepts they might otherwise shy away from. A good bet for Pappas fans, Penrose fans, math buffs, teachers, students, and parents.

Origami, Eleusis, and the Soma Cube: Martin Gardner's Mathematical Diversions (The New Martin Gardner Mathematical Library)

Martin Gardner

Origami, Eleusis, and the Soma Cube: Martin Gardner's Mathematical Diversions (The New Martin Gardner Mathematical Library) Martin Gardner Amazon Price: $14.99
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Customer Reviews:
Total reviews: 1 Average rating: 5.0 of 5

Math fan 5 out of 5 stars.
0 of 0 people found this review helpful.

This is a great book! I made my first Soma set 50 years ago! I still have it! I've spent countless hours of fun with it!
Any book by Martin Gardner is good!

Editorial Review:

Martin Gardner continues to delight readers in Origami, Eleusis, and the Soma Cube, which is the second volume in the new Cambridge series, The New Martin Gardner Mathematical Library, based off his enormously popular Scientific American columns. He introduces young and old readers alike to the Generalized Ham Sandwich Theorem, origami, digital roots, magic squares, the mathematics of cooling coffee, the induction game of Eleusis, Dudeney puzzles, the maze at Hampton Court Palace, and many more mathematical puzzles and principles. Now the author, in consultation with experts, has added updates to all the chapters, including new game variations, mathematical proofs, and other developments and discoveries, to challenge and fascinate a new generation of readers.

Beat the Clock Kakuro: 214 Easy to Hard Puzzles with Target Time Limits (Kakuro)

Jim Bumgardner

Beat the Clock Kakuro: 214 Easy to Hard Puzzles with Target Time Limits (Kakuro) Jim Bumgardner Amazon Price: $7.95
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Customer Reviews:
Total reviews: 2 Average rating: 4.0 of 5

Warning: these are not simple puzzles! 5 out of 5 stars.
3 of 3 people found this review helpful.

I have gone through a few other kakuro books before trying this one. The other books never even came close to the difficulty of these puzzles. It took me a while to get into the spirit, but now I'm totally in love with this book. These are puzzles you can really sink your teeth into.

Good puzzles with time targets 3 out of 5 stars.
0 of 0 people found this review helpful.

Good puzzles, a bit harder than usual. Some of them are really tough. There is an interesting gimmick: rather than grade the puzzles, there are expected times to complete for a beginner, intermediate, or advanced solver. The sums are tiny numbers printed white on gray and legibility suffers.

Editorial Review:

Kakuro took the brain-teasing fun of sudoku to the next level by adding math and a crossword puzzle grid. Now, Beat the Clock Kakuro takes kakuro itself to the next level by challenging game players with a time goal for each puzzle.
Players can truly test their skills by seeing how their times rank them — from beginner to master. The added time challenge in Beat the Clock Kakuro will help players improve their concentration and solving abilities as they push themselves to achieve lower and lower times on their way to becoming masters.

The Official Book of Kakuro: Book 1

Timothy E. Parker

The Official Book of Kakuro: Book 1 Timothy E. Parker Amazon Price: $8.00
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By: Plume
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Customer Reviews:
Total reviews: 9 Average rating: 4.0 of 5

Lacking challenge and consistency 3 out of 5 stars.
5 of 6 people found this review helpful.

Most of the puzzles in this book were satisfying. Three of the latter "Medium" puzzles are irritating: two lack unique solutions (for example, the answer key has "3 1" immediately above "1 3," which is impossible to logically distinguish from "1 3" directly above "3 1") and one is actually invalid (the answer key has "2 1 2" as the solution to one "word," and there's no other way to solve it, as the three cells in question must add up to 5.) The other 147 puzzles in this collection are free of such errors. My only other grumble is about the difficulty; I did not notice a significant difference between the difficulty of the medium puzzles and the first 40 hard puzzles, though the last 10 hard puzzles were a significant step up from the first 40. Even the hardest puzzles are not as difficult as those in the Virgin books. I'd recommend this to people who are looking for a first experience with Kakuro, but those with experience with other publishers might want to look elsewhere for additional challenge.

Editorial Review:

Sharpen your pencils–and your wits–there’s a new puzzle in town. Millions of Sudoku fans around the world are discovering a brand new addiction: the brain-buster Kakuro. Combining the appeal of a crossword with the addictive properties of Sudoku, it’s the latest puzzle craze to come from Japan. Kakuro is more challenging, more compulsive, and more fun than anything you’ve played before.

Includes:
-50 Easy, 50 Medium, and 50 Hard puzzles
-Rules, Tips and Strategies
-A "unique sum chart" that is the key to unlocking the logic of Kakuro

The Joy of Mathematics: Discovering Mathematics All Around You

Theoni Pappas

The Joy of Mathematics: Discovering Mathematics All Around You Theoni Pappas Amazon Price: $8.76
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Customer Reviews:
Total reviews: 9 Average rating: 3.5 of 5

A pathetic little book that could have been good 1 out of 5 stars.
61 of 69 people found this review helpful.

This book could have been good if the author had done a careful job of writing the text, and perhaps if the illustrations were original, and above all if the author had understood the material she was writing about. Sadly these are often not the case with this book.

Rather, this book gives every sign of being essentially copied from bits of many dozens of other books. All the illustrations appear to be low-quality xerographic copies from other books (clearly used without any permissions).

But worst of all, the book is chock full of misstatements, misconceptions, and sentences that don't convey any meaning.

This book gives the non-expert reader the impression that he or she is learning something, but a great deal of the time this is just the illusion of learning.

I will list a few of the errors and illusory learning that I can readily find:
________
p. 6: The illustration of the cycloid curve should show it to be in a vertical direction where one arch meets another; instead it is at 45 degrees to the vertical.
________
p. 7: It is stated that when marbles are released in a cycloid-shaped container, they will reach the bottom at the same time. This phenomenon occurs for a bowl whose cross-section is an *inverted* cycloid, but that is omitted.
________
p. 13: Both the "impossible tribar" and "Hyzer's optical illusion" are NOT mathematically impossible, contrary to what is written. (They can be constructed in 3 dimensions.) Twistors are mentioned but not defined, even in a rough, metaphoric way -- just not at all.
________
p. 18: It is mentioned that pi cannot be the solution of an algebraic equation with integral coefficients, but there is no discussion in the book of what such an equation is.
__________
p. 19: Also, it is stated that the probability of two randomly chosen integers' being relatively prime is 6/pi. Not only should the correct number be 6/(pi * pi), but the idea of randomly choosing an integer is left completely undiscussed, although there is no known way to do this.
________
p. 38: The Platonic solids (aka regular polyhedra) are discussed here, but although they are defined twice, neither definition is correct. (The author neglects to mention that the faces of such a solid must be *regular* polygons.)
________
p. 45: The Klein bottle is discussed and illustrated here, but there is no mention that a genuine Klein bottle cannot be constructed in ordinary 3-dimensional space. (The familiar model of a Klein bottle depicted here is a self-intersecting version of the real Klein bottle, which does not intersect itself. This is much like the fact that a picture of a knot drawn in the plane must appear as if the knot intersects itself, though it does not do so in space.)
________
p. 46: The illustration at bottom purports to show what the model of the Klein bottle would look like if it were sliced in half. The halves are erroneously shown as identical, but they should be mirror images of each other.
________
p. 78: The title of this page is "Fractals -- real or imaginary?"
This is an entirely misguided question that will only confuse the reader. All mathematical concepts are real within mathematics, and do not exist (except as approximations) in the real world.

It's a worthwhile topic in the philosophy of mathematics, and could well have been introduced in this book, but it has nothing whatsoever to do with fractals per se.
________
p. 91: Here the author attempts to describe a model of hyperbolic geometry (in a circular disk) devised by Henri Poincaré. However, she gets it exactly backwards, saying that objects get smaller as they approach the boundary of the disk.
(She may have been well-aware of how this model works, but her prose is at best completely ambiguous.)
________
p. 96: Here it is stated that it has been proved that knots cannot exist in more than 3 dimensions. Apparently the author is unfamiliar with an extensive and thriving field of higher-dimensional knots. (For example, a sphere can be knotted in 4-dimensional space.)
________
There are many, many more such gaffes, but I fear I have gone on too long. I just wanted to make it crystal-clear that this book is riddled with erroneous and vacuous statements.

The Big Book of Kakuro

Mark Huckvale

The Big Book of Kakuro Mark Huckvale Amazon Price: $8.95
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By: Newmarket Press
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Customer Reviews:
Total reviews: 4 Average rating: 4.0 of 5

Mixed Reactions 3 out of 5 stars.
5 of 5 people found this review helpful.

I was disappointed at the small size of many of the puzzles. Some were as small as 4x4 and took less than 1 minute to solve for anyone who has worked Kakuro puzzles before. Half of the puzzles were 9x9 or smaller. However, this could make the book attractive to those new to Kakuro...they could develop some sense of accomplishment on the early, small and easy puzzles. Another positive, 20% of the puzzles were hybrid Kakuro-Sodoku puzzles. I've not seen these elsewhere and I found them delightfully challenging and complicated.

Editorial Review:

Hooked on Su Doku? Then get ready for Kakuro with 200 challenging new puzzles from the creator of the bestselling Big Book of Su Doku series.

Hot on the heels of Su Doku comes Kakuro, the latest Japanese puzzle craze. Like Su Doku, Kakuro is solved by using logic—with a twist. Taking puzzling a step further, Kakuro requires simple adding skills as well as reasoning. But don't worry, you don't have to be a math whiz to enjoy Kakuro. If you can do sums of single digits in your head, you're all set. The Big Book of Kakuro features 200 brand new puzzles graded for levels of difficulty—including unique Su Doku-Kakuro hybrid puzzles—and valuable tips and advice on how to solve Kakuro number grids.

More Art Puzzles By Number: From Easy to Mind Bending

Kathy Weaver

More Art Puzzles By Number: From Easy to Mind Bending Kathy Weaver Amazon Price: $14.35
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Customer Reviews:
Total reviews: 8 Average rating: 4.0 of 5

Too Easy 4 out of 5 stars.
2 of 3 people found this review helpful.

I am interested in books for advanced solvers. I am not well, and books like this help me pass the time when I am confined to my house.

Great Large Print 5 out of 5 stars.
0 of 0 people found this review helpful.

As a reader of large-print books, I adore Kathy Weaver's puzzles. I never have to dig out my magnifying glass. And the pages of this book do not fall out the way her other book did.

More Art Puzzles By Number: From Easy to Mind Bending 5 out of 5 stars.
0 of 0 people found this review helpful.

Very entertaining and absorbing. Great stress reliever and gets the brain really working. A wonderful way to "get away". You feel like you have really accomplished something when you solve the puzzle. Hours and hours of great entertainment.

Not very challenging 3 out of 5 stars.
0 of 0 people found this review helpful.

I truly enjoy Kathy Weaver's creativity, but I'm making the same complaint I made with the last book. Most of the puzzles are too easy! She has a tendency toward symmetry which almost gives away the puzzle.

I would think it would be a wonderful book for beginners, though! If you've never tried Hanjie and you're thinking about it, give this book a shot. Good quality paper is combined with reasonable sized grids and the final results are the puzzles are usually fun! Also, if you're looking for a book to carry in your purse to fill in time while waiting at the dentist's office, this is the way to go.

Editorial Review:

Popular, challenging, and Fun for teens and adults. Utah State Textbook Commission has placed this book on its list as "Recommended Student Resource" for Mathematics / Pre-Algebra grade levels 7-12 for its emphasis on indirect reasoning skills. Test your logic and problem solving skills in geometric puzzles that create a work of art.

Crimes And Mathdemeanors

Leith Hathout

Crimes And Mathdemeanors Leith Hathout Amazon Price: $14.65
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Customer Reviews:
Total reviews: 4 Average rating: 5.0 of 5

Ideal for high school libraries, classroom use, and for adults who want to keep their math skills sharp! 5 out of 5 stars.
4 of 4 people found this review helpful.

Crimes and Mathdemeanors is an Encyclopedia Brown-style book of short detective stories for young adults and adults alike - to test their mathematics skills and knowledge! Ravi, the 14-year-old math genius, must apply his knowledge of math and physics and his general cleverness to deduce the answers to riddles, mysteries, and puzzles. Tales rely on trigonometry, probability, combinatorics, and deductive reasoning to uncover the secret of whodunnit in this delightful educational and learning tool. Ideal for high school libraries, classroom use, and for adults who want to keep their math skills sharp!

Editorial Review:

This collection of short detective stories provides an exciting new challenge for young adults who have graduated beyond the ever-popular Encyclopedia Brown mysteries series and are interested in applying high school level mathematics and physics to solve problems. The main character, Ravi, is a 14-year-old math genius who helps the local police solve cases. Each chapter is a detective story with a mathematical puzzle at its core that Ravi is able to solve; the author invites the reader to solve the case on his or her own and then explains the mathematics used to find the solution to the puzzle.

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